1
0
mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-07-20 12:45:50 +03:00
occt/src/Aspect/Aspect_MarkMap.cxx
bugmaster b311480ed5 0023024: Update headers of OCCT files
Added appropriate copyright and license information in source files
2012-03-21 19:43:04 +04:00

123 lines
3.2 KiB
C++
Executable File

// Created on: 1995-01-14
// Created by: GG
// Copyright (c) 1995-1999 Matra Datavision
// Copyright (c) 1999-2012 OPEN CASCADE SAS
//
// The content of this file is subject to the Open CASCADE Technology Public
// License Version 6.5 (the "License"). You may not use the content of this file
// except in compliance with the License. Please obtain a copy of the License
// at http://www.opencascade.org and read it completely before using this file.
//
// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
//
// The Original Code and all software distributed under the License is
// distributed on an "AS IS" basis, without warranty of any kind, and the
// Initial Developer hereby disclaims all such warranties, including without
// limitation, any warranties of merchantability, fitness for a particular
// purpose or non-infringement. Please see the License for the specific terms
// and conditions governing the rights and limitations under the License.
//-Version
//-Design Declaration des variables specifiques aux Ensembles
// de Markers
//-Warning Une MarkMap est definie par un ensemble de MarkMapEntries
//-References
//-Language C++ 2.0
//-Declarations
// for the class
#include <Aspect_MarkMap.ixx>
//-Aliases
//-Global data definitions
// mydata : SequenceOfMarkMapEntry from Aspect is protected
//-Constructors
//-Destructors
//-Methods, in order
Aspect_MarkMap::Aspect_MarkMap( ) {
Aspect_MarkMapEntry theDefaultEntry;
AddEntry(theDefaultEntry);
}
void Aspect_MarkMap::AddEntry (const Aspect_MarkMapEntry& AnEntry) {
Standard_Integer i,index = AnEntry.Index();
Aspect_MarkMapEntry theEntry;
for( i=1 ; i<=mydata.Length() ; i++ ) {
theEntry = mydata.Value(i);
if( index == theEntry.Index() ) break;
}
if( i > mydata.Length() ) {
mydata.Append( AnEntry );
} else {
mydata.SetValue(i,AnEntry);
}
}
Standard_Integer Aspect_MarkMap::AddEntry (const Aspect_MarkerStyle &aStyle) {
Aspect_MarkMapEntry theEntry ;
Standard_Integer i,maxindex = 0 ;
for( i=1 ; i<=mydata.Length() ; i++ ) {
theEntry = mydata.Value(i) ;
maxindex = Max(maxindex,theEntry.Index()) ;
if( theEntry.Style() == aStyle ) return theEntry.Index() ;
}
maxindex++ ;
theEntry.SetValue(maxindex,aStyle) ;
mydata.Append( theEntry ) ;
return maxindex ;
}
Standard_Integer Aspect_MarkMap::Size() const {
return mydata.Length() ;
}
Standard_Integer Aspect_MarkMap::Index(const Standard_Integer anIndex) const {
if( anIndex < 1 || anIndex > Size() ) {
Aspect_BadAccess::Raise ("Undefined markmap Index");
}
Aspect_MarkMapEntry theEntry = mydata.Value(anIndex) ;
return theEntry.Index() ;
}
Aspect_MarkMapEntry Aspect_MarkMap::Entry (const Standard_Integer AnIndex) const {
if( AnIndex < 1 || AnIndex > mydata.Length() )
Aspect_BadAccess::Raise ("Aspect_MarkMap::Entry Bad Index");
return mydata.Value(AnIndex);
}
void Aspect_MarkMap::Dump () const {
Standard_Integer i ;
cout << "Markmap Dump-->\n" ;
for ( i = 1 ; i <= Size() ; i++ ) (Entry(i)).Dump() ;
cout << "<--End Markmap Dump\n" ;
}