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175 lines
5.0 KiB
C++
Executable File
175 lines
5.0 KiB
C++
Executable File
// Created on: 1993-09-14
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// Created by: GG
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// Copyright (c) 1993-1999 Matra Datavision
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// Copyright (c) 1999-2012 OPEN CASCADE SAS
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//
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// The content of this file is subject to the Open CASCADE Technology Public
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// License Version 6.5 (the "License"). You may not use the content of this file
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// except in compliance with the License. Please obtain a copy of the License
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// at http://www.opencascade.org and read it completely before using this file.
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//
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// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
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// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
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//
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// The Original Code and all software distributed under the License is
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// distributed on an "AS IS" basis, without warranty of any kind, and the
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// Initial Developer hereby disclaims all such warranties, including without
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// limitation, any warranties of merchantability, fitness for a particular
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// purpose or non-infringement. Please see the License for the specific terms
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// and conditions governing the rights and limitations under the License.
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//-Version
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//-Design Declaration des variables specifiques aux Entries de
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// Fontures de texts
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//-Warning Une entry est definie par un index associee a une Font style
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//-References
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//-Language C++ 2.0
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//-Declarations
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// for the class
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#include <Aspect_FontMapEntry.ixx>
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#include <Aspect_Units.hxx>
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//-Aliases
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//-Global data definitions
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// MyType : FontStyle from Aspect
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// MyIndex : Integer from Standard
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// MyTypeIsDef : Boolean from Standard
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// MyIndexIsDef : Boolean from Standard
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//-Constructors
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//-Destructors
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//-Methods, in order
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Aspect_FontMapEntry::Aspect_FontMapEntry() {
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MyTypeIsDef = Standard_True;
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MyIndexIsDef = Standard_True;
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MyIndex = 0;
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MyType.SetValues (Aspect_TOF_DEFAULT,3.0 MILLIMETER);
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}
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Aspect_FontMapEntry::Aspect_FontMapEntry (const Standard_Integer index, const Aspect_FontStyle &style) {
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MyTypeIsDef = Standard_True;
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MyIndexIsDef = Standard_True;
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MyIndex = index;
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MyType = style;
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}
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Aspect_FontMapEntry::Aspect_FontMapEntry (const Aspect_FontMapEntry& entry) {
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if ( !entry.MyTypeIsDef || !entry.MyIndexIsDef ) {
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Aspect_BadAccess::Raise("Unallocated FontMapEntry") ;
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}
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else {
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MyTypeIsDef = Standard_True;
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MyIndexIsDef = Standard_True;
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MyIndex = entry.MyIndex;
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MyType = entry.MyType;
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}
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}
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void Aspect_FontMapEntry::SetValue (const Standard_Integer index, const Aspect_FontStyle &style) {
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MyTypeIsDef = Standard_True;
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MyIndexIsDef = Standard_True;
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MyIndex = index;
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MyType = style;
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}
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void Aspect_FontMapEntry::SetValue (const Aspect_FontMapEntry& entry) {
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if ( !entry.MyTypeIsDef || !entry.MyIndexIsDef ) {
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Aspect_BadAccess::Raise("Unallocated FontMapEntry") ;
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}
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else {
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MyTypeIsDef = Standard_True;
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MyIndexIsDef = Standard_True;
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MyIndex = entry.MyIndex;
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MyType = entry.MyType;
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}
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}
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void Aspect_FontMapEntry::SetType (const Aspect_FontStyle &style) {
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MyTypeIsDef = Standard_True;
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MyType = style;
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}
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const Aspect_FontStyle& Aspect_FontMapEntry::Type () const {
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if ( !MyTypeIsDef || !MyIndexIsDef )
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Aspect_BadAccess::Raise("Unallocated FontMapEntry") ;
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return MyType;
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}
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void Aspect_FontMapEntry::SetIndex (const Standard_Integer index) {
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MyTypeIsDef = Standard_True;
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MyIndex = index;
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}
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Standard_Integer Aspect_FontMapEntry::Index () const {
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if ( !MyTypeIsDef || !MyIndexIsDef )
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Aspect_BadAccess::Raise("Unallocated FontMapEntry");
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return MyIndex;
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}
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Standard_Boolean Aspect_FontMapEntry::IsAllocated () const {
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return ( MyTypeIsDef && MyIndexIsDef ) ;
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}
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void Aspect_FontMapEntry::Free () {
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MyTypeIsDef = Standard_False;
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MyIndexIsDef = Standard_False;
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}
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void Aspect_FontMapEntry::Dump () const
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{
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Aspect_TypeOfFont style = MyType.Style();
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Standard_CString string = MyType.Value();
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Standard_Real size = MyType.Size();
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Standard_Real slant = MyType.Slant();
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Standard_Integer length = MyType.Length();
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Standard_Boolean capsheight = MyType.CapsHeight();
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cout << " Aspect_FontMapEntry::Dump ()\n";
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cout << " MyTypeIsDef : " << (MyTypeIsDef ? "True\n" : "False\n");
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cout << " MyIndexIsDef : " << (MyIndexIsDef ? "True\n" : "False\n");
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cout << " FontStyle : " << (Standard_Integer) style << " Size : " << size
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<< " Slant : " << slant << endl;
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cout << " CapsHeight : " << (capsheight ? "True\n" : "False\n");
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cout << " FontStyle length : " << length << "\n";
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if( length ) cout << " FontString : " << string << "\n";
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MyType.Dump ();
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cout << " ------------------------------" << endl << flush;
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}
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