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occt/src/Graphic3d/Graphic3d_Texture2D.cxx
abv 42cf5bc1ca 0024002: Overall code and build procedure refactoring -- automatic
Automatic upgrade of OCCT code by command "occt_upgrade . -nocdl":
- WOK-generated header files from inc and sources from drv are moved to src
- CDL files removed
- All packages are converted to nocdlpack
2015-07-12 07:42:38 +03:00

117 lines
3.9 KiB
C++

// Created on: 1997-07-28
// Created by: Pierre CHALAMET
// Copyright (c) 1997-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <Graphic3d_Texture2D.hxx>
#include <Standard_OutOfRange.hxx>
#include <Standard_Type.hxx>
#include <TCollection_AsciiString.hxx>
static const char *NameOfTexture_to_FileName[] =
{
"2d_MatraDatavision.rgb",
"2d_alienskin.rgb",
"2d_blue_rock.rgb",
"2d_bluewhite_paper.rgb",
"2d_brushed.rgb",
"2d_bubbles.rgb",
"2d_bumps.rgb",
"2d_cast.rgb",
"2d_chipbd.rgb",
"2d_clouds.rgb",
"2d_flesh.rgb",
"2d_floor.rgb",
"2d_galvnisd.rgb",
"2d_grass.rgb",
"2d_aluminum.rgb",
"2d_rock.rgb",
"2d_knurl.rgb",
"2d_maple.rgb",
"2d_marble.rgb",
"2d_mottled.rgb",
"2d_rain.rgb"
};
// =======================================================================
// function : Graphic3d_Texture2D
// purpose :
// =======================================================================
Graphic3d_Texture2D::Graphic3d_Texture2D (const TCollection_AsciiString& theFileName,
const Graphic3d_TypeOfTexture theType)
: Graphic3d_TextureMap (theFileName, theType),
myName (Graphic3d_NOT_2D_UNKNOWN)
{
}
// =======================================================================
// function : Graphic3d_Texture2D
// purpose :
// =======================================================================
Graphic3d_Texture2D::Graphic3d_Texture2D (const Graphic3d_NameOfTexture2D theNOT,
const Graphic3d_TypeOfTexture theType)
: Graphic3d_TextureMap (NameOfTexture_to_FileName[theNOT], theType),
myName (theNOT)
{
myPath.SetTrek (Graphic3d_TextureRoot::TexturesFolder());
myTexId = TCollection_AsciiString ("Graphic3d_Texture2D_")
+ NameOfTexture_to_FileName[theNOT];
}
// =======================================================================
// function : Graphic3d_Texture2D
// purpose :
// =======================================================================
Graphic3d_Texture2D::Graphic3d_Texture2D (const Handle(Image_PixMap)& thePixMap,
const Graphic3d_TypeOfTexture theType)
: Graphic3d_TextureMap (thePixMap, theType),
myName (Graphic3d_NOT_2D_UNKNOWN)
{
}
// =======================================================================
// function : NumberOfTextures
// purpose :
// =======================================================================
Standard_Integer Graphic3d_Texture2D::NumberOfTextures()
{
return sizeof(NameOfTexture_to_FileName)/sizeof(char*);
}
// =======================================================================
// function : Name
// purpose :
// =======================================================================
Graphic3d_NameOfTexture2D Graphic3d_Texture2D::Name() const
{
return myName;
}
// =======================================================================
// function : TextureName
// purpose :
// =======================================================================
TCollection_AsciiString Graphic3d_Texture2D::TextureName (const Standard_Integer theRank)
{
if (theRank < 1 || theRank > NumberOfTextures())
{
Standard_OutOfRange::Raise ("BAD index of texture");
}
TCollection_AsciiString aFileName (NameOfTexture_to_FileName[theRank - 1]);
Standard_Integer i = aFileName.SearchFromEnd (".");
return aFileName.SubString (4, i - 1);
}