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Automatic upgrade of OCCT code by command "occt_upgrade . -nocdl": - WOK-generated header files from inc and sources from drv are moved to src - CDL files removed - All packages are converted to nocdlpack
82 lines
2.2 KiB
C++
82 lines
2.2 KiB
C++
// Created on: 1993-03-10
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// Created by: JCV
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// Copyright (c) 1993-1999 Matra Datavision
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// Copyright (c) 1999-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#include <Geom_Vector.hxx>
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#include <gp_Vec.hxx>
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#include <gp_VectorWithNullMagnitude.hxx>
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#include <Standard_ConstructionError.hxx>
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#include <Standard_DomainError.hxx>
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#include <Standard_Type.hxx>
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typedef Geom_Vector Vector;
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typedef gp_Ax1 Ax1;
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typedef gp_Ax2 Ax2;
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typedef gp_Pnt Pnt;
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typedef gp_Trsf Trsf;
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void Geom_Vector::Reverse () { gpVec.Reverse(); }
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Standard_Real Geom_Vector::X () const { return gpVec.X(); }
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Standard_Real Geom_Vector::Y () const { return gpVec.Y(); }
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Standard_Real Geom_Vector::Z () const { return gpVec.Z(); }
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const gp_Vec& Geom_Vector::Vec () const { return gpVec; }
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Handle(Geom_Vector) Geom_Vector::Reversed () const
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{
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Handle(Geom_Vector) V = Handle(Geom_Vector)::DownCast(Copy());
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V->Reverse();
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return V;
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}
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Standard_Real Geom_Vector::Angle (const Handle(Geom_Vector)& Other) const {
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return gpVec.Angle (Other->Vec());
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}
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Standard_Real Geom_Vector::AngleWithRef (
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const Handle(Geom_Vector)& Other, const Handle(Geom_Vector)& VRef) const {
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return gpVec.AngleWithRef (Other->Vec(), VRef->Vec());
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}
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void Geom_Vector::Coord (Standard_Real& X, Standard_Real& Y, Standard_Real& Z) const {
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gpVec.Coord (X, Y, Z);
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}
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Standard_Real Geom_Vector::Dot (const Handle(Geom_Vector)& Other) const {
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return gpVec.Dot (Other->Vec());
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}
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Standard_Real Geom_Vector::DotCross (
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const Handle(Geom_Vector)& V1, const Handle(Geom_Vector)& V2) const {
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return gpVec.DotCross (V1->Vec(), V2->Vec());
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}
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