mirror of
https://git.dev.opencascade.org/repos/occt.git
synced 2025-04-10 18:51:21 +03:00
178 lines
5.6 KiB
C++
178 lines
5.6 KiB
C++
// Created by: Kirill GAVRILOV
|
|
// Copyright (c) 2013-2014 OPEN CASCADE SAS
|
|
//
|
|
// This file is part of Open CASCADE Technology software library.
|
|
//
|
|
// This library is free software; you can redistribute it and/or modify it under
|
|
// the terms of the GNU Lesser General Public License version 2.1 as published
|
|
// by the Free Software Foundation, with special exception defined in the file
|
|
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
|
|
// distribution for complete text of the license and disclaimer of any warranty.
|
|
//
|
|
// Alternatively, this file may be used under the terms of Open CASCADE
|
|
// commercial license or contractual agreement.
|
|
|
|
#include <OpenGl_VertexBufferCompat.hxx>
|
|
|
|
#include <NCollection_AlignedAllocator.hxx>
|
|
|
|
|
|
IMPLEMENT_STANDARD_RTTIEXT(OpenGl_VertexBufferCompat,OpenGl_VertexBuffer)
|
|
|
|
// =======================================================================
|
|
// function : OpenGl_VertexBufferCompat
|
|
// purpose :
|
|
// =======================================================================
|
|
OpenGl_VertexBufferCompat::OpenGl_VertexBufferCompat()
|
|
{
|
|
//
|
|
}
|
|
|
|
// =======================================================================
|
|
// function : ~OpenGl_VertexBufferCompat
|
|
// purpose :
|
|
// =======================================================================
|
|
OpenGl_VertexBufferCompat::~OpenGl_VertexBufferCompat()
|
|
{
|
|
Release (NULL);
|
|
}
|
|
|
|
// =======================================================================
|
|
// function : Create
|
|
// purpose :
|
|
// =======================================================================
|
|
bool OpenGl_VertexBufferCompat::Create (const Handle(OpenGl_Context)& )
|
|
{
|
|
if (myBufferId == NO_BUFFER)
|
|
{
|
|
myBufferId = (GLuint )-1; // dummy identifier...
|
|
Handle(NCollection_AlignedAllocator) anAlloc = new NCollection_AlignedAllocator (16);
|
|
myData = new NCollection_Buffer (anAlloc);
|
|
}
|
|
return myBufferId != NO_BUFFER;
|
|
}
|
|
|
|
// =======================================================================
|
|
// function : Release
|
|
// purpose :
|
|
// =======================================================================
|
|
void OpenGl_VertexBufferCompat::Release (OpenGl_Context* )
|
|
{
|
|
if (myBufferId == NO_BUFFER)
|
|
{
|
|
return;
|
|
}
|
|
|
|
myOffset = NULL;
|
|
myBufferId = NO_BUFFER;
|
|
myData.Nullify();
|
|
}
|
|
|
|
// =======================================================================
|
|
// function : Bind
|
|
// purpose :
|
|
// =======================================================================
|
|
void OpenGl_VertexBufferCompat::Bind (const Handle(OpenGl_Context)& ) const
|
|
{
|
|
//
|
|
}
|
|
|
|
// =======================================================================
|
|
// function : Unbind
|
|
// purpose :
|
|
// =======================================================================
|
|
void OpenGl_VertexBufferCompat::Unbind (const Handle(OpenGl_Context)& ) const
|
|
{
|
|
//
|
|
}
|
|
|
|
// =======================================================================
|
|
// function : initLink
|
|
// purpose :
|
|
// =======================================================================
|
|
bool OpenGl_VertexBufferCompat::initLink (const Handle(NCollection_Buffer)& theData,
|
|
const GLuint theComponentsNb,
|
|
const GLsizei theElemsNb,
|
|
const GLenum theDataType)
|
|
{
|
|
if (theData.IsNull())
|
|
{
|
|
myOffset = NULL;
|
|
return false;
|
|
}
|
|
|
|
if (myBufferId == NO_BUFFER)
|
|
{
|
|
myBufferId = (GLuint )-1; // dummy identifier...
|
|
}
|
|
myData = theData;
|
|
myDataType = theDataType;
|
|
myComponentsNb = theComponentsNb;
|
|
myElemsNb = theElemsNb;
|
|
myOffset = myData->ChangeData();
|
|
return true;
|
|
}
|
|
|
|
// =======================================================================
|
|
// function : init
|
|
// purpose :
|
|
// =======================================================================
|
|
bool OpenGl_VertexBufferCompat::init (const Handle(OpenGl_Context)& theCtx,
|
|
const GLuint theComponentsNb,
|
|
const GLsizei theElemsNb,
|
|
const void* theData,
|
|
const GLenum theDataType,
|
|
const GLsizei theStride)
|
|
{
|
|
if (!Create (theCtx))
|
|
{
|
|
myOffset = NULL;
|
|
return false;
|
|
}
|
|
|
|
myDataType = theDataType;
|
|
myComponentsNb = theComponentsNb;
|
|
myElemsNb = theElemsNb;
|
|
|
|
const size_t aNbBytes = size_t(myElemsNb) * theStride;
|
|
if (!myData->Allocate (aNbBytes))
|
|
{
|
|
myOffset = NULL;
|
|
return false;
|
|
}
|
|
|
|
myOffset = myData->ChangeData();
|
|
if (theData != NULL)
|
|
{
|
|
memcpy (myData->ChangeData(), theData, aNbBytes);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
// =======================================================================
|
|
// function : subData
|
|
// purpose :
|
|
// =======================================================================
|
|
bool OpenGl_VertexBufferCompat::subData (const Handle(OpenGl_Context)& ,
|
|
const GLsizei theElemFrom,
|
|
const GLsizei theElemsNb,
|
|
const void* theData,
|
|
const GLenum theDataType)
|
|
{
|
|
if (!IsValid() || myDataType != theDataType ||
|
|
theElemFrom < 0 || ((theElemFrom + theElemsNb) > myElemsNb))
|
|
{
|
|
return false;
|
|
}
|
|
else if (theData == NULL)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
const size_t aDataSize = sizeOfGlType (theDataType);
|
|
const size_t anOffset = size_t(theElemFrom) * size_t(myComponentsNb) * aDataSize;
|
|
const size_t aNbBytes = size_t(theElemsNb) * size_t(myComponentsNb) * aDataSize;
|
|
memcpy (myData->ChangeData() + anOffset, theData, aNbBytes);
|
|
return true;
|
|
}
|