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Methods Init() in STEP data classes are made non-virtual, redundant variants just calling the same method of the base class are removed. A few places where removed method have been called are corrected.
80 lines
2.1 KiB
C++
80 lines
2.1 KiB
C++
// Copyright (c) 1999-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#include <Standard_Type.hxx>
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#include <StepGeom_Axis1Placement.hxx>
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#include <StepShape_RightCircularCone.hxx>
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#include <TCollection_HAsciiString.hxx>
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IMPLEMENT_STANDARD_RTTIEXT(StepShape_RightCircularCone,StepGeom_GeometricRepresentationItem)
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StepShape_RightCircularCone::StepShape_RightCircularCone () {}
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void StepShape_RightCircularCone::Init(
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const Handle(TCollection_HAsciiString)& aName,
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const Handle(StepGeom_Axis1Placement)& aPosition,
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const Standard_Real aHeight,
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const Standard_Real aRadius,
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const Standard_Real aSemiAngle)
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{
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// --- classe own fields ---
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position = aPosition;
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height = aHeight;
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radius = aRadius;
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semiAngle = aSemiAngle;
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// --- classe inherited fields ---
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StepRepr_RepresentationItem::Init(aName);
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}
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void StepShape_RightCircularCone::SetPosition(const Handle(StepGeom_Axis1Placement)& aPosition)
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{
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position = aPosition;
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}
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Handle(StepGeom_Axis1Placement) StepShape_RightCircularCone::Position() const
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{
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return position;
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}
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void StepShape_RightCircularCone::SetHeight(const Standard_Real aHeight)
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{
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height = aHeight;
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}
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Standard_Real StepShape_RightCircularCone::Height() const
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{
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return height;
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}
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void StepShape_RightCircularCone::SetRadius(const Standard_Real aRadius)
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{
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radius = aRadius;
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}
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Standard_Real StepShape_RightCircularCone::Radius() const
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{
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return radius;
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}
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void StepShape_RightCircularCone::SetSemiAngle(const Standard_Real aSemiAngle)
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{
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semiAngle = aSemiAngle;
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}
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Standard_Real StepShape_RightCircularCone::SemiAngle() const
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{
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return semiAngle;
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}
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