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Select3D_SensitiveCircle now inherits directly from Select3D_SensitiveEntity. The sensitive circle sector is created using the Select3D_SensitivePoly class directly. Added appropriate methods for selecting sensitive circles. Added parameter myIsHollow to Select3D_SensitiveCylinder class. It allows you to search for intersections with cylinders without covers. The Draw vcircle command has been extended with UStart and UEnd parameters to create a sector of a circle. Added tests: vselect/cone_cylinder/circle_sector vselect/cone_cylinder/circle_wire vselect/cone_cylinder/filled_circle vselect/cone_cylinder/transformed vselect/cone_cylinder/hollow_cone_cyl
157 lines
7.6 KiB
C++
157 lines
7.6 KiB
C++
// Copyright (c) 1999-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#ifndef _Select3D_SensitivePoly_HeaderFile
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#define _Select3D_SensitivePoly_HeaderFile
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#include <gp_Circ.hxx>
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#include <Select3D_PointData.hxx>
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#include <Select3D_SensitiveSet.hxx>
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#include <Select3D_TypeOfSensitivity.hxx>
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#include <TColStd_HArray1OfInteger.hxx>
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#include <TColgp_HArray1OfPnt.hxx>
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//! Sensitive Entity to make a face selectable.
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//! In some cases this class can raise Standard_ConstructionError and
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//! Standard_OutOfRange exceptions from its member Select3D_PointData
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//! myPolyg.
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class Select3D_SensitivePoly : public Select3D_SensitiveSet
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{
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DEFINE_STANDARD_RTTIEXT(Select3D_SensitivePoly, Select3D_SensitiveSet)
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public:
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//! Constructs a sensitive face object defined by the
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//! owner OwnerId, the array of points ThePoints, and
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//! the sensitivity type Sensitivity.
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//! The array of points is the outer polygon of the geometric face.
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Standard_EXPORT Select3D_SensitivePoly (const Handle(SelectMgr_EntityOwner)& theOwnerId,
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const TColgp_Array1OfPnt& thePoints,
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const Standard_Boolean theIsBVHEnabled);
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//! Constructs a sensitive face object defined by the
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//! owner OwnerId, the array of points ThePoints, and
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//! the sensitivity type Sensitivity.
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//! The array of points is the outer polygon of the geometric face.
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Standard_EXPORT Select3D_SensitivePoly (const Handle(SelectMgr_EntityOwner)& theOwnerId,
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const Handle(TColgp_HArray1OfPnt)& thePoints,
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const Standard_Boolean theIsBVHEnabled);
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//! Constructs the sensitive arc object defined by the
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//! owner theOwnerId, the circle theCircle, the parameters theU1
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//! and theU2, the boolean theIsFilled and the number of points theNbPnts.
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//! theU1 and theU2 define the first and last points of the arc on theCircle.
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Standard_EXPORT Select3D_SensitivePoly (const Handle(SelectMgr_EntityOwner)& theOwnerId,
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const gp_Circ& theCircle,
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const Standard_Real theU1,
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const Standard_Real theU2,
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const Standard_Boolean theIsFilled = Standard_False,
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const Standard_Integer theNbPnts = 12);
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//! Constructs a sensitive curve or arc object defined by the
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//! owner theOwnerId, the theIsBVHEnabled flag, and the
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//! maximum number of points on the curve: theNbPnts.
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Standard_EXPORT Select3D_SensitivePoly (const Handle(SelectMgr_EntityOwner)& theOwnerId,
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const Standard_Boolean theIsBVHEnabled,
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const Standard_Integer theNbPnts = 6);
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//! Checks whether the poly overlaps current selecting volume
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Standard_EXPORT virtual Standard_Boolean Matches (SelectBasics_SelectingVolumeManager& theMgr,
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SelectBasics_PickResult& thePickResult) Standard_OVERRIDE;
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//! Returns the amount of segments in poly
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Standard_EXPORT virtual Standard_Integer NbSubElements() const Standard_OVERRIDE;
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//! Returns the 3D points of the array used at construction time.
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void Points3D (Handle(TColgp_HArray1OfPnt)& theHArrayOfPnt)
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{
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Standard_Integer aSize = myPolyg.Size();
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theHArrayOfPnt = new TColgp_HArray1OfPnt (1,aSize);
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for(Standard_Integer anIndex = 1; anIndex <= aSize; anIndex++)
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{
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theHArrayOfPnt->SetValue (anIndex, myPolyg.Pnt (anIndex-1));
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}
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}
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//! Return array bounds.
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void ArrayBounds (Standard_Integer& theLow,
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Standard_Integer& theUp) const
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{
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theLow = 0;
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theUp = myPolyg.Size() - 1;
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}
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//! Return point.
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gp_Pnt GetPoint3d (const Standard_Integer thePntIdx) const
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{
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return (thePntIdx >= 0 && thePntIdx < myPolyg.Size())
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? myPolyg.Pnt (thePntIdx)
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: gp_Pnt();
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}
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//! Returns bounding box of a polygon. If location
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//! transformation is set, it will be applied
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Standard_EXPORT virtual Select3D_BndBox3d BoundingBox() Standard_OVERRIDE;
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//! Returns center of the point set. If location transformation
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//! is set, it will be applied
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Standard_EXPORT virtual gp_Pnt CenterOfGeometry() const Standard_OVERRIDE;
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//! Returns the amount of segments of the poly
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Standard_EXPORT virtual Standard_Integer Size() const Standard_OVERRIDE;
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//! Returns bounding box of segment with index theIdx
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Standard_EXPORT virtual Select3D_BndBox3d Box (const Standard_Integer theIdx) const Standard_OVERRIDE;
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//! Returns geometry center of sensitive entity index theIdx in the vector along
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//! the given axis theAxis
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Standard_EXPORT virtual Standard_Real Center (const Standard_Integer theIdx,
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const Standard_Integer theAxis) const Standard_OVERRIDE;
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//! Swaps items with indexes theIdx1 and theIdx2 in the vector
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Standard_EXPORT virtual void Swap (const Standard_Integer theIdx1,
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const Standard_Integer theIdx2) Standard_OVERRIDE;
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//! Dumps the content of me into the stream
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Standard_EXPORT virtual void DumpJson (Standard_OStream& theOStream, Standard_Integer theDepth = -1) const Standard_OVERRIDE;
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protected:
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//! Checks whether the segment with index theIdx overlaps the current selecting volume
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Standard_EXPORT virtual Standard_Boolean overlapsElement (SelectBasics_PickResult& thePickResult,
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SelectBasics_SelectingVolumeManager& theMgr,
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Standard_Integer theElemIdx,
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Standard_Boolean theIsFullInside) Standard_OVERRIDE;
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//! Checks whether the entity with index theIdx is inside the current selecting volume
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Standard_EXPORT virtual Standard_Boolean elementIsInside (SelectBasics_SelectingVolumeManager& theMgr,
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Standard_Integer theElemIdx,
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Standard_Boolean theIsFullInside) Standard_OVERRIDE;
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//! Calculates distance from the 3d projection of used-picked screen point
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//! to center of the geometry
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Standard_EXPORT virtual Standard_Real distanceToCOG (SelectBasics_SelectingVolumeManager& theMgr) Standard_OVERRIDE;
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protected:
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Select3D_PointData myPolyg; //!< Points of the poly
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mutable gp_Pnt myCOG; //!< Center of the poly
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Handle(TColStd_HArray1OfInteger) mySegmentIndexes; //!< Segment indexes for BVH tree build
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Select3D_BndBox3d myBndBox; //!< Bounding box of the poly
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Select3D_TypeOfSensitivity mySensType; //!< Type of sensitivity: boundary or interior
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mutable Standard_Boolean myIsComputed; //!< Is true if all the points and data structures of polygon are initialized
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};
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DEFINE_STANDARD_HANDLE(Select3D_SensitivePoly, Select3D_SensitiveSet)
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#endif // _Select3D_SensitivePoly_HeaderFile
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