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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-04-10 18:51:21 +03:00
occt/src/BRepTest/BRepTest_Objects.cxx
emv 948fe6ca88 0028747: Incorrect result of the section operation after edge refinement
Implementation of the method for simplification of the result of Boolean Operation on the API level.
The method BRepAlgoAPI_BuilderAlgo::SimplifyResult has been added, so the derived classes such as BooleanOpeation and Splitter can also use this method.
The result shape simplification should be called after the operation is done. The simplification is performed by the means of ShapeUpgrade_UnifySameDomain algorithm.

Draw command "bsimplify" has been added to control the simplification options.
Documentation for new functionality and draw commands controlling the options of Boolean operations.
Test cases for the new functionality.

Side-effect change:
The algorithms in Boolean component have been changed to use the BRepTools_History as a History tool.
Now it became possible to disable the collection of shapes modifications during Boolean Operations, which may be useful for performance sake (in draw the option is controlled by *setfillhistory* command).
Draw command "unifysamedom" has been changed to accept the angular tolerance in degrees instead of radians.
2018-06-14 14:03:06 +03:00

127 lines
3.8 KiB
C++

// Created on: 2018/03/21
// Created by: Eugeny MALTCHIKOV
// Copyright (c) 2018 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <BRepTest_Objects.hxx>
//=======================================================================
//function : BRepTest_Session
//purpose : Class for the objects in the session
//=======================================================================
class BRepTest_Session
{
public:
//! Empty constructor
BRepTest_Session()
{
SetDefaultValues();
}
//! Sets the default values for the options
void SetDefaultValues()
{
myFillHistory = Standard_True;
}
//! Sets the History in the session
void SetHistory(const Handle(BRepTools_History)& theHistory)
{
myHistory = theHistory;
}
//! Add the History to the history in the session
void AddHistory(const Handle(BRepTools_History)& theHistory)
{
if (myHistory.IsNull())
myHistory = new BRepTools_History;
myHistory->Merge(theHistory);
}
//! Returns the history from the session
const Handle(BRepTools_History)& History() const
{
return myHistory;
}
//! Enables/Disables the history saving
void SetToFillHistory(const Standard_Boolean theFillHist)
{
myFillHistory = theFillHist;
}
//! Returns the flag controlling the history saving
Standard_Boolean IsHistoryNeeded() const { return myFillHistory; }
private:
Handle(BRepTools_History) myHistory;
Standard_Boolean myFillHistory;
};
//=======================================================================
//function : GetSession
//purpose :
//=======================================================================
static BRepTest_Session& GetSession()
{
static BRepTest_Session* pSession = new BRepTest_Session();
return *pSession;
}
//=======================================================================
//function : SetHistory
//purpose :
//=======================================================================
void BRepTest_Objects::SetHistory(const Handle(BRepTools_History)& theHistory)
{
GetSession().SetHistory(theHistory);
}
//=======================================================================
//function : AddHistory
//purpose :
//=======================================================================
void BRepTest_Objects::AddHistory(const Handle(BRepTools_History)& theHistory)
{
GetSession().AddHistory(theHistory);
}
//=======================================================================
//function : History
//purpose :
//=======================================================================
Handle(BRepTools_History) BRepTest_Objects::History()
{
return GetSession().History();
}
//=======================================================================
//function : SetToFillHistory
//purpose :
//=======================================================================
void BRepTest_Objects::SetToFillHistory(const Standard_Boolean theFillHist)
{
return GetSession().SetToFillHistory(theFillHist);
}
//=======================================================================
//function : IsHistoryNeeded
//purpose :
//=======================================================================
Standard_Boolean BRepTest_Objects::IsHistoryNeeded()
{
return GetSession().IsHistoryNeeded();
}