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occt/src/GeomInt/GeomInt_IntSS.cxx
knosulko 5ae6f08cc6 0024772: Modeling Algorithms - Intersection of cylinder and cone produces incorrect results
GeomInt/GeomInt_IntSS.cxx - handle flat cone case
IntPatch/IntPatch_Intersection.hxx, IntPatch/IntPatch_Intersection.cxx - method for preparing surfaces is added
bugs/lowalgos/intss/bug24772 - test case is changed according new behavior
2022-03-24 19:56:56 +03:00

234 lines
8.6 KiB
C++

// Created on: 1995-01-27
// Created by: Jacques GOUSSARD
// Copyright (c) 1995-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <GeomInt_IntSS.hxx>
#include <Adaptor3d_TopolTool.hxx>
#include <GeomAdaptor_Surface.hxx>
#include <Extrema_ExtPS.hxx>
//=======================================================================
//function : Perform
//purpose : General intersection
//=======================================================================
void GeomInt_IntSS::Perform(const Handle(Geom_Surface)& S1,
const Handle(Geom_Surface)& S2,
const Standard_Real Tol,
const Standard_Boolean Approx,
const Standard_Boolean ApproxS1,
const Standard_Boolean ApproxS2)
{
myHS1 = new GeomAdaptor_Surface(S1);
if (S1==S2)
myHS2 = myHS1;
else
myHS2 = new GeomAdaptor_Surface(S2);
InternalPerform(Tol,Approx,ApproxS1,ApproxS2,Standard_False,0.,0.,0.,0.);
}
//=======================================================================
//function : Perform
//purpose : General intersection with a Starting Point
//=======================================================================
void GeomInt_IntSS::Perform(const Handle(Geom_Surface)& S1,
const Handle(Geom_Surface)& S2,
const Standard_Real Tol,
const Standard_Real U1, const Standard_Real V1,
const Standard_Real U2, const Standard_Real V2,
const Standard_Boolean Approx,
const Standard_Boolean ApproxS1,
const Standard_Boolean ApproxS2)
{
myHS1 = new GeomAdaptor_Surface(S1);
if (S1==S2)
myHS2 = myHS1;
else
myHS2 = new GeomAdaptor_Surface(S2);
InternalPerform(Tol,Approx,ApproxS1,ApproxS2,Standard_True,U1,V1,U2,V2);
}
//=======================================================================
//function : Internal Perform
//purpose :
//=======================================================================
void GeomInt_IntSS::InternalPerform(const Standard_Real Tol,
const Standard_Boolean Approx,
const Standard_Boolean ApproxS1,
const Standard_Boolean ApproxS2,
const Standard_Boolean useStart,
const Standard_Real U1,
const Standard_Real V1,
const Standard_Real U2,
const Standard_Real V2)
{
myTolReached2d = myTolReached3d = 0.0;
myNbrestr = 0;
sline.Clear();
Standard_Real TolArc = Tol;
Standard_Real TolTang = Tol;
Standard_Real Deflection = 0.1;
if (myHS1->GetType() == GeomAbs_BSplineSurface && myHS2->GetType() == GeomAbs_BSplineSurface)
{
Deflection /= 10.;
}
Handle(Adaptor3d_TopolTool) dom1 = new Adaptor3d_TopolTool (myHS1);
Handle(Adaptor3d_TopolTool) dom2 = new Adaptor3d_TopolTool (myHS2);
NCollection_Vector< Handle(Adaptor3d_Surface)> aVecHS1;
NCollection_Vector< Handle(Adaptor3d_Surface)> aVecHS2;
if (myHS1 == myHS2)
{
aVecHS1.Append (myHS1);
aVecHS2.Append (myHS2);
}
else
{
myIntersector.PrepareSurfaces (myHS1, dom1, myHS2, dom2, Tol, aVecHS1, aVecHS2);
}
for (Standard_Integer aNumOfHS1 = 0; aNumOfHS1 < aVecHS1.Length(); aNumOfHS1++)
{
const Handle(Adaptor3d_Surface)& aHS1 = aVecHS1.Value (aNumOfHS1);
for (Standard_Integer aNumOfHS2 = 0; aNumOfHS2 < aVecHS2.Length(); aNumOfHS2++)
{
const Handle(Adaptor3d_Surface)& aHS2 = aVecHS2.Value (aNumOfHS2);
Handle(Adaptor3d_TopolTool) aDom1 = new Adaptor3d_TopolTool (aHS1);
Handle(Adaptor3d_TopolTool) aDom2 = new Adaptor3d_TopolTool (aHS2);
myLConstruct.Load (aDom1 ,aDom2,
Handle(GeomAdaptor_Surface)::DownCast (aHS1),
Handle(GeomAdaptor_Surface)::DownCast (aHS2));
Standard_Real UVMaxStep = IntPatch_Intersection::DefineUVMaxStep (aHS1, aDom1, aHS2, aDom2);
myIntersector.SetTolerances (TolArc, TolTang, UVMaxStep, Deflection);
if (aHS1 == aHS2)
{
myIntersector.Perform (aHS1, aDom1, TolArc, TolTang);
}
else if (!useStart)
{
myIntersector.Perform (aHS1, aDom1, aHS2, aDom2, TolArc, TolTang);
}
else
{
TopAbs_State aState1 = aDom1->Classify (gp_Pnt2d (U1, V1), Tol);
TopAbs_State aState2 = aDom2->Classify (gp_Pnt2d (U2, V2), Tol);
if ((aState1 == TopAbs_IN || aState1 == TopAbs_ON) &&
(aState2 == TopAbs_IN || aState2 == TopAbs_ON))
{
myIntersector.Perform (aHS1, aDom1, aHS2, aDom2, U1, V1, U2, V2, TolArc, TolTang);
}
}
// ============================================================
if (myIntersector.IsDone()) {
const Standard_Integer nblin = myIntersector.NbLines();
for (Standard_Integer i = 1; i <= nblin; i++)
{
MakeCurve (i, aDom1, aDom2, Tol, Approx, ApproxS1, ApproxS2);
}
}
}
}
}
//=======================================================================
//function : Line
//purpose :
//=======================================================================
const Handle(Geom_Curve) & GeomInt_IntSS::Line (const Standard_Integer Index) const
{
StdFail_NotDone_Raise_if(!myIntersector.IsDone(),"GeomInt_IntSS::Line");
return sline(Index+myNbrestr);
}
//=======================================================================
//function : Boundary
//purpose :
//=======================================================================
const Handle(Geom_Curve) & GeomInt_IntSS::Boundary (const Standard_Integer Index) const
{
StdFail_NotDone_Raise_if(!myIntersector.IsDone(),"GeomInt_IntSS::Line");
Standard_OutOfRange_Raise_if(Index <= 0 || Index > myNbrestr,
"GeomInt_IntSS::Boundary");
return sline(Index);
}
//=======================================================================
//function : Pnt2d
//purpose :
//=======================================================================
gp_Pnt2d GeomInt_IntSS::Pnt2d(const Standard_Integer Index,
const Standard_Boolean OnFirst) const
{
const IntPatch_Point& thept = myIntersector.Point(Index);
Standard_Real U,V;
if (OnFirst)
thept.ParametersOnS1(U,V);
else
thept.ParametersOnS2(U,V);
return gp_Pnt2d(U,V);
}
//=======================================================================
//function : HasLineOnS1
//purpose :
//=======================================================================
Standard_Boolean GeomInt_IntSS::HasLineOnS1(const Standard_Integer index) const
{
StdFail_NotDone_Raise_if(!myIntersector.IsDone(),"GeomInt_IntSS::HasLineOnS1");
return (!slineS1(index).IsNull());
}
//=======================================================================
//function : HasLineOnS2
//purpose :
//=======================================================================
Standard_Boolean GeomInt_IntSS::HasLineOnS2(const Standard_Integer index) const
{
StdFail_NotDone_Raise_if(!myIntersector.IsDone(),"GeomInt_IntSS::HasLineOnS2");
return (!slineS2(index).IsNull());
}
//=======================================================================
//function : LineOnS1
//purpose :
//=======================================================================
const Handle(Geom2d_Curve) & GeomInt_IntSS::LineOnS1(const Standard_Integer Index) const
{
StdFail_NotDone_Raise_if(!myIntersector.IsDone(),"GeomInt_IntSS::LineOnS1");
return slineS1(Index);
}
//=======================================================================
//function : LineOnS2
//purpose :
//=======================================================================
const Handle(Geom2d_Curve) & GeomInt_IntSS::LineOnS2(const Standard_Integer Index) const
{
StdFail_NotDone_Raise_if(!myIntersector.IsDone(),"GeomInt_IntSS::LineOnS2");
return slineS2(Index);
}