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Automatic upgrade of OCCT code by command "occt_upgrade . -nocdl": - WOK-generated header files from inc and sources from drv are moved to src - CDL files removed - All packages are converted to nocdlpack
64 lines
1.9 KiB
C++
64 lines
1.9 KiB
C++
// Copyright (c) 1999-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#include <Standard_Type.hxx>
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#include <StepGeom_CurveBoundedSurface.hxx>
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#include <StepGeom_Direction.hxx>
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#include <StepShape_ExtrudedAreaSolid.hxx>
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#include <TCollection_HAsciiString.hxx>
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StepShape_ExtrudedAreaSolid::StepShape_ExtrudedAreaSolid () {}
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void StepShape_ExtrudedAreaSolid::Init(
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const Handle(TCollection_HAsciiString)& aName,
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const Handle(StepGeom_CurveBoundedSurface)& aSweptArea)
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{
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StepShape_SweptAreaSolid::Init(aName, aSweptArea);
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}
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void StepShape_ExtrudedAreaSolid::Init(
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const Handle(TCollection_HAsciiString)& aName,
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const Handle(StepGeom_CurveBoundedSurface)& aSweptArea,
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const Handle(StepGeom_Direction)& aExtrudedDirection,
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const Standard_Real aDepth)
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{
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// --- classe own fields ---
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extrudedDirection = aExtrudedDirection;
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depth = aDepth;
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// --- classe inherited fields ---
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StepShape_SweptAreaSolid::Init(aName, aSweptArea);
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}
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void StepShape_ExtrudedAreaSolid::SetExtrudedDirection(const Handle(StepGeom_Direction)& aExtrudedDirection)
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{
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extrudedDirection = aExtrudedDirection;
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}
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Handle(StepGeom_Direction) StepShape_ExtrudedAreaSolid::ExtrudedDirection() const
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{
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return extrudedDirection;
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}
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void StepShape_ExtrudedAreaSolid::SetDepth(const Standard_Real aDepth)
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{
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depth = aDepth;
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}
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Standard_Real StepShape_ExtrudedAreaSolid::Depth() const
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{
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return depth;
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}
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