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241 lines
9.3 KiB
C++
241 lines
9.3 KiB
C++
// Created on: 1997-02-21
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// Created by: Alexander BRIVIN
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// Copyright (c) 1997-1999 Matra Datavision
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// Copyright (c) 1999-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#ifndef _VrmlConverter_Drawer_HeaderFile
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#define _VrmlConverter_Drawer_HeaderFile
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#include <Standard.hxx>
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#include <Standard_Type.hxx>
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#include <Standard_Integer.hxx>
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#include <Aspect_TypeOfDeflection.hxx>
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#include <Standard_Transient.hxx>
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class VrmlConverter_IsoAspect;
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class VrmlConverter_LineAspect;
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class VrmlConverter_ShadingAspect;
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class VrmlConverter_PointAspect;
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class VrmlConverter_Drawer;
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DEFINE_STANDARD_HANDLE(VrmlConverter_Drawer, Standard_Transient)
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//! qualifies the aspect properties for
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//! the VRML conversation of a specific kind of object.
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//! This includes for example color, maximal chordial deviation, etc...
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class VrmlConverter_Drawer : public Standard_Transient
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{
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public:
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Standard_EXPORT VrmlConverter_Drawer();
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//! by default: TOD_Relative; however, except for the shapes,
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//! the drawing will be made using the absolute deviation.
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Standard_EXPORT void SetTypeOfDeflection (const Aspect_TypeOfDeflection aTypeOfDeflection);
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Standard_EXPORT Aspect_TypeOfDeflection TypeOfDeflection() const;
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//! Defines the maximal chordial deviation when drawing any curve;
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//! If this value is one of the obvious parameters of methods,
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//! current value from Drawer won't be used.
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//! This value is used by:
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//!
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//! VrmlConverter_DeflectionCurve
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//! VrmlConverter_WFDeflectionRestrictedFace
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//! VrmlConverter_WFDeflectionShape
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Standard_EXPORT void SetMaximalChordialDeviation (const Standard_Real aChordialDeviation);
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//! returns the maximal chordial deviation.
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//! Default value: 0.1
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Standard_EXPORT Standard_Real MaximalChordialDeviation() const;
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//! default 0.001
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Standard_EXPORT void SetDeviationCoefficient (const Standard_Real aCoefficient);
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Standard_EXPORT Standard_Real DeviationCoefficient() const;
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//! default: 17 points.
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//! Defines the Discretisation (myNbPoints) when drawing any curve;
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//! If this value is one of the obvious parameters of methods,
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//! current value from Drawer won't be used.
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//! This value is used by:
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//!
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//! VrmlConverter_Curve
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//! VrmlConverter_WFRestrictedFace
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//! VrmlConverter_WFShape
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Standard_EXPORT void SetDiscretisation (const Standard_Integer d);
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Standard_EXPORT Standard_Integer Discretisation() const;
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//! defines the maximum value allowed for the first and last
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//! parameters of an infinite curve.
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//! Default value: 500.
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//! VrmlConverter_Curve
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//! VrmlConverter_WFRestrictedFace
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//! VrmlConverter_WFShape
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Standard_EXPORT void SetMaximalParameterValue (const Standard_Real Value);
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Standard_EXPORT Standard_Real MaximalParameterValue() const;
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//! enables the drawing of isos on planes.
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//! By default there are no isos on planes.
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Standard_EXPORT void SetIsoOnPlane (const Standard_Boolean OnOff);
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//! returns True if the drawing of isos on planes is enabled.
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Standard_EXPORT Standard_Boolean IsoOnPlane() const;
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//! Defines the attributes which are used when drawing an
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//! U isoparametric curve of a face. Defines the number
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//! of U isoparametric curves to be drawn for a single face.
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//! The default values are the same default values from Vrml package.
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//!
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//! These attributes are used by the following algorithms:
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//! VrmlConverter_WFRestrictedFace
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//! VrmlConverter_WFDeflectionRestrictedFace
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Standard_EXPORT Handle(VrmlConverter_IsoAspect) UIsoAspect();
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Standard_EXPORT void SetUIsoAspect (const Handle(VrmlConverter_IsoAspect)& anAspect);
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//! Defines the attributes which are used when drawing an
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//! V isoparametric curve of a face. Defines the number
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//! of V isoparametric curves to be drawn for a single face.
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//! The default values are the same default values from Vrml package.
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//!
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//! These attributes are used by the following algorithms:
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//! VrmlConverter_WFRestrictedFace
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//! VrmlConverter_WFDeflectionRestrictedFace
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Standard_EXPORT Handle(VrmlConverter_IsoAspect) VIsoAspect();
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Standard_EXPORT void SetVIsoAspect (const Handle(VrmlConverter_IsoAspect)& anAspect);
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//! The default values are the same default values from Vrml package.
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//! These attributes are used by the following algorithms:
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//! VrmlConverter_WFShape
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//! VrmlConverter_WFDeflectionShape
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Standard_EXPORT Handle(VrmlConverter_LineAspect) FreeBoundaryAspect();
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Standard_EXPORT void SetFreeBoundaryAspect (const Handle(VrmlConverter_LineAspect)& anAspect);
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//! enables the drawing the free boundaries
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//! By default the free boundaries are drawn.
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Standard_EXPORT void SetFreeBoundaryDraw (const Standard_Boolean OnOff);
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//! returns True if the drawing of the free boundaries is enabled.
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Standard_EXPORT Standard_Boolean FreeBoundaryDraw() const;
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//! The default values are the same default values from Vrml package.
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//! These attributes are used by the following algorithms:
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//! VrmlConverter_WFShape
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//! VrmlConverter_WFDeflectionShape
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Standard_EXPORT Handle(VrmlConverter_LineAspect) WireAspect();
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Standard_EXPORT void SetWireAspect (const Handle(VrmlConverter_LineAspect)& anAspect);
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//! enables the drawing the wire
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//! By default the wire are drawn.
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Standard_EXPORT void SetWireDraw (const Standard_Boolean OnOff);
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//! returns True if the drawing of the wire is enabled.
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Standard_EXPORT Standard_Boolean WireDraw() const;
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//! The default values are the same default values from Vrml package.
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//! These attributes are used by the following algorithms:
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//! VrmlConverter_WFShape
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//! VrmlConverter_WFDeflectionShape
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Standard_EXPORT Handle(VrmlConverter_LineAspect) UnFreeBoundaryAspect();
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Standard_EXPORT void SetUnFreeBoundaryAspect (const Handle(VrmlConverter_LineAspect)& anAspect);
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//! enables the drawing the unfree boundaries
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//! By default the unfree boundaries are drawn.
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Standard_EXPORT void SetUnFreeBoundaryDraw (const Standard_Boolean OnOff);
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//! returns True if the drawing of the unfree boundaries is enabled.
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Standard_EXPORT Standard_Boolean UnFreeBoundaryDraw() const;
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//! The default values are the same default values from Vrml package.
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Standard_EXPORT Handle(VrmlConverter_LineAspect) LineAspect();
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Standard_EXPORT void SetLineAspect (const Handle(VrmlConverter_LineAspect)& anAspect);
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Standard_EXPORT Handle(VrmlConverter_PointAspect) PointAspect();
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Standard_EXPORT void SetPointAspect (const Handle(VrmlConverter_PointAspect)& anAspect);
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//! The default values are the same default values from Vrml package.
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Standard_EXPORT Handle(VrmlConverter_ShadingAspect) ShadingAspect();
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Standard_EXPORT void SetShadingAspect (const Handle(VrmlConverter_ShadingAspect)& anAspect);
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//! returns Standard_True if the hidden lines are to be drawn.
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//! By default the hidden lines are not drawn.
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Standard_EXPORT Standard_Boolean DrawHiddenLine() const;
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//! sets DrawHiddenLine = Standard_True - the hidden lines are drawn.
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Standard_EXPORT void EnableDrawHiddenLine();
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//! sets DrawHiddenLine = Standard_False - the hidden lines are not drawn.
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Standard_EXPORT void DisableDrawHiddenLine();
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//! returns LineAspect for the hidden lines.
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//! The default values are the same default values from Vrml package.
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Standard_EXPORT Handle(VrmlConverter_LineAspect) HiddenLineAspect();
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//! sets LineAspect for the hidden lines.
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Standard_EXPORT void SetHiddenLineAspect (const Handle(VrmlConverter_LineAspect)& anAspect);
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//! returns LineAspect for the seen lines.
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//! The default values are the same default values from Vrml package.
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Standard_EXPORT Handle(VrmlConverter_LineAspect) SeenLineAspect();
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//! sets LineAspect for the seen lines.
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Standard_EXPORT void SetSeenLineAspect (const Handle(VrmlConverter_LineAspect)& anAspect);
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DEFINE_STANDARD_RTTIEXT(VrmlConverter_Drawer,Standard_Transient)
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private:
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Handle(VrmlConverter_IsoAspect) myUIsoAspect;
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Handle(VrmlConverter_IsoAspect) myVIsoAspect;
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Standard_Integer myNbPoints;
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Standard_Boolean myIsoOnPlane;
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Handle(VrmlConverter_LineAspect) myFreeBoundaryAspect;
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Standard_Boolean myFreeBoundaryDraw;
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Handle(VrmlConverter_LineAspect) myUnFreeBoundaryAspect;
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Standard_Boolean myUnFreeBoundaryDraw;
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Handle(VrmlConverter_LineAspect) myWireAspect;
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Standard_Boolean myWireDraw;
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Handle(VrmlConverter_LineAspect) myLineAspect;
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Handle(VrmlConverter_ShadingAspect) myShadingAspect;
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Standard_Real myChordialDeviation;
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Aspect_TypeOfDeflection myTypeOfDeflection;
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Standard_Real myMaximalParameterValue;
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Standard_Real myDeviationCoefficient;
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Handle(VrmlConverter_PointAspect) myPointAspect;
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Standard_Boolean myDrawHiddenLine;
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Handle(VrmlConverter_LineAspect) myHiddenLineAspect;
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Handle(VrmlConverter_LineAspect) mySeenLineAspect;
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};
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#endif // _VrmlConverter_Drawer_HeaderFile
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