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1. B-spline cache was moved into separated classes: BSplCLib_Cache for 2D and 3D curves and BSplSLib_Cache for surfaces. 2. The cache is used now in corresponding adaptor classes (Geom2dAdaptor_Curve, GeomAdaptor_Curve and GeomAdaptor_Surface) when the curve or surface is a B-spline. 3. Algorithms were changed to use adaptors for B-spline calculations instead of curves or surfaces. 4. Precised calculation of derivatives of surface of revolution is implemented for the points of surface placed on the axis of revolution (Geom_SurfaceOfRevolution.cxx) 5. Small modifications are made to adjust algorithms to new behavior of B-spline calculation. 6. Test cases were modified according to the modern behavior. 7. Changes in BOPAlgo_WireSplitter, BOPTools_AlgoTools, BRepLib_CheckCurveOnSurface and ShapeAnalysis_Wire to use adaptors instead of geometric entities 8. Allow Geom2dAdaptor and GeomAdaptor in case of offset curve to use corresponding adaptor for basis curve Modification of test-cases according to the new behavior.
19 lines
1.1 KiB
Plaintext
19 lines
1.1 KiB
Plaintext
# !!!! This file is generated automatically, do not edit manually! See end script
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set filename trj8_b1-ec-214.stp
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set ref_data {
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DATA : Faulties = 0 ( 0 ) Warnings = 0 ( 0 ) Summary = 0 ( 0 )
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TPSTAT : Faulties = 0 ( 0 ) Warnings = 2 ( 24 ) Summary = 2 ( 24 )
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CHECKSHAPE : Wires = 0 ( 0 ) Faces = 0 ( 0 ) Shells = 0 ( 0 ) Solids = 0 ( 0 )
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NBSHAPES : Solid = 1 ( 1 ) Shell = 1 ( 1 ) Face = 415 ( 415 ) Summary = 2769 ( 2754 )
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STATSHAPE : Solid = 1 ( 1 ) Shell = 1 ( 1 ) Face = 415 ( 415 ) FreeWire = 0 ( 0 ) FreeEdge = 0 ( 0 ) SharedEdge = 1190 ( 1175 )
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TOLERANCE : MaxTol = 0.09895712553 ( 0.9492387908 ) AvgTol = 0.01303492802 ( 0.03965300183 )
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LABELS : N0Labels = 1 ( 1 ) N1Labels = 28 ( 28 ) N2Labels = 0 ( 0 ) TotalLabels = 29 ( 29 ) NameLabels = 1 ( 1 ) ColorLabels = 29 ( 29 ) LayerLabels = 0 ( 0 )
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PROPS : Centroid = 1 ( 1 ) Volume = 1 ( 1 ) Area = 1 ( 1 )
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NCOLORS : NColors = 2 ( 2 )
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COLORS : Colors = BLUE4 MATRAGRAY ( BLUE4 MATRAGRAY )
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NLAYERS : NLayers = 0 ( 0 )
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LAYERS : Layers = ( )
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}
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