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1. B-spline cache was moved into separated classes: BSplCLib_Cache for 2D and 3D curves and BSplSLib_Cache for surfaces. 2. The cache is used now in corresponding adaptor classes (Geom2dAdaptor_Curve, GeomAdaptor_Curve and GeomAdaptor_Surface) when the curve or surface is a B-spline. 3. Algorithms were changed to use adaptors for B-spline calculations instead of curves or surfaces. 4. Precised calculation of derivatives of surface of revolution is implemented for the points of surface placed on the axis of revolution (Geom_SurfaceOfRevolution.cxx) 5. Small modifications are made to adjust algorithms to new behavior of B-spline calculation. 6. Test cases were modified according to the modern behavior. 7. Changes in BOPAlgo_WireSplitter, BOPTools_AlgoTools, BRepLib_CheckCurveOnSurface and ShapeAnalysis_Wire to use adaptors instead of geometric entities 8. Allow Geom2dAdaptor and GeomAdaptor in case of offset curve to use corresponding adaptor for basis curve Modification of test-cases according to the new behavior.
23 lines
1.3 KiB
Plaintext
23 lines
1.3 KiB
Plaintext
# !!!! This file is generated automatically, do not edit manually! See end script
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puts "TODO CR23096 ALL: LABELS : Faulty"
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puts "TODO CR23096 ALL: NBSHAPES : Faulty"
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set LinuxDiff 3
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set filename r76sy.stp
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set ref_data {
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DATA : Faulties = 0 ( 0 ) Warnings = 0 ( 0 ) Summary = 0 ( 0 )
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TPSTAT : Faulties = 1 ( 4 ) Warnings = 68 ( 103 ) Summary = 69 ( 107 )
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CHECKSHAPE : Wires = 1 ( 0 ) Faces = 1 ( 0 ) Shells = 0 ( 0 ) Solids = 0 ( 0 )
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NBSHAPES : Solid = 23 ( 23 ) Shell = 47 ( 47 ) Face = 194 ( 194 ) Summary = 1350 ( 1357 )
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STATSHAPE : Solid = 23 ( 23 ) Shell = 47 ( 47 ) Face = 194 ( 194 ) FreeWire = 0 ( 0 ) FreeEdge = 0 ( 0 ) SharedEdge = 502 ( 504 )
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TOLERANCE : MaxTol = 0.0205434719 ( 0.0293421419 ) AvgTol = 0.0005065999101 ( 0.00138068504 )
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LABELS : N0Labels = 3 ( 3 ) N1Labels = 69 ( 67 ) N2Labels = 0 ( 0 ) TotalLabels = 72 ( 70 ) NameLabels = 5 ( 5 ) ColorLabels = 47 ( 45 ) LayerLabels = 43 ( 45 )
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PROPS : Centroid = 0 ( 0 ) Volume = 0 ( 0 ) Area = 0 ( 0 )
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NCOLORS : NColors = 2 ( 2 )
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COLORS : Colors = GREEN ROYALBLUE ( GREEN ROYALBLUE )
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NLAYERS : NLayers = 1 ( 1 )
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LAYERS : Layers = X ( X )
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}
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