1
0
mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-06-30 12:14:08 +03:00
occt/tests/bugs/vis/bug23539_2
vpa f751596e46 0024623: Visualization - improve selection mechanism
Redesign of selection mechanism:
- implemented 3-level BVH tree for selection;
- selection now calculates in 3D space;
- intersection tests were moved to SelectMgr_BaseFrustum descendants;
- removed .cdl files in Select3D and .cdl related to selection in MeshVS;
- SelectMgr_ViewerSelectors are now shared between local and global contexts;
- transformations of sensitive entities are now stored in SelectMgr_SelectableObject only. Sensitive entities are independent from transformations, it is applied to SelectMgr_SelectingVolumeManager instance only;
- connected and multiple connected interactive objects are now represented by their child objects only for SelectMgr_SelectionManager;
- if interactive object has child objects, they will be stored as separate objects in SelectMgr_SelectionManager now.
- test cases bugs/vis/bug24623_1, bug24623_2, bug24623_3, bug24623_4 to test performance and memory issues.
2015-04-06 17:27:38 +03:00

34 lines
567 B
Plaintext

puts "============"
puts "CR23539"
puts "============"
puts ""
#############################
## Test case for polygonal shift selection
#############################
box a 10 10 10
box b 50 50 50 10 10 10
vinit
vdisplay a b
vfit
vselmode 2 1
vselect 0 0
vselect 58 300
vselect 300 200 300 60 400 60 407 150 1
set NbSelected1 [vnbselected]
if { ${NbSelected1} != 13 } {
puts "Error : Polygonal shift selection doesn't work properly"
}
vselect 350 120 1
set NbSelected1 [vnbselected]
if { ${NbSelected1} != 12 } {
puts "Error : (case 2)"
}
set only_screen 1