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Added PLY writing tools RWPly_CafWriter and RWPly_PlyWriterContext. Added tool BRepLib_PointCloudShape generating point cloud from shape in two ways: - random points on surface with specified density; - points from triangulation nodes. StdPrs_ToolTriangulatedShape::ComputeNormals() has been moved to BRepLib_ToolTriangulatedShape for reusing outside of AIS. Command vpointcloud has been extended to use new generation tool. Command writeply has been added to write triangulation or point set into PLY format.
51 lines
2.0 KiB
C++
51 lines
2.0 KiB
C++
// Copyright (c) 2021 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#ifndef _BrepLib_ToolTriangulatedShape_HeaderFile
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#define _BrepLib_ToolTriangulatedShape_HeaderFile
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#include <Poly_Connect.hxx>
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#include <Poly_Triangulation.hxx>
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class TopoDS_Face;
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class Poly_Triangulation;
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//! Provides methods for calculating normals to Poly_Triangulation of TopoDS_Face.
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class BRepLib_ToolTriangulatedShape
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{
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public:
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//! Computes nodal normals for Poly_Triangulation structure using UV coordinates and surface.
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//! Does nothing if triangulation already defines normals.
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//! @param[in] theFace the face
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//! @param[in] theTris the definition of a face triangulation
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static void ComputeNormals (const TopoDS_Face& theFace,
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const Handle(Poly_Triangulation)& theTris)
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{
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Poly_Connect aPolyConnect;
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ComputeNormals (theFace, theTris, aPolyConnect);
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}
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//! Computes nodal normals for Poly_Triangulation structure using UV coordinates and surface.
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//! Does nothing if triangulation already defines normals.
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//! @param[in] theFace the face
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//! @param[in] theTris the definition of a face triangulation
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//! @param[in,out] thePolyConnect optional, initialized tool for exploring triangulation
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Standard_EXPORT static void ComputeNormals (const TopoDS_Face& theFace,
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const Handle(Poly_Triangulation)& theTris,
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Poly_Connect& thePolyConnect);
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};
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#endif
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