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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-04-06 18:26:22 +03:00
occt/src/BRepGProp/BRepGProp_Gauss.cxx
kgv 8ff2e494f5 0029939: Modeling Algorithms - add NULL check to BRepGProp_Face::Load()
BRepGProp_Face::Load() has been protected against crash in case of edges without p-curves.
2018-07-13 15:03:55 +03:00

1397 lines
46 KiB
C++

// Copyright (c) 2008-2015 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <math.hxx>
#include <Precision.hxx>
#include <TColStd_Array1OfReal.hxx>
#include <Standard_Assert.hxx>
#include <BRepGProp_Face.hxx>
#include <BRepGProp_Domain.hxx>
#include <BRepGProp_Gauss.hxx>
// If the following is defined the error of algorithm is calculated by static moments
#define IS_MIN_DIM
namespace
{
// Minimal value of interval's range for computation | minimal value of "dim" | ...
static const Standard_Real EPS_PARAM = 1.e-12;
static const Standard_Real EPS_DIM = 1.e-30;
static const Standard_Real ERROR_ALGEBR_RATIO = 2.0 / 3.0;
// Maximum of GaussPoints on a subinterval and maximum of subintervals
static const Standard_Integer GPM = math::GaussPointsMax();
static const Standard_Integer SUBS_POWER = 32;
static const Standard_Integer SM = SUBS_POWER * GPM + 1;
// Auxiliary inner functions to perform arithmetic operations.
static Standard_Real Add(const Standard_Real theA, const Standard_Real theB)
{
return theA + theB;
}
static Standard_Real AddInf(const Standard_Real theA, const Standard_Real theB)
{
if (Precision::IsPositiveInfinite(theA))
{
if (Precision::IsNegativeInfinite(theB))
return 0.0;
else
return Precision::Infinite();
}
if (Precision::IsPositiveInfinite(theB))
{
if (Precision::IsNegativeInfinite(theA))
return 0.0;
else
return Precision::Infinite();
}
if (Precision::IsNegativeInfinite(theA))
{
if (Precision::IsPositiveInfinite(theB))
return 0.0;
else
return -Precision::Infinite();
}
if (Precision::IsNegativeInfinite(theB))
{
if (Precision::IsPositiveInfinite(theA))
return 0.0;
else
return -Precision::Infinite();
}
return theA + theB;
}
static Standard_Real Mult(const Standard_Real theA, const Standard_Real theB)
{
return theA * theB;
}
static Standard_Real MultInf(const Standard_Real theA, const Standard_Real theB)
{
if ((theA == 0.0) || (theB == 0.0)) //strictly zerro (without any tolerances)
return 0.0;
if (Precision::IsPositiveInfinite(theA))
{
if (theB < 0.0)
return -Precision::Infinite();
else
return Precision::Infinite();
}
if (Precision::IsPositiveInfinite(theB))
{
if (theA < 0.0)
return -Precision::Infinite();
else
return Precision::Infinite();
}
if (Precision::IsNegativeInfinite(theA))
{
if (theB < 0.0)
return +Precision::Infinite();
else
return -Precision::Infinite();
}
if (Precision::IsNegativeInfinite(theB))
{
if (theA < 0.0)
return +Precision::Infinite();
else
return -Precision::Infinite();
}
return theA * theB;
}
}
//=======================================================================
//function : BRepGProp_Gauss::Inert::Inert
//purpose : Constructor
//=======================================================================
BRepGProp_Gauss::Inertia::Inertia()
: Mass(0.0),
Ix (0.0),
Iy (0.0),
Iz (0.0),
Ixx (0.0),
Iyy (0.0),
Izz (0.0),
Ixy (0.0),
Ixz (0.0),
Iyz (0.0)
{
}
//=======================================================================
//function : Inertia::Reset
//purpose : Zeroes all values.
//=======================================================================
void BRepGProp_Gauss::Inertia::Reset()
{
memset(reinterpret_cast<void*>(this), 0, sizeof(BRepGProp_Gauss::Inertia));
}
//=======================================================================
//function : BRepGProp_Gauss
//purpose : Constructor
//=======================================================================
BRepGProp_Gauss::BRepGProp_Gauss(const BRepGProp_GaussType theType)
: myType(theType)
{
add = (::Add );
mult = (::Mult);
}
//=======================================================================
//function : MaxSubs
//purpose :
//=======================================================================
Standard_Integer BRepGProp_Gauss::MaxSubs(const Standard_Integer theN,
const Standard_Integer theCoeff)
{
return IntegerLast() / theCoeff < theN ?
IntegerLast() : theN * theCoeff + 1;
}
//=======================================================================
//function : Init
//purpose :
//=======================================================================
void BRepGProp_Gauss::Init(NCollection_Handle<math_Vector>& theOutVec,
const Standard_Real theValue,
const Standard_Integer theFirst,
const Standard_Integer theLast)
{
if(theLast - theFirst == 0)
{
theOutVec->Init(theValue);
}
else
{
for (Standard_Integer i = theFirst; i <= theLast; ++i)
theOutVec->Value(i) = theValue;
}
}
//=======================================================================
//function : InitMass
//purpose :
//=======================================================================
void BRepGProp_Gauss::InitMass(const Standard_Real theValue,
const Standard_Integer theFirst,
const Standard_Integer theLast,
InertiaArray& theArray)
{
if (theArray.IsNull())
return;
Standard_Integer aFirst = theFirst;
Standard_Integer aLast = theLast;
if (theLast - theFirst == 0)
{
aFirst = theArray->Lower();
aLast = theArray->Upper();
}
for (Standard_Integer i = aFirst; i <= aLast; ++i)
theArray->ChangeValue(i).Mass = theValue;
}
//=======================================================================
//function : FillIntervalBounds
//purpose :
//=======================================================================
Standard_Integer BRepGProp_Gauss::FillIntervalBounds(
const Standard_Real theA,
const Standard_Real theB,
const TColStd_Array1OfReal& theKnots,
const Standard_Integer theNumSubs,
InertiaArray& theInerts,
NCollection_Handle<math_Vector>& theParam1,
NCollection_Handle<math_Vector>& theParam2,
NCollection_Handle<math_Vector>& theError,
NCollection_Handle<math_Vector>& theCommonError)
{
const Standard_Integer aSize =
Max(theKnots.Upper(), MaxSubs(theKnots.Upper() - 1, theNumSubs));
if (aSize - 1 > theParam1->Upper())
{
theInerts = new NCollection_Array1<Inertia>(1, aSize);
theParam1 = new math_Vector(1, aSize);
theParam2 = new math_Vector(1, aSize);
theError = new math_Vector(1, aSize, 0.0);
if (theCommonError.IsNull() == Standard_False)
theCommonError = new math_Vector(1, aSize, 0.0);
}
Standard_Integer j = 1, k = 1;
theParam1->Value(j++) = theA;
const Standard_Integer aLength = theKnots.Upper();
for (Standard_Integer i = 1; i <= aLength; ++i)
{
const Standard_Real kn = theKnots(i);
if (theA < kn)
{
if (kn < theB)
{
theParam1->Value(j++) = kn;
theParam2->Value(k++) = kn;
}
else
break;
}
}
theParam2->Value(k) = theB;
return k;
}
//=======================================================================
//function : computeVInertiaOfElementaryPart
//purpose :
//=======================================================================
void BRepGProp_Gauss::computeVInertiaOfElementaryPart(
const gp_Pnt& thePoint,
const gp_Vec& theNormal,
const gp_Pnt& theLocation,
const Standard_Real theWeight,
const Standard_Real theCoeff[],
const Standard_Boolean theIsByPoint,
BRepGProp_Gauss::Inertia& theOutInertia)
{
Standard_Real x = thePoint.X() - theLocation.X();
Standard_Real y = thePoint.Y() - theLocation.Y();
Standard_Real z = thePoint.Z() - theLocation.Z();
const Standard_Real xn = theNormal.X() * theWeight;
const Standard_Real yn = theNormal.Y() * theWeight;
const Standard_Real zn = theNormal.Z() * theWeight;
if (theIsByPoint)
{
///////////////////// ///////////////////////
// OFV code // // Initial code //
///////////////////// ///////////////////////
// modified by APO
Standard_Real dv = x * xn + y * yn + z * zn; //xyz = x * y * z;
theOutInertia.Mass += dv / 3.0; //Ixyi += zn * xyz;
theOutInertia.Ix += 0.25 * x * dv; //Iyzi += xn * xyz;
theOutInertia.Iy += 0.25 * y * dv; //Ixzi += yn * xyz;
theOutInertia.Iz += 0.25 * z * dv; //xi = x * x * x * xn / 3.0;
x -= theCoeff[0]; //yi = y * y * y * yn / 3.0;
y -= theCoeff[1]; //zi = z * z * z * zn / 3.0;
z -= theCoeff[2]; //Ixxi += (yi + zi);
dv *= 0.2; //Iyyi += (xi + zi);
theOutInertia.Ixy -= x * y * dv; //Izzi += (xi + yi);
theOutInertia.Iyz -= y * z * dv; //x -= Coeff[0];
theOutInertia.Ixz -= x * z * dv; //y -= Coeff[1];
x *= x; //z -= Coeff[2];
y *= y; //dv = x * xn + y * yn + z * zn;
z *= z; //dvi += dv;
theOutInertia.Ixx += (y + z) * dv; //Ixi += x * dv;
theOutInertia.Iyy += (x + z) * dv; //Iyi += y * dv;
theOutInertia.Izz += (x + y) * dv; //Izi += z * dv;
}
else
{ // By plane
const Standard_Real s = xn * theCoeff[0] + yn * theCoeff[1] + zn * theCoeff[2];
Standard_Real d1 = theCoeff[0] * x + theCoeff[1] * y + theCoeff[2] * z - theCoeff[3];
Standard_Real d2 = d1 * d1;
Standard_Real d3 = d1 * d2 / 3.0;
Standard_Real dv = s * d1;
theOutInertia.Mass += dv;
theOutInertia.Ix += (x - (theCoeff[0] * d1 * 0.5)) * dv;
theOutInertia.Iy += (y - (theCoeff[1] * d1 * 0.5)) * dv;
theOutInertia.Iz += (z - (theCoeff[2] * d1 * 0.5)) * dv;
const Standard_Real px = x - theCoeff[0] * d1;
const Standard_Real py = y - theCoeff[1] * d1;
const Standard_Real pz = z - theCoeff[2] * d1;
x = px * px * d1 + px * theCoeff[0] * d2 + theCoeff[0] * theCoeff[0] * d3;
y = py * py * d1 + py * theCoeff[1] * d2 + theCoeff[1] * theCoeff[1] * d3;
z = pz * pz * d1 + pz * theCoeff[2] * d2 + theCoeff[2] * theCoeff[2] * d3;
theOutInertia.Ixx += (y + z) * s;
theOutInertia.Iyy += (x + z) * s;
theOutInertia.Izz += (x + y) * s;
d2 *= 0.5;
x = (py * pz * d1) + (py * theCoeff[2] * d2) + (pz * theCoeff[1] * d2) + (theCoeff[1] * theCoeff[2] * d3);
y = (px * pz * d1) + (pz * theCoeff[0] * d2) + (px * theCoeff[2] * d2) + (theCoeff[0] * theCoeff[2] * d3);
z = (px * py * d1) + (px * theCoeff[1] * d2) + (py * theCoeff[0] * d2) + (theCoeff[0] * theCoeff[1] * d3);
theOutInertia.Ixy -= z * s;
theOutInertia.Iyz -= x * s;
theOutInertia.Ixz -= y * s;
}
}
//=======================================================================
//function : computeSInertiaOfElementaryPart
//purpose :
//=======================================================================
void BRepGProp_Gauss::computeSInertiaOfElementaryPart(
const gp_Pnt& thePoint,
const gp_Vec& theNormal,
const gp_Pnt& theLocation,
const Standard_Real theWeight,
BRepGProp_Gauss::Inertia& theOutInertia)
{
// ds - Jacobien (x, y, z) -> (u, v) = ||n||
const Standard_Real ds = mult(theNormal.Magnitude(), theWeight);
const Standard_Real x = add(thePoint.X(), -theLocation.X());
const Standard_Real y = add(thePoint.Y(), -theLocation.Y());
const Standard_Real z = add(thePoint.Z(), -theLocation.Z());
theOutInertia.Mass = add(theOutInertia.Mass, ds);
const Standard_Real XdS = mult(x, ds);
const Standard_Real YdS = mult(y, ds);
const Standard_Real ZdS = mult(z, ds);
theOutInertia.Ix = add(theOutInertia.Ix, XdS);
theOutInertia.Iy = add(theOutInertia.Iy, YdS);
theOutInertia.Iz = add(theOutInertia.Iz, ZdS);
theOutInertia.Ixy = add(theOutInertia.Ixy, mult(x, YdS));
theOutInertia.Iyz = add(theOutInertia.Iyz, mult(y, ZdS));
theOutInertia.Ixz = add(theOutInertia.Ixz, mult(x, ZdS));
const Standard_Real XXdS = mult(x, XdS);
const Standard_Real YYdS = mult(y, YdS);
const Standard_Real ZZdS = mult(z, ZdS);
theOutInertia.Ixx = add(theOutInertia.Ixx, add(YYdS, ZZdS));
theOutInertia.Iyy = add(theOutInertia.Iyy, add(XXdS, ZZdS));
theOutInertia.Izz = add(theOutInertia.Izz, add(XXdS, YYdS));
}
//=======================================================================
//function : checkBounds
//purpose :
//=======================================================================
void BRepGProp_Gauss::checkBounds(const Standard_Real theU1,
const Standard_Real theU2,
const Standard_Real theV1,
const Standard_Real theV2)
{
if (Precision::IsInfinite(theU1) || Precision::IsInfinite(theU2) ||
Precision::IsInfinite(theV1) || Precision::IsInfinite(theV2))
{
add = (::AddInf);
mult = (::MultInf);
}
}
//=======================================================================
//function : addAndRestoreInertia
//purpose :
//=======================================================================
void BRepGProp_Gauss::addAndRestoreInertia(
const BRepGProp_Gauss::Inertia& theInInertia,
BRepGProp_Gauss::Inertia& theOutInertia)
{
theOutInertia.Mass = add(theOutInertia.Mass, theInInertia.Mass);
theOutInertia.Ix = add(theOutInertia.Ix, theInInertia.Ix);
theOutInertia.Iy = add(theOutInertia.Iy, theInInertia.Iy);
theOutInertia.Iz = add(theOutInertia.Iz, theInInertia.Iz);
theOutInertia.Ixx = add(theOutInertia.Ixx, theInInertia.Ixx);
theOutInertia.Iyy = add(theOutInertia.Iyy, theInInertia.Iyy);
theOutInertia.Izz = add(theOutInertia.Izz, theInInertia.Izz);
theOutInertia.Ixy = add(theOutInertia.Ixy, theInInertia.Ixy);
theOutInertia.Ixz = add(theOutInertia.Ixz, theInInertia.Ixz);
theOutInertia.Iyz = add(theOutInertia.Iyz, theInInertia.Iyz);
}
//=======================================================================
//function : multAndRestoreInertia
//purpose :
//=======================================================================
void BRepGProp_Gauss::multAndRestoreInertia(
const Standard_Real theValue,
BRepGProp_Gauss::Inertia& theInOutInertia)
{
theInOutInertia.Mass = mult(theInOutInertia.Mass, theValue);
theInOutInertia.Ix = mult(theInOutInertia.Ix, theValue);
theInOutInertia.Iy = mult(theInOutInertia.Iy, theValue);
theInOutInertia.Iz = mult(theInOutInertia.Iz, theValue);
theInOutInertia.Ixx = mult(theInOutInertia.Ixx, theValue);
theInOutInertia.Iyy = mult(theInOutInertia.Iyy, theValue);
theInOutInertia.Izz = mult(theInOutInertia.Izz, theValue);
theInOutInertia.Ixy = mult(theInOutInertia.Ixy, theValue);
theInOutInertia.Ixz = mult(theInOutInertia.Ixz, theValue);
theInOutInertia.Iyz = mult(theInOutInertia.Iyz, theValue);
}
//=======================================================================
//function : convert
//purpose :
//=======================================================================
void BRepGProp_Gauss::convert(const BRepGProp_Gauss::Inertia& theInertia,
gp_Pnt& theOutGravityCenter,
gp_Mat& theOutMatrixOfInertia,
Standard_Real& theOutMass)
{
if (Abs(theInertia.Mass) >= EPS_DIM)
{
const Standard_Real anInvMass = 1.0 / theInertia.Mass;
theOutGravityCenter.SetX(theInertia.Ix * anInvMass);
theOutGravityCenter.SetY(theInertia.Iy * anInvMass);
theOutGravityCenter.SetZ(theInertia.Iz * anInvMass);
theOutMass = theInertia.Mass;
}
else
{
theOutMass = 0.0;
theOutGravityCenter.SetCoord(0.0, 0.0, 0.0);
}
theOutMatrixOfInertia = gp_Mat(
gp_XYZ ( theInertia.Ixx, -theInertia.Ixy, -theInertia.Ixz),
gp_XYZ (-theInertia.Ixy, theInertia.Iyy, -theInertia.Iyz),
gp_XYZ (-theInertia.Ixz, -theInertia.Iyz, theInertia.Izz));
}
//=======================================================================
//function : convert
//purpose :
//=======================================================================
void BRepGProp_Gauss::convert(const BRepGProp_Gauss::Inertia& theInertia,
const Standard_Real theCoeff[],
const Standard_Boolean theIsByPoint,
gp_Pnt& theOutGravityCenter,
gp_Mat& theOutMatrixOfInertia,
Standard_Real& theOutMass)
{
convert(theInertia, theOutGravityCenter, theOutMatrixOfInertia, theOutMass);
if (Abs(theInertia.Mass) >= EPS_DIM && theIsByPoint)
{
const Standard_Real anInvMass = 1.0 / theInertia.Mass;
if (theIsByPoint == Standard_True)
{
theOutGravityCenter.SetX(theCoeff[0] + theInertia.Ix * anInvMass);
theOutGravityCenter.SetY(theCoeff[1] + theInertia.Iy * anInvMass);
theOutGravityCenter.SetZ(theCoeff[2] + theInertia.Iz * anInvMass);
}
else
{
theOutGravityCenter.SetX(theInertia.Ix * anInvMass);
theOutGravityCenter.SetY(theInertia.Iy * anInvMass);
theOutGravityCenter.SetZ(theInertia.Iz * anInvMass);
}
theOutMass = theInertia.Mass;
}
else
{
theOutMass = 0.0;
theOutGravityCenter.SetCoord(0.0, 0.0, 0.0);
}
theOutMatrixOfInertia = gp_Mat(
gp_XYZ (theInertia.Ixx, theInertia.Ixy, theInertia.Ixz),
gp_XYZ (theInertia.Ixy, theInertia.Iyy, theInertia.Iyz),
gp_XYZ (theInertia.Ixz, theInertia.Iyz, theInertia.Izz));
}
//=======================================================================
//function : Compute
//purpose :
//=======================================================================
Standard_Real BRepGProp_Gauss::Compute(
BRepGProp_Face& theSurface,
BRepGProp_Domain& theDomain,
const gp_Pnt& theLocation,
const Standard_Real theEps,
const Standard_Real theCoeff[],
const Standard_Boolean theIsByPoint,
Standard_Real& theOutMass,
gp_Pnt& theOutGravityCenter,
gp_Mat& theOutInertia)
{
const Standard_Boolean isErrorCalculation =
( 0.0 > theEps || theEps < 0.001 ) ? Standard_True : Standard_False;
const Standard_Boolean isVerifyComputation =
( 0.0 < theEps && theEps < 0.001 ) ? Standard_True : Standard_False;
Standard_Real anEpsilon= Abs(theEps);
BRepGProp_Gauss::Inertia anInertia;
InertiaArray anInertiaL = new NCollection_Array1<Inertia>(1, SM);
InertiaArray anInertiaU = new NCollection_Array1<Inertia>(1, SM);
// Prepare Gauss points and weights
NCollection_Handle<math_Vector> LGaussP[2];
NCollection_Handle<math_Vector> LGaussW[2];
NCollection_Handle<math_Vector> UGaussP[2];
NCollection_Handle<math_Vector> UGaussW[2];
const Standard_Integer aNbGaussPoint =
RealToInt(Ceiling(ERROR_ALGEBR_RATIO * GPM));
LGaussP[0] = new math_Vector(1, GPM);
LGaussP[1] = new math_Vector(1, aNbGaussPoint);
LGaussW[0] = new math_Vector(1, GPM);
LGaussW[1] = new math_Vector(1, aNbGaussPoint);
UGaussP[0] = new math_Vector(1, GPM);
UGaussP[1] = new math_Vector(1, aNbGaussPoint);
UGaussW[0] = new math_Vector(1, GPM);
UGaussW[1] = new math_Vector(1, aNbGaussPoint);
NCollection_Handle<math_Vector> L1 = new math_Vector(1, SM);
NCollection_Handle<math_Vector> L2 = new math_Vector(1, SM);
NCollection_Handle<math_Vector> U1 = new math_Vector(1, SM);
NCollection_Handle<math_Vector> U2 = new math_Vector(1, SM);
NCollection_Handle<math_Vector> ErrL = new math_Vector(1, SM, 0.0);
NCollection_Handle<math_Vector> ErrU = new math_Vector(1, SM, 0.0);
NCollection_Handle<math_Vector> ErrUL = new math_Vector(1, SM, 0.0);
// Face parametrization in U and V direction
Standard_Real BV1, BV2, BU1, BU2;
theSurface.Bounds(BU1, BU2, BV1, BV2);
checkBounds(BU1, BU2, BV1, BV2);
//
const Standard_Integer NumSubs = SUBS_POWER;
const TopoDS_Face& aF = theSurface.GetFace();
const Standard_Boolean isNaturalRestriction = (aF.NbChildren () == 0); //theSurface.NaturalRestriction();
Standard_Real CIx, CIy, CIz, CIxy, CIxz, CIyz;
Standard_Real CDim[2], CIxx[2], CIyy[2], CIzz[2];
// Boundary curve parametrization
Standard_Real u1 = BU1, u2, l1, l2, lm, lr, l, v;
// On the boundary curve u-v
gp_Pnt2d Puv;
gp_Vec2d Vuv;
Standard_Real Dul; // Dul = Du / Dl
Standard_Integer iLS, iLSubEnd, iGL, iGLEnd, NbLGaussP[2], LRange[2], iL, kL, kLEnd, IL, JL;
Standard_Integer i, iUSubEnd, NbUGaussP[2], URange[2], kU, kUEnd, IU, JU;
Standard_Integer UMaxSubs, LMaxSubs;
Standard_Real ErrorU, ErrorL, ErrorLMax = 0.0, Eps = 0.0, EpsL = 0.0, EpsU = 0.0;
iGLEnd = isErrorCalculation ? 2 : 1;
NbUGaussP[0] = theSurface.SIntOrder(anEpsilon);
NbUGaussP[1] = RealToInt( Ceiling(ERROR_ALGEBR_RATIO * NbUGaussP[0]) );
math::GaussPoints (NbUGaussP[0], *UGaussP[0]);
math::GaussWeights(NbUGaussP[0], *UGaussW[0]);
math::GaussPoints (NbUGaussP[1], *UGaussP[1]);
math::GaussWeights(NbUGaussP[1], *UGaussW[1]);
const Standard_Integer aNbUSubs = theSurface.SUIntSubs();
TColStd_Array1OfReal UKnots(1, aNbUSubs + 1);
theSurface.UKnots(UKnots);
while (isNaturalRestriction || theDomain.More())
{
if (isNaturalRestriction)
{
NbLGaussP[0] = Min(2 * NbUGaussP[0], math::GaussPointsMax());
}
else
{
if (!theSurface.Load(theDomain.Value()))
{
return Precision::Infinite();
}
NbLGaussP[0] = theSurface.LIntOrder(anEpsilon);
}
NbLGaussP[1] = RealToInt( Ceiling(ERROR_ALGEBR_RATIO * NbLGaussP[0]) );
math::GaussPoints (NbLGaussP[0], *LGaussP[0]);
math::GaussWeights(NbLGaussP[0], *LGaussW[0]);
math::GaussPoints (NbLGaussP[1], *LGaussP[1]);
math::GaussWeights(NbLGaussP[1], *LGaussW[1]);
const Standard_Integer aNbLSubs =
isNaturalRestriction ? theSurface.SVIntSubs(): theSurface.LIntSubs();
TColStd_Array1OfReal LKnots(1, aNbLSubs + 1);
if (isNaturalRestriction)
{
theSurface.VKnots(LKnots);
l1 = BV1;
l2 = BV2;
}
else
{
theSurface.LKnots(LKnots);
l1 = theSurface.FirstParameter();
l2 = theSurface.LastParameter();
}
ErrorL = 0.0;
kLEnd = 1; JL = 0;
if (Abs(l2 - l1) > EPS_PARAM)
{
iLSubEnd = FillIntervalBounds(l1, l2, LKnots, NumSubs, anInertiaL, L1, L2, ErrL, ErrUL);
LMaxSubs = BRepGProp_Gauss::MaxSubs(iLSubEnd);
if (LMaxSubs > SM)
{
LMaxSubs = SM;
}
BRepGProp_Gauss::InitMass(0.0, 1, LMaxSubs, anInertiaL);
BRepGProp_Gauss::Init(ErrL, 0.0, 1, LMaxSubs);
BRepGProp_Gauss::Init(ErrUL, 0.0, 1, LMaxSubs);
do // while: L
{
if (++JL > iLSubEnd)
{
LRange[0] = IL = ErrL->Max();
LRange[1] = JL;
L1->Value(JL) = (L1->Value(IL) + L2->Value(IL)) * 0.5;
L2->Value(JL) = L2->Value(IL);
L2->Value(IL) = L1->Value(JL);
}
else
{
LRange[0] = IL = JL;
}
if (JL == LMaxSubs || Abs(L2->Value(JL) - L1->Value(JL)) < EPS_PARAM)
{
if (kLEnd == 1)
{
anInertiaL->ChangeValue(JL).Reset();
ErrL->Value(JL) = 0.0;
}
else
{
--JL;
EpsL = ErrorL;
Eps = EpsL / 0.9;
break;
}
}
else
{
for (kL = 0; kL < kLEnd; kL++)
{
iLS = LRange[kL];
lm = 0.5 * (L2->Value(iLS) + L1->Value(iLS));
lr = 0.5 * (L2->Value(iLS) - L1->Value(iLS));
CIx = CIy = CIz = CIxy = CIxz = CIyz = 0.0;
for (iGL = 0; iGL < iGLEnd; ++iGL)
{
CDim[iGL] = CIxx[iGL] = CIyy[iGL] = CIzz[iGL] = 0.0;
for (iL = 1; iL <= NbLGaussP[iGL]; iL++)
{
l = lm + lr * LGaussP[iGL]->Value(iL);
if (isNaturalRestriction)
{
v = l;
u2 = BU2;
Dul = LGaussW[iGL]->Value(iL);
}
else
{
theSurface.D12d (l, Puv, Vuv);
Dul = Vuv.Y() * LGaussW[iGL]->Value(iL); // Dul = Du / Dl
if (Abs(Dul) < EPS_PARAM)
continue;
v = Puv.Y();
u2 = Puv.X();
// Check on cause out off bounds of value current parameter
if (v < BV1)
v = BV1;
else if (v > BV2)
v = BV2;
if (u2 < BU1)
u2 = BU1;
else if (u2 > BU2)
u2 = BU2;
}
ErrUL->Value(iLS) = 0.0;
kUEnd = 1;
JU = 0;
if (Abs(u2 - u1) < EPS_PARAM)
continue;
NCollection_Handle<math_Vector> aDummy;
iUSubEnd = FillIntervalBounds(u1, u2, UKnots, NumSubs, anInertiaU, U1, U2, ErrU, aDummy);
UMaxSubs = BRepGProp_Gauss::MaxSubs(iUSubEnd);
if (UMaxSubs > SM)
UMaxSubs = SM;
BRepGProp_Gauss::InitMass(0.0, 1, UMaxSubs, anInertiaU);
BRepGProp_Gauss::Init(ErrU, 0.0, 1, UMaxSubs);
ErrorU = 0.0;
do
{//while: U
if (++JU > iUSubEnd)
{
URange[0] = IU = ErrU->Max();
URange[1] = JU;
U1->Value(JU) = (U1->Value(IU) + U2->Value(IU)) * 0.5;
U2->Value(JU) = U2->Value(IU);
U2->Value(IU) = U1->Value(JU);
}
else
URange[0] = IU = JU;
if (JU == UMaxSubs || Abs(U2->Value(JU) - U1->Value(JU)) < EPS_PARAM)
if (kUEnd == 1)
{
ErrU->Value(JU) = 0.0;
anInertiaU->ChangeValue(JU).Reset();
}
else
{
--JU;
EpsU = ErrorU;
Eps = 10. * EpsU * Abs((u2 - u1) * Dul);
EpsL = 0.9 * Eps;
break;
}
else
{
gp_Pnt aPoint;
gp_Vec aNormal;
for (kU = 0; kU < kUEnd; ++kU)
{
BRepGProp_Gauss::Inertia aLocal[2];
Standard_Integer iUS = URange[kU];
const Standard_Integer aLength = iGLEnd - iGL;
const Standard_Real um = 0.5 * (U2->Value(iUS) + U1->Value(iUS));
const Standard_Real ur = 0.5 * (U2->Value(iUS) - U1->Value(iUS));
for (Standard_Integer iGU = 0; iGU < aLength; ++iGU)
{
for (Standard_Integer iU = 1; iU <= NbUGaussP[iGU]; ++iU)
{
Standard_Real w = UGaussW[iGU]->Value(iU);
const Standard_Real u = um + ur * UGaussP[iGU]->Value(iU);
theSurface.Normal(u, v, aPoint, aNormal);
if (myType == Vinert)
{
computeVInertiaOfElementaryPart(
aPoint, aNormal, theLocation, w, theCoeff, theIsByPoint, aLocal[iGU]);
}
else
{
if (iGU > 0)
aLocal[iGU].Mass += (w * aNormal.Magnitude());
else
{
computeSInertiaOfElementaryPart(
aPoint, aNormal, theLocation, w, aLocal[iGU]);
}
}
}
}
BRepGProp_Gauss::Inertia& anUI =
anInertiaU->ChangeValue(iUS);
anUI.Mass = mult(aLocal[0].Mass, ur);
if (myType == Vinert)
{
anUI.Ixx = mult(aLocal[0].Ixx, ur);
anUI.Iyy = mult(aLocal[0].Iyy, ur);
anUI.Izz = mult(aLocal[0].Izz, ur);
}
if (iGL > 0)
continue;
Standard_Real aDMass = Abs(aLocal[1].Mass - aLocal[0].Mass);
if (myType == Vinert)
{
aLocal[1].Ixx = Abs(aLocal[1].Ixx - aLocal[0].Ixx);
aLocal[1].Iyy = Abs(aLocal[1].Iyy - aLocal[0].Iyy);
aLocal[1].Izz = Abs(aLocal[1].Izz - aLocal[0].Izz);
anUI.Ix = mult(aLocal[0].Ix, ur);
anUI.Iy = mult(aLocal[0].Iy, ur);
anUI.Iz = mult(aLocal[0].Iz, ur);
anUI.Ixy = mult(aLocal[0].Ixy, ur);
anUI.Ixz = mult(aLocal[0].Ixz, ur);
anUI.Iyz = mult(aLocal[0].Iyz, ur);
#ifndef IS_MIN_DIM
aDMass = aLocal[1].Ixx + aLocal[1].Iyy + aLocal[1].Izz;
#endif
ErrU->Value(iUS) = mult(aDMass, ur);
}
else
{
anUI.Ix = mult(aLocal[0].Ix, ur);
anUI.Iy = mult(aLocal[0].Iy, ur);
anUI.Iz = mult(aLocal[0].Iz, ur);
anUI.Ixx = mult(aLocal[0].Ixx, ur);
anUI.Iyy = mult(aLocal[0].Iyy, ur);
anUI.Izz = mult(aLocal[0].Izz, ur);
anUI.Ixy = mult(aLocal[0].Ixy, ur);
anUI.Ixz = mult(aLocal[0].Ixz, ur);
anUI.Iyz = mult(aLocal[0].Iyz, ur);
ErrU->Value(iUS) = mult(aDMass, ur);
}
}
}
if (JU == iUSubEnd)
{
kUEnd = 2;
ErrorU = ErrU->Value(ErrU->Max());
}
} while ( (ErrorU - EpsU > 0.0 && EpsU != 0.0) || kUEnd == 1 );
for (i = 1; i <= JU; ++i)
{
const BRepGProp_Gauss::Inertia& anIU =
anInertiaU->Value(i);
CDim[iGL] = add(CDim[iGL], mult(anIU.Mass, Dul));
CIxx[iGL] = add(CIxx[iGL], mult(anIU.Ixx, Dul));
CIyy[iGL] = add(CIyy[iGL], mult(anIU.Iyy, Dul));
CIzz[iGL] = add(CIzz[iGL], mult(anIU.Izz, Dul));
}
if (iGL > 0)
continue;
ErrUL->Value(iLS) = ErrorU * Abs((u2 - u1) * Dul);
for (i = 1; i <= JU; ++i)
{
const BRepGProp_Gauss::Inertia& anIU =
anInertiaU->Value(i);
CIx = add(CIx, mult(anIU.Ix, Dul));
CIy = add(CIy, mult(anIU.Iy, Dul));
CIz = add(CIz, mult(anIU.Iz, Dul));
CIxy = add(CIxy, mult(anIU.Ixy, Dul));
CIxz = add(CIxz, mult(anIU.Ixz, Dul));
CIyz = add(CIyz, mult(anIU.Iyz, Dul));
}
}//for: iL
}//for: iGL
BRepGProp_Gauss::Inertia& aLI = anInertiaL->ChangeValue(iLS);
aLI.Mass = mult(CDim[0], lr);
aLI.Ixx = mult(CIxx[0], lr);
aLI.Iyy = mult(CIyy[0], lr);
aLI.Izz = mult(CIzz[0], lr);
if (iGLEnd == 2)
{
Standard_Real aSubDim = Abs(CDim[1] - CDim[0]);
if (myType == Vinert)
{
ErrorU = ErrUL->Value(iLS);
CIxx[1] = Abs(CIxx[1] - CIxx[0]);
CIyy[1] = Abs(CIyy[1] - CIyy[0]);
CIzz[1] = Abs(CIzz[1] - CIzz[0]);
#ifndef IS_MIN_DIM
aSubDim = CIxx[1] + CIyy[1] + CIzz[1];
#endif
ErrL->Value(iLS) = add(mult(aSubDim, lr), ErrorU);
}
else
{
ErrL->Value(iLS) = add(mult(aSubDim, lr), ErrUL->Value(iLS));
}
}
aLI.Ix = mult(CIx, lr);
aLI.Iy = mult(CIy, lr);
aLI.Iz = mult(CIz, lr);
aLI.Ixy = mult(CIxy, lr);
aLI.Ixz = mult(CIxz, lr);
aLI.Iyz = mult(CIyz, lr);
}//for: (kL)iLS
}
// Calculate/correct epsilon of computation by current value of dim
// That is need for not spend time for
if (JL == iLSubEnd)
{
kLEnd = 2;
Standard_Real DDim = 0.0;
for (i = 1; i <= JL; ++i)
DDim += anInertiaL->Value(i).Mass;
#ifndef IS_MIN_DIM
{
if (myType == Vinert)
{
Standard_Real DIxx = 0.0, DIyy = 0.0, DIzz = 0.0;
for (i = 1; i <= JL; ++i)
{
const BRepGProp_Gauss::Inertia& aLocalL =
anInertiaL->Value(i);
DIxx += aLocalL.Ixx;
DIyy += aLocalL.Iyy;
DIzz += aLocalL.Izz;
}
DDim = Abs(DIxx) + Abs(DIyy) + Abs(DIzz);
}
}
#endif
DDim = Abs(DDim * anEpsilon);
if (DDim > Eps)
{
Eps = DDim;
EpsL = 0.9 * Eps;
}
}
if (kLEnd == 2)
{
ErrorL = ErrL->Value(ErrL->Max());
}
} while ( (ErrorL - EpsL > 0.0 && isVerifyComputation) || kLEnd == 1 );
for ( i = 1; i <= JL; i++ )
{
addAndRestoreInertia(anInertiaL->Value(i), anInertia);
}
ErrorLMax = Max(ErrorLMax, ErrorL);
}
if (isNaturalRestriction)
break;
theDomain.Next();
}
if (myType == Vinert)
convert(anInertia, theCoeff, theIsByPoint, theOutGravityCenter, theOutInertia, theOutMass);
else
convert(anInertia, theOutGravityCenter, theOutInertia, theOutMass);
if (iGLEnd == 2)
{
if (theOutMass != 0.0)
{
Eps = ErrorLMax / Abs(theOutMass);
#ifndef IS_MIN_DIM
{
if (myType == Vinert)
Eps = ErrorLMax / (Abs(anInertia.Ixx) +
Abs(anInertia.Iyy) +
Abs(anInertia.Izz));
}
#endif
}
else
{
Eps = 0.0;
}
}
else
{
Eps = anEpsilon;
}
return Eps;
}
//=======================================================================
//function : Compute
//purpose :
//=======================================================================
Standard_Real BRepGProp_Gauss::Compute(BRepGProp_Face& theSurface,
BRepGProp_Domain& theDomain,
const gp_Pnt& theLocation,
const Standard_Real theEps,
Standard_Real& theOutMass,
gp_Pnt& theOutGravityCenter,
gp_Mat& theOutInertia)
{
Standard_ASSERT_RAISE(myType == Sinert, "BRepGProp_Gauss: Incorrect type");
return Compute(theSurface,
theDomain,
theLocation,
theEps,
NULL,
Standard_True,
theOutMass,
theOutGravityCenter,
theOutInertia);
}
//=======================================================================
//function : Compute
//purpose :
//=======================================================================
void BRepGProp_Gauss::Compute(BRepGProp_Face& theSurface,
BRepGProp_Domain& theDomain,
const gp_Pnt& theLocation,
Standard_Real& theOutMass,
gp_Pnt& theOutGravityCenter,
gp_Mat& theOutInertia)
{
Standard_ASSERT_RAISE(myType == Sinert, "BRepGProp_Gauss: Incorrect type");
Standard_Real u1, u2, v1, v2;
theSurface.Bounds (u1, u2, v1, v2);
checkBounds(u1, u2, v1, v2);
const Standard_Integer NbUGaussgp_Pnts =
Min(theSurface.UIntegrationOrder(), math::GaussPointsMax());
const Standard_Integer NbVGaussgp_Pnts =
Min(theSurface.VIntegrationOrder(), math::GaussPointsMax());
const Standard_Integer NbGaussgp_Pnts =
Max(NbUGaussgp_Pnts, NbVGaussgp_Pnts);
// Number of Gauss points for the integration on the face
math_Vector GaussSPV (1, NbGaussgp_Pnts);
math_Vector GaussSWV (1, NbGaussgp_Pnts);
math::GaussPoints (NbGaussgp_Pnts, GaussSPV);
math::GaussWeights(NbGaussgp_Pnts, GaussSWV);
BRepGProp_Gauss::Inertia anInertia;
for (; theDomain.More(); theDomain.Next())
{
if (!theSurface.Load(theDomain.Value()))
{
return;
}
Standard_Integer NbCGaussgp_Pnts =
Min(theSurface.IntegrationOrder(), math::GaussPointsMax());
NbCGaussgp_Pnts = Max(NbCGaussgp_Pnts, NbGaussgp_Pnts);
math_Vector GaussCP(1, NbCGaussgp_Pnts);
math_Vector GaussCW(1, NbCGaussgp_Pnts);
math::GaussPoints (NbCGaussgp_Pnts, GaussCP);
math::GaussWeights(NbCGaussgp_Pnts, GaussCW);
const Standard_Real l1 = theSurface.FirstParameter();
const Standard_Real l2 = theSurface.LastParameter ();
const Standard_Real lm = 0.5 * (l2 + l1);
const Standard_Real lr = 0.5 * (l2 - l1);
BRepGProp_Gauss::Inertia aCInertia;
for (Standard_Integer i = 1; i <= NbCGaussgp_Pnts; ++i)
{
const Standard_Real l = lm + lr * GaussCP(i);
gp_Pnt2d Puv;
gp_Vec2d Vuv;
theSurface.D12d(l, Puv, Vuv);
const Standard_Real v = Puv.Y();
u2 = Puv.X();
const Standard_Real Dul = Vuv.Y() * GaussCW(i);
const Standard_Real um = 0.5 * (u2 + u1);
const Standard_Real ur = 0.5 * (u2 - u1);
BRepGProp_Gauss::Inertia aLocalInertia;
for (Standard_Integer j = 1; j <= NbGaussgp_Pnts; ++j)
{
const Standard_Real u = add(um, mult(ur, GaussSPV(j)));
const Standard_Real aWeight = Dul * GaussSWV(j);
gp_Pnt aPoint;
gp_Vec aNormal;
theSurface.Normal (u, v, aPoint, aNormal);
computeSInertiaOfElementaryPart(aPoint, aNormal, theLocation, aWeight, aLocalInertia);
}
multAndRestoreInertia(ur, aLocalInertia);
addAndRestoreInertia (aLocalInertia, aCInertia);
}
multAndRestoreInertia(lr, aCInertia);
addAndRestoreInertia (aCInertia, anInertia);
}
convert(anInertia, theOutGravityCenter, theOutInertia, theOutMass);
}
//=======================================================================
//function : Compute
//purpose :
//=======================================================================
void BRepGProp_Gauss::Compute(BRepGProp_Face& theSurface,
BRepGProp_Domain& theDomain,
const gp_Pnt& theLocation,
const Standard_Real theCoeff[],
const Standard_Boolean theIsByPoint,
Standard_Real& theOutMass,
gp_Pnt& theOutGravityCenter,
gp_Mat& theOutInertia)
{
Standard_ASSERT_RAISE(myType == Vinert, "BRepGProp_Gauss: Incorrect type");
Standard_Real u1, v1, u2, v2;
theSurface.Bounds (u1, u2, v1, v2);
checkBounds(u1, u2, v1, v2);
Standard_Real _u2 = u2; //OCC104
BRepGProp_Gauss::Inertia anInertia;
for (; theDomain.More(); theDomain.Next())
{
if (!theSurface.Load(theDomain.Value()))
{
return;
}
const Standard_Integer aVNbCGaussgp_Pnts =
theSurface.VIntegrationOrder();
const Standard_Integer aNbGaussgp_Pnts =
Min( Max(theSurface.IntegrationOrder(), aVNbCGaussgp_Pnts), math::GaussPointsMax() );
math_Vector GaussP(1, aNbGaussgp_Pnts);
math_Vector GaussW(1, aNbGaussgp_Pnts);
math::GaussPoints (aNbGaussgp_Pnts, GaussP);
math::GaussWeights(aNbGaussgp_Pnts, GaussW);
const Standard_Real l1 = theSurface.FirstParameter();
const Standard_Real l2 = theSurface.LastParameter();
const Standard_Real lm = 0.5 * (l2 + l1);
const Standard_Real lr = 0.5 * (l2 - l1);
BRepGProp_Gauss::Inertia aCInertia;
for (Standard_Integer i = 1; i <= aNbGaussgp_Pnts; ++i)
{
const Standard_Real l = lm + lr * GaussP(i);
gp_Pnt2d Puv;
gp_Vec2d Vuv;
theSurface.D12d(l, Puv, Vuv);
u2 = Puv.X();
u2 = Min( Max(u1, u2), _u2 ); // OCC104
const Standard_Real v = Min(Max(Puv.Y(), v1), v2);
const Standard_Real Dul = Vuv.Y() * GaussW(i);
const Standard_Real um = 0.5 * (u2 + u1);
const Standard_Real ur = 0.5 * (u2 - u1);
BRepGProp_Gauss::Inertia aLocalInertia;
for (Standard_Integer j = 1; j <= aNbGaussgp_Pnts; ++j)
{
const Standard_Real u = um + ur * GaussP(j);
const Standard_Real aWeight = Dul * GaussW(j);
gp_Pnt aPoint;
gp_Vec aNormal;
theSurface.Normal(u, v, aPoint, aNormal);
computeVInertiaOfElementaryPart(
aPoint,
aNormal,
theLocation,
aWeight,
theCoeff,
theIsByPoint,
aLocalInertia);
}
multAndRestoreInertia(ur, aLocalInertia);
addAndRestoreInertia (aLocalInertia, aCInertia);
}
multAndRestoreInertia(lr, aCInertia);
addAndRestoreInertia (aCInertia, anInertia);
}
convert(anInertia, theCoeff, theIsByPoint, theOutGravityCenter, theOutInertia, theOutMass);
}
//=======================================================================
//function : Compute
//purpose :
//=======================================================================
void BRepGProp_Gauss::Compute(const BRepGProp_Face& theSurface,
const gp_Pnt& theLocation,
const Standard_Real theCoeff[],
const Standard_Boolean theIsByPoint,
Standard_Real& theOutMass,
gp_Pnt& theOutGravityCenter,
gp_Mat& theOutInertia)
{
Standard_Real LowerU, UpperU, LowerV, UpperV;
theSurface.Bounds(LowerU, UpperU, LowerV, UpperV);
checkBounds(LowerU, UpperU, LowerV, UpperV);
const Standard_Integer UOrder =
Min(theSurface.UIntegrationOrder(), math::GaussPointsMax());
const Standard_Integer VOrder =
Min(theSurface.VIntegrationOrder(), math::GaussPointsMax());
// Gauss points and weights
math_Vector GaussPU(1, UOrder);
math_Vector GaussWU(1, UOrder);
math_Vector GaussPV(1, VOrder);
math_Vector GaussWV(1, VOrder);
math::GaussPoints (UOrder, GaussPU);
math::GaussWeights(UOrder, GaussWU);
math::GaussPoints (VOrder, GaussPV);
math::GaussWeights(VOrder, GaussWV);
const Standard_Real um = 0.5 * add(UpperU, LowerU);
const Standard_Real vm = 0.5 * add(UpperV, LowerV);
Standard_Real ur = 0.5 * add(UpperU, -LowerU);
Standard_Real vr = 0.5 * add(UpperV, -LowerV);
gp_Pnt aPoint;
gp_Vec aNormal;
BRepGProp_Gauss::Inertia anInertia;
for (Standard_Integer j = 1; j <= VOrder; ++j)
{
BRepGProp_Gauss::Inertia anInertiaOfElementaryPart;
const Standard_Real v = add(vm, mult(vr, GaussPV(j)));
for (Standard_Integer i = 1; i <= UOrder; ++i)
{
const Standard_Real aWeight = GaussWU(i);
const Standard_Real u = add(um, mult(ur, GaussPU (i)));
theSurface.Normal(u, v, aPoint, aNormal);
if (myType == Vinert)
{
computeVInertiaOfElementaryPart(
aPoint,
aNormal,
theLocation,
aWeight,
theCoeff,
theIsByPoint,
anInertiaOfElementaryPart);
}
else // Sinert
{
computeSInertiaOfElementaryPart(
aPoint,
aNormal,
theLocation,
aWeight,
anInertiaOfElementaryPart);
}
}
multAndRestoreInertia(GaussWV(j), anInertiaOfElementaryPart);
addAndRestoreInertia (anInertiaOfElementaryPart, anInertia);
}
vr = mult(vr, ur);
anInertia.Ixx = mult(vr, anInertia.Ixx);
anInertia.Iyy = mult(vr, anInertia.Iyy);
anInertia.Izz = mult(vr, anInertia.Izz);
anInertia.Ixy = mult(vr, anInertia.Ixy);
anInertia.Ixz = mult(vr, anInertia.Ixz);
anInertia.Iyz = mult(vr, anInertia.Iyz);
if (myType == Vinert)
{
convert(anInertia, theCoeff, theIsByPoint, theOutGravityCenter, theOutInertia, theOutMass);
}
else // Sinert
{
convert(anInertia, theOutGravityCenter, theOutInertia, theOutMass);
}
theOutMass *= vr;
}
//=======================================================================
//function : Compute
//purpose :
//=======================================================================
void BRepGProp_Gauss::Compute(const BRepGProp_Face& theSurface,
const gp_Pnt& theLocation,
Standard_Real& theOutMass,
gp_Pnt& theOutGravityCenter,
gp_Mat& theOutInertia)
{
Standard_ASSERT_RAISE(myType == Sinert, "BRepGProp_Gauss: Incorrect type");
Compute(theSurface,
theLocation,
NULL,
Standard_True,
theOutMass,
theOutGravityCenter,
theOutInertia);
}