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1. The condition of WLine breaking (in IntWalk_IWalking algorithm) has become more independent of the input tolerance. 2. Currently the algorithm of IntPatch_Points of WLine processing depends on the algorithm of obtaining the WLine. 3. The methods IntSurf_LineOn2S::Add(...) and IntSurf_LineOn2S::SetUV(...) have become not inline (see the message ~0077431 in the issue #29866).
49 lines
1.2 KiB
Plaintext
49 lines
1.2 KiB
Plaintext
// Copyright (c) 1995-1999 Matra Datavision
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// Copyright (c) 1999-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#include <IntSurf_PntOn2S.hxx>
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inline Standard_Integer IntSurf_LineOn2S::NbPoints() const {
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return mySeq.Length();
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}
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inline void IntSurf_LineOn2S::Reverse () {
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mySeq.Reverse();
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}
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inline const IntSurf_PntOn2S& IntSurf_LineOn2S::
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Value(const Standard_Integer Index) const
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{
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return mySeq(Index);
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}
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inline void IntSurf_LineOn2S::Value(const Standard_Integer Index,
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const IntSurf_PntOn2S& P)
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{
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mySeq(Index) = P;
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}
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inline void IntSurf_LineOn2S::Clear ()
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{
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mySeq.Clear();
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myBuv1.SetWhole();
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myBuv2.SetWhole();
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myBxyz.SetWhole();
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}
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