mirror of
https://git.dev.opencascade.org/repos/occt.git
synced 2025-04-08 18:40:55 +03:00
AIS_InteractiveContext - removed the following unused properties: - PreSelectionColor(), DefaultColor(), WasCurrentTouched(), ZDetection(). AIS_InteractiveObject - removed unused property SelectionPriority(). Prs3d_Drawer - removed properties HighlightStyle() and SelectionStyle(). Graphic3d_HighlightStyle has been superseded by Prs3d_Drawer inheriting from new class Graphic3d_PresentationAttributes. Graphic3d_PresentationAttributes (as Graphic3d_HighlightStyle replacement) has been extended with new properties: - ZLayer() defining Z-Layer for highlighting presentation. - DisplayMode() defining display mode for highlighting. StdSelect_BRepSelectionTool methods have been corrected to take SelectMgr_EntityOwner instead of StdSelect_BRepOwner. StdSelect_Shape - duplicated field myDrawer has been dropped. AIS_InteractiveObject - myDrawer->Color() is now used instead of myOwnColor, myDrawer->Transparency() instead of myTransparency and myDrawer->ZLayer() instead of myZLayer. PrsMgr_PresentationManager::Unhighlight() now unhighlight all modes. The method taking Mode as argument has been marked deprecated. New enumeration Prs3d_TypeOfHighlight has been introduced defining different highlight types. AIS_InteractiveObject::HighlightStyle() now takes enumeration argument and defines different styles for Global and Local selection. ComesFromDecomposition() property has been moved from StdSelect_BRepOwner to SelectMgr_EntityOwner.
106 lines
4.2 KiB
C++
106 lines
4.2 KiB
C++
// Created on: 2016-08-24
|
|
// Created by: Varvara POSKONINA
|
|
// Copyright (c) 2016 OPEN CASCADE SAS
|
|
//
|
|
// This file is part of Open CASCADE Technology software library.
|
|
//
|
|
// This library is free software; you can redistribute it and/or modify it under
|
|
// the terms of the GNU Lesser General Public License version 2.1 as published
|
|
// by the Free Software Foundation, with special exception defined in the file
|
|
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
|
|
// distribution for complete text of the license and disclaimer of any warranty.
|
|
//
|
|
// Alternatively, this file may be used under the terms of Open CASCADE
|
|
// commercial license or contractual agreement.
|
|
|
|
#ifndef _Graphic3d_PresentationAttributes_HeaderFile
|
|
#define _Graphic3d_PresentationAttributes_HeaderFile
|
|
|
|
#include <Aspect_TypeOfHighlightMethod.hxx>
|
|
#include <Graphic3d_AspectFillArea3d.hxx>
|
|
#include <Graphic3d_ZLayerId.hxx>
|
|
#include <Standard_Transient.hxx>
|
|
#include <Standard_Type.hxx>
|
|
#include <Quantity_ColorRGBA.hxx>
|
|
|
|
//! Class defines presentation properties.
|
|
class Graphic3d_PresentationAttributes : public Standard_Transient
|
|
{
|
|
DEFINE_STANDARD_RTTIEXT(Graphic3d_PresentationAttributes, Standard_Transient)
|
|
public:
|
|
|
|
//! Empty constructor.
|
|
Graphic3d_PresentationAttributes()
|
|
: myBasicColor (Quantity_NOC_WHITE),
|
|
myHiMethod (Aspect_TOHM_COLOR),
|
|
myZLayer (Graphic3d_ZLayerId_Default),
|
|
myDispMode (0)
|
|
{
|
|
//
|
|
}
|
|
|
|
//! Destructor.
|
|
virtual ~Graphic3d_PresentationAttributes() {}
|
|
|
|
//! Returns highlight method, Aspect_TOHM_COLOR by default.
|
|
Aspect_TypeOfHighlightMethod Method() const { return myHiMethod; }
|
|
|
|
//! Changes highlight method to the given one.
|
|
virtual void SetMethod (const Aspect_TypeOfHighlightMethod theMethod) { myHiMethod = theMethod; }
|
|
|
|
//! Returns basic presentation color (including alpha channel).
|
|
const Quantity_ColorRGBA& ColorRGBA() const { return myBasicColor; }
|
|
|
|
//! Returns basic presentation color, Quantity_NOC_WHITE by default.
|
|
const Quantity_Color& Color() const { return myBasicColor.GetRGB(); }
|
|
|
|
//! Sets basic presentation color (RGB components, does not modifies transparency).
|
|
virtual void SetColor (const Quantity_Color& theColor)
|
|
{
|
|
myBasicColor.ChangeRGB() = theColor;
|
|
}
|
|
|
|
//! Returns basic presentation transparency (0 - opaque, 1 - fully transparent), 0 by default (opaque).
|
|
Standard_ShortReal Transparency() const { return 1.0f - myBasicColor.Alpha(); }
|
|
|
|
//! Sets basic presentation transparency (0 - opaque, 1 - fully transparent).
|
|
virtual void SetTransparency (const Standard_ShortReal theTranspCoef)
|
|
{
|
|
myBasicColor.SetAlpha (1.0f - theTranspCoef);
|
|
}
|
|
|
|
//! Returns presentation Zlayer, Graphic3d_ZLayerId_Default by default.
|
|
//! Graphic3d_ZLayerId_UNKNOWN means undefined (a layer of main presentation to be used).
|
|
Graphic3d_ZLayerId ZLayer() const { return myZLayer; }
|
|
|
|
//! Sets presentation Zlayer.
|
|
virtual void SetZLayer (const Graphic3d_ZLayerId theLayer) { myZLayer = theLayer; }
|
|
|
|
//! Returns display mode, 0 by default.
|
|
//! -1 means undefined (main display mode of presentation to be used).
|
|
Standard_Integer DisplayMode() const { return myDispMode; }
|
|
|
|
//! Sets display mode.
|
|
virtual void SetDisplayMode (const Standard_Integer theMode) { myDispMode = theMode; }
|
|
|
|
//! Return basic presentation fill area aspect, NULL by default.
|
|
//! When set, might be used instead of Color() property.
|
|
const Handle(Graphic3d_AspectFillArea3d)& BasicFillAreaAspect() const { return myBasicFillAreaAspect; }
|
|
|
|
//! Sets basic presentation fill area aspect.
|
|
virtual void SetBasicFillAreaAspect (const Handle(Graphic3d_AspectFillArea3d)& theAspect) { myBasicFillAreaAspect = theAspect; }
|
|
|
|
protected:
|
|
|
|
Handle(Graphic3d_AspectFillArea3d) myBasicFillAreaAspect; //!< presentation fill area aspect
|
|
Quantity_ColorRGBA myBasicColor; //!< presentation color
|
|
Aspect_TypeOfHighlightMethod myHiMethod; //!< box or color highlighting
|
|
Graphic3d_ZLayerId myZLayer; //!< Z-layer
|
|
Standard_Integer myDispMode; //!< display mode
|
|
|
|
};
|
|
|
|
DEFINE_STANDARD_HANDLE (Graphic3d_PresentationAttributes, Standard_Transient)
|
|
|
|
#endif // _Graphic3d_PresentationAttributes_HeaderFile
|