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nbv 061cd2d841 0029149: BRepMesh produces invalid mesh on the bound of adjacent faces
1. Test case for the issue has been created. The issue is fixed by the patch #26106.

2. Since now, "tricheck" command uses edge tolerance instead of edge deflection to check cross-face-errors (set of nodes of the edge on 1st face must be equal to set of nodes of the same edge on 2nd face).
2018-11-30 18:49:27 +03:00

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set TheFileName shading_wrongshape_030.brep
###set bug_area "OCC22687"
###set rel_tol 6
###set bug_withouttri "OCC22687"
###set nbwithouttri(All) 4
set bug_cross "OCC22687"
set nbcross(All) 4
if { [string compare $command "shading"] == 0 } {
set rel_tol 0.5456843734442471
} else {
set rel_tol 0.1783852555846471
}
set max_rel_tol_diff 0.001