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OpenGL rendering is now done into sRGB framebuffer. OpenGl_ShaderManager::prepareStdProgramFboBlit() has been extended by programs resolving MSAA texture and applying gamma correction as fallbacks. Quantity_Color definition has been modified to store RGB components in linear color space within Quantity_TOC_RGB type. Standard colors defined by Quantity_NameOfColor enumeration has been updated accordingly. New Quantity_TOC_sRGB type has been introduced to handle RGB components in non-linear sRGB color space. OpenGl_TextureFormat class definition has been moved to dedicated files. New method OpenGl_TextureFormat::FindFormat() replaces OpenGl_Texture::GetDataFormat(). New method OpenGl_TextureFormat::FindSizedFormat() replaces OpenGl_FrameBuffer::getColorDataFormat() and OpenGl_FrameBuffer::getDepthDataFormat(). Graphic3d_TextureRoot::IsColorMap() - introduced new property defining if RGB(A)8 image formats should be loaded as sRGB(A) textures or as data RGB(A) textures. OpenGl_Texture initialization methods have been extended with new theIsColorMap argument. vreadpixel - added argument -sRGB printing color in sRGB color space. Test cases have been updated to new sRGB rendered results.
22 lines
545 B
Plaintext
22 lines
545 B
Plaintext
puts "========"
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puts "0026960: Visualization, TKOpenGl - update transformation of dynamically highlighted presentation"
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puts "========"
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puts ""
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pload VISUALIZATION MODELING
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box b 1 2 3
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vclear
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vinit View1
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vdisplay -dispmode 1 -highmode 1 b
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vfit
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vselmode 4 1
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vmoveto 250 250
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if {[vreadpixel 350 140 rgb name] != "BLACK"} { puts "ERROR: wrong inital location" }
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vsetlocation b 0.5 0 0
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if {[vreadpixel 350 140 rgb name] != "CYAN2"} { puts "ERROR: the transformation was not applied to highlight structure" }
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vdump ${imagedir}/${test_image}.png
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