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occt/src/StepData/StepData_Plex.cxx
bugmaster b311480ed5 0023024: Update headers of OCCT files
Added appropriate copyright and license information in source files
2012-03-21 19:43:04 +04:00

130 lines
4.0 KiB
C++
Executable File

// Copyright (c) 1999-2012 OPEN CASCADE SAS
//
// The content of this file is subject to the Open CASCADE Technology Public
// License Version 6.5 (the "License"). You may not use the content of this file
// except in compliance with the License. Please obtain a copy of the License
// at http://www.opencascade.org and read it completely before using this file.
//
// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
//
// The Original Code and all software distributed under the License is
// distributed on an "AS IS" basis, without warranty of any kind, and the
// Initial Developer hereby disclaims all such warranties, including without
// limitation, any warranties of merchantability, fitness for a particular
// purpose or non-infringement. Please see the License for the specific terms
// and conditions governing the rights and limitations under the License.
#include <StepData_Plex.ixx>
#include <TCollection_AsciiString.hxx>
#include <Interface_InterfaceMismatch.hxx>
static StepData_Field bid;
StepData_Plex::StepData_Plex (const Handle(StepData_ECDescr)& descr)
: StepData_Described (descr) { }
void StepData_Plex::Add (const Handle(StepData_Simple)& member)
{ themembers.Append (member); }
Handle(StepData_ECDescr) StepData_Plex::ECDescr () const
{ return Handle(StepData_ECDescr)::DownCast(Description()); }
Standard_Boolean StepData_Plex::IsComplex () const
{ return Standard_True; }
Standard_Boolean StepData_Plex::Matches (const Standard_CString steptype) const
{
Standard_Integer i, nb = NbMembers();
for (i = 1; i <= nb; i ++) {
if (Member(i)->Matches (steptype)) return Standard_True;
}
return Standard_False;
}
Handle(StepData_Simple) StepData_Plex::As (const Standard_CString steptype) const
{
Handle(StepData_Simple) ent;
Standard_Integer i, nb = NbMembers();
for (i = 1; i <= nb; i ++) {
ent = Member(i);
if (ent->Matches(steptype)) return ent;
}
ent.Nullify();
return ent;
}
Standard_Boolean StepData_Plex::HasField (const Standard_CString name) const
{
Standard_Integer i, nb = NbMembers();
for (i = 1; i <= nb; i ++) {
if (Member(i)->HasField (name)) return Standard_True;
}
return Standard_False;
}
const StepData_Field& StepData_Plex::Field (const Standard_CString name) const
{
Handle(StepData_Simple) ent;
Standard_Integer i, nb = NbMembers();
for (i = 1; i <= nb; i ++) {
ent = Member(i);
if (ent->HasField (name)) return ent->Field (name);
}
Interface_InterfaceMismatch::Raise("StepData_Plex : Field");
return bid; // pour faire plaisir au compilo
}
StepData_Field& StepData_Plex::CField (const Standard_CString name)
{
Handle(StepData_Simple) ent;
Standard_Integer i, nb = NbMembers();
for (i = 1; i <= nb; i ++) {
ent = Member(i);
if (ent->HasField (name)) return ent->CField (name);
}
Interface_InterfaceMismatch::Raise("StepData_Plex : Field");
return bid; // pour faire plaisir au compilo
}
Standard_Integer StepData_Plex::NbMembers () const
{ return themembers.Length(); }
Handle(StepData_Simple) StepData_Plex::Member (const Standard_Integer num) const
{ return Handle(StepData_Simple)::DownCast (themembers.Value(num)); }
Handle(TColStd_HSequenceOfAsciiString) StepData_Plex::TypeList () const
{
Handle(TColStd_HSequenceOfAsciiString) tl = new TColStd_HSequenceOfAsciiString();
Standard_Integer i, nb = NbMembers();
for (i = 1; i <= nb; i ++) {
TCollection_AsciiString nam (Member(i)->StepType());
tl->Append (nam);
}
return tl;
}
void StepData_Plex::Check(Handle(Interface_Check)& ach) const
{
Standard_Integer i, nb = NbMembers();
for (i = 1; i <= nb; i ++) {
Handle(StepData_Simple) si = Member(i);
si->Check(ach);
}
}
void StepData_Plex::Shared (Interface_EntityIterator& list) const
{
Standard_Integer i, nb = NbMembers();
for (i = 1; i <= nb; i ++) {
Handle(StepData_Simple) si = Member(i);
si->Shared (list);
}
}