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163 lines
6.2 KiB
Plaintext
163 lines
6.2 KiB
Plaintext
// Created on: 1992-09-24
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// Created by: Mireille MERCIEN
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// Copyright (c) 1992-1999 Matra Datavision
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// Copyright (c) 1999-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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// ----------------------------------------------------------------------
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// Updated: Remi Lequette,J.P. TIRAULT February,23 1995
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// we added a basic class BaseSequence where all
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// instantiations of Sequence inherit.
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// ----------------------------------------------------------------------
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static void delnode(TCollection_SeqNode* p)
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{
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TCollection_SequenceNode* q = (TCollection_SequenceNode*) p;
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delete q;
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}
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// ----------------------------------
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// Clear : Clear the Current Sequence
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// ----------------------------------
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void TCollection_Sequence::Clear()
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{
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TCollection_BaseSequence::Clear((void*)&delnode);
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}
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//=======================================================================
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//function : Assign
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//purpose :
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//=======================================================================
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const TCollection_Sequence& TCollection_Sequence::Assign
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(const TCollection_Sequence& Other)
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{
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if (this == &Other) return *this;
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Clear();
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TCollection_SequenceNode* current = (TCollection_SequenceNode*) Other.FirstItem;
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TCollection_SequenceNode* previous = NULL;
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TCollection_SequenceNode* newnode = NULL;
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FirstItem = NULL;
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while (current) {
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newnode = new TCollection_SequenceNode(current->Value(),previous,(TCollection_SeqNode*)0L);
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if (previous) previous->Next() = newnode;
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else FirstItem = newnode;
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current = (TCollection_SequenceNode *) current->Next();
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previous = newnode;
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}
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LastItem = newnode;
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Size = Other.Size;
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CurrentItem = FirstItem;
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CurrentIndex = 1;
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return *this;
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}
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// -------------------------------------------------
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// Append : Push an item at the end of the sequence
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// -------------------------------------------------
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void TCollection_Sequence::Append(const SeqItem& T)
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{
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TCollection_SequenceNode* newnode = new TCollection_SequenceNode(T,(TCollection_SeqNode*)LastItem,(TCollection_SeqNode*)0L);
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PAppend ((void*)newnode);
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}
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// ---------------------------------------------------------
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// Prepend : Push an element at the begining of the sequence
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// ---------------------------------------------------------
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void TCollection_Sequence::Prepend(const SeqItem& T)
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{
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TCollection_SequenceNode* newnode = new TCollection_SequenceNode(T,(TCollection_SeqNode*)0L,(TCollection_SequenceNode*)FirstItem);
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PPrepend ((void*)newnode);
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}
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// -----------------------------------------------------------------
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// InsertAfter : Insert an element after a given index in a sequence
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// -----------------------------------------------------------------
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void TCollection_Sequence::InsertAfter(const Standard_Integer Index,
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const SeqItem& T)
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{
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Standard_OutOfRange_Raise_if (Index < 0 || Index > Size, "TCollection_Sequence::InsertAfter() - index is out of range");
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TCollection_SequenceNode* newnode = new TCollection_SequenceNode(T,(TCollection_SeqNode*)0L,(TCollection_SeqNode*)0L);
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PInsertAfter (Index,(void*)newnode);
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}
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// ---------------------------------------------------
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// First : Returns the first element of the sequence
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// Raises an exeption if the sequence is empty
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// ----------------------------------------------------
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const SeqItem& TCollection_Sequence::First() const
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{
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Standard_NoSuchObject_Raise_if (Size == 0, "TCollection_Sequence::First() - sequence is empty");
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return ((TCollection_SequenceNode*) FirstItem)->Value();
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}
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// ----------------------------------------------------
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// Last : Returns the last element of the sequence
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// Raises an exeption if the sequence is empty
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// ----------------------------------------------------
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const SeqItem& TCollection_Sequence::Last() const
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{
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Standard_NoSuchObject_Raise_if (Size == 0, "TCollection_Sequence::Last() - sequence is empty");
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return ((TCollection_SequenceNode*) LastItem)->Value();
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}
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// -----------------------------------------
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// Value : Return the value of a given index
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// -----------------------------------------
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const SeqItem& TCollection_Sequence::Value(const Standard_Integer Index) const
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{
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Standard_OutOfRange_Raise_if (Index <= 0 || Index > Size, "TCollection_Sequence::Value() - index is out of range");
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TCollection_Sequence* const aLocalTHIS = (TCollection_Sequence* const) this;
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aLocalTHIS->CurrentItem = (TCollection_SequenceNode*) Find(Index);
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aLocalTHIS->CurrentIndex = Index;
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return ((TCollection_SequenceNode*)CurrentItem)->Value();
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}
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// -------------------------------------------------------
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// ChangeValue : Return the modifiable value of a given index
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// -------------------------------------------------------
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SeqItem & TCollection_Sequence::ChangeValue(const Standard_Integer Index)
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{
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Standard_OutOfRange_Raise_if (Index <= 0 || Index > Size, "TCollection_Sequence::ChangeValue() - index is out of range");
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CurrentItem = (TCollection_SequenceNode*) Find(Index);
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CurrentIndex = Index;
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return ((TCollection_SequenceNode*)CurrentItem)->Value();
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}
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void TCollection_Sequence::Remove(const Standard_Integer Index)
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{
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TCollection_BaseSequence::Remove(Index,(void*)&delnode);
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}
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// ---------------------
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// Remove a set of items
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// ---------------------
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void TCollection_Sequence::Remove(const Standard_Integer FromIndex, const Standard_Integer ToIndex)
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{
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TCollection_BaseSequence::Remove(FromIndex,ToIndex,(void*)&delnode);
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}
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//=======================================================================
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//function : SetValue
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//purpose : Sets a value to an index
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//=======================================================================
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void TCollection_Sequence::SetValue (const Standard_Integer Index,
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const SeqItem& I)
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{
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ChangeValue(Index) = I ;
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}
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