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occt/src/BOPAlgo/BOPAlgo_BuilderSolid.hxx
abv 42cf5bc1ca 0024002: Overall code and build procedure refactoring -- automatic
Automatic upgrade of OCCT code by command "occt_upgrade . -nocdl":
- WOK-generated header files from inc and sources from drv are moved to src
- CDL files removed
- All packages are converted to nocdlpack
2015-07-12 07:42:38 +03:00

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2.5 KiB
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// Created by: Peter KURNEV
// Copyright (c) 2010-2014 OPEN CASCADE SAS
// Copyright (c) 2007-2010 CEA/DEN, EDF R&D, OPEN CASCADE
// Copyright (c) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, CEDRAT,
// EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _BOPAlgo_BuilderSolid_HeaderFile
#define _BOPAlgo_BuilderSolid_HeaderFile
#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Handle.hxx>
#include <TopoDS_Solid.hxx>
#include <BOPAlgo_BuilderArea.hxx>
#include <BOPCol_BaseAllocator.hxx>
class TopoDS_Solid;
//! The algorithm to build solids from set of faces
class BOPAlgo_BuilderSolid : public BOPAlgo_BuilderArea
{
public:
DEFINE_STANDARD_ALLOC
Standard_EXPORT BOPAlgo_BuilderSolid();
Standard_EXPORT virtual ~BOPAlgo_BuilderSolid();
Standard_EXPORT BOPAlgo_BuilderSolid(const BOPCol_BaseAllocator& theAllocator);
//! Sets the source solid <theSolid>
Standard_EXPORT void SetSolid (const TopoDS_Solid& theSolid);
//! Returns the source solid
Standard_EXPORT const TopoDS_Solid& Solid() const;
//! Performs the algorithm
Standard_EXPORT virtual void Perform() Standard_OVERRIDE;
protected:
//! Collect the faces that
//! a) are internal
//! b) are the same and have different orientation
Standard_EXPORT virtual void PerformShapesToAvoid() Standard_OVERRIDE;
//! Build draft shells
//! a)myLoops - draft shells that consist of
//! boundary faces
//! b)myLoopsInternal - draft shells that contains
//! inner faces
Standard_EXPORT virtual void PerformLoops() Standard_OVERRIDE;
//! Build draft solids that contains boundary faces
Standard_EXPORT virtual void PerformAreas() Standard_OVERRIDE;
//! Build finalized solids with internal shells
Standard_EXPORT virtual void PerformInternalShapes() Standard_OVERRIDE;
TopoDS_Solid mySolid;
private:
};
#endif // _BOPAlgo_BuilderSolid_HeaderFile