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Test commands for checking performance and functionality of OCCT handles and RTTI added. New test case added for that: test perf fclasses handle. Implementation of opencascade::handle improved to enable compile-time error if two handles of incompatible types are compared. Comparison of handle to NULL is not possible any more; method IsNull() should be used instead. Method LDOM_MemManager::Doc() is removed to avoid cyclic dependency of headers; constructor of LDOM_Document(LDOM_MemManager&) is used directly instead. Inclusion of headers corrected for compilation after previous patch.
54 lines
2.1 KiB
C++
54 lines
2.1 KiB
C++
// Created on: 2001-07-26
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// Created by: Alexander GRIGORIEV
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// Copyright (c) 2001-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#include <LDOM_BasicText.hxx>
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#include <LDOM_MemManager.hxx>
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#include <LDOM_CharacterData.hxx>
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//=======================================================================
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//function : LDOM_BasicText()
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//purpose : Constructor
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//=======================================================================
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LDOM_BasicText::LDOM_BasicText (const LDOM_CharacterData& aText)
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: LDOM_BasicNode (aText.Origin()),
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myValue (aText.getData()) {}
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//=======================================================================
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//function : Create
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//purpose : construction in the Document's data pool
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//=======================================================================
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LDOM_BasicText& LDOM_BasicText::Create (const LDOM_Node::NodeType aType,
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const LDOMBasicString& aData,
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const Handle(LDOM_MemManager)& aDoc)
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{
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void * aMem = aDoc -> Allocate (sizeof(LDOM_BasicText));
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LDOM_BasicText * aNewText = new (aMem) LDOM_BasicText (aType, aData);
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return * aNewText;
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}
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//=======================================================================
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//function : operator =
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//purpose : Assignment to NULL
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//=======================================================================
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LDOM_BasicText& LDOM_BasicText::operator= (const LDOM_NullPtr * aNull)
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{
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myValue = aNull;
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LDOM_BasicNode::operator= (aNull);
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return * this;
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}
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