mirror of
https://git.dev.opencascade.org/repos/occt.git
synced 2025-04-09 18:50:54 +03:00
- AIS_InteractiveContext - create new dummy class field to have an empty TopoDS_Shape object. - AIS_Point, PrsMgr_PresentableObject - rename static variables to local function variables. - AIS_Shape, SelectMgr_SelectableObject - remove unused static variables. - Graphic3d_MaterialAspect, V3d_Viewer - make global static variables as constant. - V3d_View - move global variable zRotation to class field. - Move a variable theCurrentSelection as a field of AIS_InteractiveContext and AIS_LocalContext classes. Multiple selection is not used now, so each Context have an own selection. - Move myStructGenId from Graphic3d_StructureManager to Graphic3d_GraphicDriver for identifying the structures in the driver. - Move default variable (no shading light) from static value to the class field of OpenGL_View. Porting note: - Static methods of AIS_Selection is not used now. Methods of AIS_InteractiveContext::InitSelected(),::MoreSelected(),::NextSelected() should be used instead of static methods of AIS_Selection.
115 lines
3.0 KiB
Plaintext
115 lines
3.0 KiB
Plaintext
// Copyright (c) 1998-1999 Matra Datavision
|
|
// Copyright (c) 1999-2014 OPEN CASCADE SAS
|
|
//
|
|
// This file is part of Open CASCADE Technology software library.
|
|
//
|
|
// This library is free software; you can redistribute it and/or modify it under
|
|
// the terms of the GNU Lesser General Public License version 2.1 as published
|
|
// by the Free Software Foundation, with special exception defined in the file
|
|
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
|
|
// distribution for complete text of the license and disclaimer of any warranty.
|
|
//
|
|
// Alternatively, this file may be used under the terms of Open CASCADE
|
|
// commercial license or contractual agreement.
|
|
|
|
inline const Handle(V3d_Viewer)& AIS_InteractiveContext::CurrentViewer() const
|
|
{
|
|
return myMainVwr;
|
|
}
|
|
|
|
inline Quantity_NameOfColor AIS_InteractiveContext::HilightColor() const
|
|
{
|
|
return myHilightColor;
|
|
}
|
|
|
|
inline Quantity_NameOfColor AIS_InteractiveContext::SelectionColor() const
|
|
{
|
|
return mySelectionColor;
|
|
}
|
|
|
|
inline Quantity_NameOfColor AIS_InteractiveContext::PreSelectionColor() const
|
|
{
|
|
return myPreselectionColor;
|
|
}
|
|
|
|
inline Quantity_NameOfColor AIS_InteractiveContext::DefaultColor() const
|
|
{ return myDefaultColor;
|
|
}
|
|
|
|
inline Quantity_NameOfColor AIS_InteractiveContext::SubIntensityColor() const
|
|
{
|
|
return mySubIntensity;
|
|
}
|
|
inline void AIS_InteractiveContext::SetHilightColor(const Quantity_NameOfColor aHiCol)
|
|
{
|
|
myHilightColor = aHiCol;
|
|
}
|
|
|
|
inline void AIS_InteractiveContext::SelectionColor(const Quantity_NameOfColor aCol)
|
|
{
|
|
mySelectionColor = aCol;
|
|
}
|
|
|
|
inline void AIS_InteractiveContext::SetPreselectionColor(const Quantity_NameOfColor aCol)
|
|
{
|
|
myPreselectionColor = aCol;
|
|
}
|
|
|
|
inline void AIS_InteractiveContext::SetSubIntensityColor(const Quantity_NameOfColor aCol)
|
|
{
|
|
mySubIntensity = aCol;
|
|
}
|
|
|
|
inline Standard_Integer AIS_InteractiveContext::DisplayMode() const
|
|
{
|
|
return myDisplayMode;
|
|
}
|
|
|
|
inline const Handle(Prs3d_Drawer)& AIS_InteractiveContext::DefaultDrawer() const
|
|
{return myDefaultDrawer;}
|
|
inline const Handle(SelectMgr_SelectionManager)& AIS_InteractiveContext::SelectionManager() const
|
|
{return mgrSelector ;}
|
|
|
|
inline const Handle(PrsMgr_PresentationManager3d)& AIS_InteractiveContext::MainPrsMgr() const
|
|
{return myMainPM ;}
|
|
|
|
inline Standard_Boolean AIS_InteractiveContext::HasOpenedContext() const
|
|
{return myCurLocalIndex != 0;}
|
|
|
|
inline Handle(AIS_LocalContext) AIS_InteractiveContext::LocalContext() const
|
|
{ return (myCurLocalIndex > 0) ? myLocalContexts(myCurLocalIndex) : NULL; }
|
|
|
|
inline Standard_Boolean AIS_InteractiveContext::WasCurrentTouched() const
|
|
{return myCurrentTouched;}
|
|
|
|
inline void AIS_InteractiveContext::SetOkCurrent()
|
|
{myCurrentTouched= Standard_False;}
|
|
|
|
|
|
inline const Handle(StdSelect_ViewerSelector3d)& AIS_InteractiveContext::MainSelector() const
|
|
{return myMainSel;}
|
|
|
|
inline void AIS_InteractiveContext::SetToHilightSelected(const Standard_Boolean toHilight)
|
|
{
|
|
myToHilightSelected = toHilight;
|
|
}
|
|
|
|
inline Standard_Boolean AIS_InteractiveContext::ToHilightSelected() const
|
|
{
|
|
return myToHilightSelected;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|