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Operator of cast to non-const reference is declared deprecated to produce compiler warning if used (usually implicitly). OCCT code is updated to avoid that cast, occurring when function accepting non-const reference to handle is called with handle to derived type. For that, local variable of argument type is passed instead, and down-cast is used to get it to desired type after the call. A few occurrences of use of uninitialized variable are corrected.
251 lines
8.4 KiB
C++
251 lines
8.4 KiB
C++
// Created on: 1996-12-05
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// Created by: Flore Lantheaume/Odile Olivier
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// Copyright (c) 1996-1999 Matra Datavision
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// Copyright (c) 1999-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#include <AIS.hxx>
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#include <AIS_Chamf2dDimension.hxx>
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#include <Bnd_Box.hxx>
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#include <BRepAdaptor_Surface.hxx>
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#include <BRepBndLib.hxx>
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#include <BRepTools_WireExplorer.hxx>
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#include <DsgPrs_Chamf2dPresentation.hxx>
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#include <ElCLib.hxx>
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#include <Geom_Line.hxx>
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#include <Geom_Plane.hxx>
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#include <Geom_Transformation.hxx>
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#include <gp_Dir.hxx>
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#include <gp_Pln.hxx>
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#include <gp_Pnt.hxx>
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#include <gp_Vec.hxx>
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#include <Precision.hxx>
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#include <ProjLib.hxx>
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#include <Prs3d_ArrowAspect.hxx>
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#include <Prs3d_DimensionAspect.hxx>
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#include <Prs3d_Drawer.hxx>
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#include <Prs3d_Presentation.hxx>
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#include <Prs3d_Projector.hxx>
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#include <Select3D_SensitiveBox.hxx>
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#include <Select3D_SensitiveSegment.hxx>
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#include <SelectMgr_EntityOwner.hxx>
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#include <SelectMgr_Selection.hxx>
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#include <Standard_NotImplemented.hxx>
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#include <Standard_Type.hxx>
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#include <TCollection_AsciiString.hxx>
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#include <TCollection_ExtendedString.hxx>
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#include <TopAbs_Orientation.hxx>
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#include <TopoDS.hxx>
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#include <TopoDS_Edge.hxx>
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#include <TopoDS_Shape.hxx>
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IMPLEMENT_STANDARD_RTTIEXT(AIS_Chamf2dDimension,AIS_Relation)
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//=======================================================================
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//function : Constructor
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//purpose :
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//=======================================================================
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AIS_Chamf2dDimension::AIS_Chamf2dDimension(const TopoDS_Shape& aFShape,
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const Handle(Geom_Plane)& aPlane,
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const Standard_Real aVal,
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const TCollection_ExtendedString& aText)
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:AIS_Relation()
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{
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myFShape = aFShape;
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myPlane = aPlane;
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myVal = aVal;
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myText = aText;
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mySymbolPrs = DsgPrs_AS_LASTAR;
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myAutomaticPosition = Standard_True;
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myArrowSize = myVal / 100.;
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}
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//=======================================================================
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//function : Constructor
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//purpose :
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//=======================================================================
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AIS_Chamf2dDimension::AIS_Chamf2dDimension(const TopoDS_Shape& aFShape,
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const Handle(Geom_Plane)& aPlane,
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const Standard_Real aVal,
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const TCollection_ExtendedString& aText,
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const gp_Pnt& aPosition,
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const DsgPrs_ArrowSide aSymbolPrs ,
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const Standard_Real anArrowSize)
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:AIS_Relation()
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{
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myFShape = aFShape;
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myPlane = aPlane;
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myVal = aVal;
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myText = aText;
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myPosition = aPosition;
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mySymbolPrs = aSymbolPrs;
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SetArrowSize( anArrowSize );
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myAutomaticPosition = Standard_False;
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}
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//=======================================================================
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//function : Compute
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//purpose :
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//=======================================================================
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void AIS_Chamf2dDimension::Compute(const Handle(PrsMgr_PresentationManager3d)& ,
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const Handle(Prs3d_Presentation)& aPresentation,
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const Standard_Integer)
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{
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aPresentation->Clear();
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Handle(Geom_Curve) gcurv;
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gp_Pnt pfirst,plast;
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const TopoDS_Edge& thechamfedge = TopoDS::Edge(myFShape);
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if (!AIS::ComputeGeometry (thechamfedge, gcurv, pfirst, plast))
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return;
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Handle(Geom_Line) glin = Handle(Geom_Line)::DownCast (gcurv);
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gp_Dir dir1 (glin->Position().Direction());
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gp_Dir norm1 = myPlane->Pln().Axis().Direction();
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myDir = norm1.Crossed(dir1);
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//-------------------------------------------------
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// calcul d'une direction orthogonale a l'edge du
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// chanfrein et dirigee vers l'ext. du contour
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//-------------------------------------------------
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// recup. d'une edge adjacente a l'edge du chanfrein
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/*TopoDS_Edge nextedge = TopoDS::Edge(mySShape);
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gp_Pnt pfirstnext,plastnext;
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Handle(Geom_Line) glinnext;
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if (!AIS::ComputeGeometry(nextedge,glinnext,pfirstnext,plastnext) )
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return;
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gp_Vec v1(pfirst,plast);
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gp_Vec v2;
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if (pfirst.IsEqual(plastnext, Precision::Confusion()))
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v2.SetXYZ(pfirstnext.XYZ() - pfirst.XYZ());
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else
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v2.SetXYZ(plastnext.XYZ() - pfirst.XYZ());
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gp_Vec crossvec = v1.Crossed(v2);
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myDir = dimserv.GetDirection().Crossed(glin->Position().Direction());
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if (crossvec.Dot(dimserv.GetDirection()) > 0 )
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myDir.Reverse();*/ // myDir => donne a la creation
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//--------------------------------------------
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//Calcul du point de positionnement du texte
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//--------------------------------------------
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gp_Pnt curpos;
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if (myAutomaticPosition) {
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myPntAttach.SetXYZ((pfirst.XYZ()+plast.XYZ())/2);
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gp_Vec transVec(myDir);
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transVec*=myVal;
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curpos = myPntAttach.Translated(transVec);
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if (myIsSetBndBox)
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curpos = AIS::TranslatePointToBound( curpos, myDir, myBndBox );
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myPosition = curpos;
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}
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else {
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myPntAttach.SetXYZ((pfirst.XYZ()+plast.XYZ())/2);
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Handle(Geom_Line) dimLin = new Geom_Line(myPntAttach, myDir);
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Standard_Real parcurpos = ElCLib::Parameter(dimLin->Lin(),myPosition);
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curpos = ElCLib::Value(parcurpos,dimLin->Lin());
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//static Standard_Real minlength = 0.005;
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//taille minimale de la dimension
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if ( curpos.Distance(myPntAttach) < 5. ) {
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gp_Vec transVec(myDir);
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transVec*=5.;
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curpos = myPntAttach.Translated(transVec);
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}
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myPosition = curpos;
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}
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Handle(Prs3d_DimensionAspect) la = myDrawer->DimensionAspect();
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Handle(Prs3d_ArrowAspect) arr = la->ArrowAspect();
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//-------------------------------------------------
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//Calcul de la boite englobante du component pour
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//determiner la taille de la fleche
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//-------------------------------------------------
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if( !myArrowSizeIsDefined ) {
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Standard_Real arrsize = myArrowSize;
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if ( (myVal/4) < arrsize)
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arrsize = myVal/4;
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if (arrsize > 30.)
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arrsize = 30.;
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else if (arrsize < 8.)
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arrsize = 8.;
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myArrowSize = arrsize;
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}
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arr->SetLength(myArrowSize);
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//Calcul de la presentation
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DsgPrs_Chamf2dPresentation::Add(aPresentation,
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myDrawer,
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myPntAttach,
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curpos,
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myText,
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mySymbolPrs);
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}
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//=======================================================================
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//function : Compute
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//purpose : to avoid warning
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//=======================================================================
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void AIS_Chamf2dDimension::Compute(const Handle(Prs3d_Projector)& aProjector,
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const Handle(Prs3d_Presentation)& aPresentation)
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{
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// Standard_NotImplemented::Raise("AIS_Chamf2dDimension::Compute(const Handle(Prs3d_Projector)&,const Handle(Prs3d_Presentation)&)");
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PrsMgr_PresentableObject::Compute( aProjector , aPresentation ) ;
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}
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void AIS_Chamf2dDimension::Compute(const Handle(Prs3d_Projector)& aProjector, const Handle(Geom_Transformation)& aTransformation, const Handle(Prs3d_Presentation)& aPresentation)
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{
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// Standard_NotImplemented::Raise("AIS_Chamf2dDimension::Compute(const Handle(Prs3d_Projector)&, const Handle(Geom_Transformation)&, const Handle(Prs3d_Presentation)&)");
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PrsMgr_PresentableObject::Compute( aProjector , aTransformation , aPresentation ) ;
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}
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//=======================================================================
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//function : ComputeSelection
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//purpose :
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//=======================================================================
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void AIS_Chamf2dDimension::ComputeSelection(const Handle(SelectMgr_Selection)& aSelection,
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const Standard_Integer)
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{
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Handle(SelectMgr_EntityOwner) own = new SelectMgr_EntityOwner(this,7);
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Handle(Select3D_SensitiveSegment) seg = new Select3D_SensitiveSegment(own,myPntAttach,myPosition);
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aSelection->Add(seg);
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// Text
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Standard_Real size(Min(myVal/100.+1.e-6,myArrowSize+1.e-6));
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Handle( Select3D_SensitiveBox ) box = new Select3D_SensitiveBox( own,
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myPosition.X(),
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myPosition.Y(),
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myPosition.Z(),
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myPosition.X() + size,
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myPosition.Y() + size,
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myPosition.Z() + size);
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aSelection->Add(box);
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}
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