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Automatic upgrade of OCCT code by command "occt_upgrade . -nocdl": - WOK-generated header files from inc and sources from drv are moved to src - CDL files removed - All packages are converted to nocdlpack
224 lines
6.5 KiB
C++
224 lines
6.5 KiB
C++
// Created on: 1995-07-24
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// Created by: Modelistation
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// Copyright (c) 1995-1999 Matra Datavision
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// Copyright (c) 1999-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#include <Adaptor3d_HSurface.hxx>
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#include <Adaptor3d_IsoCurve.hxx>
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#include <Bnd_Box.hxx>
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#include <BndLib_AddSurface.hxx>
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#include <GeomAbs_IsoType.hxx>
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#include <gp_Pnt.hxx>
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#include <Graphic3d_Group.hxx>
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#include <Precision.hxx>
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#include <Prs3d_IsoAspect.hxx>
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#include <Prs3d_Presentation.hxx>
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#include <StdPrs_DeflectionCurve.hxx>
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#include <StdPrs_WFDeflectionSurface.hxx>
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static void FindLimits(const Handle(Adaptor3d_HSurface)& surf ,
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const Standard_Real aLimit,
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Standard_Real& UFirst,
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Standard_Real& ULast,
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Standard_Real& VFirst,
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Standard_Real& VLast)
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{
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UFirst = surf->FirstUParameter();
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ULast = surf->LastUParameter();
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VFirst = surf->FirstVParameter();
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VLast = surf->LastVParameter();
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Standard_Boolean UfirstInf = Precision::IsNegativeInfinite(UFirst);
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Standard_Boolean UlastInf = Precision::IsPositiveInfinite(ULast);
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Standard_Boolean VfirstInf = Precision::IsNegativeInfinite(VFirst);
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Standard_Boolean VlastInf = Precision::IsPositiveInfinite(VLast);
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if (UfirstInf || UlastInf) {
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gp_Pnt P1,P2;
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Standard_Real v;
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if (VfirstInf && VlastInf)
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v = 0;
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else if (VfirstInf)
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v = VLast;
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else if (VlastInf)
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v = VFirst;
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else
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v = (VFirst + VLast) / 2;
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Standard_Real delta = aLimit * 2;
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if (UfirstInf && UlastInf) {
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do {
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delta /= 2;
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UFirst = - delta;
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ULast = delta;
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surf->D0(UFirst,v,P1);
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surf->D0(ULast,v,P2);
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} while (P1.Distance(P2) > aLimit);
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}
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else if (UfirstInf) {
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surf->D0(ULast,v,P2);
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do {
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delta /= 2;
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UFirst = ULast - delta;
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surf->D0(UFirst,v,P1);
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} while (P1.Distance(P2) > aLimit);
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}
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else if (UlastInf) {
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surf->D0(UFirst,v,P1);
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do {
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delta /= 2;
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ULast = UFirst + delta;
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surf->D0(ULast,v,P2);
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} while (P1.Distance(P2) > aLimit);
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}
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}
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if (VfirstInf || VlastInf) {
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gp_Pnt P1,P2;
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Standard_Real u = (UFirst + ULast) /2 ;
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Standard_Real delta = aLimit * 2;
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if (VfirstInf && VlastInf) {
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do {
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delta /= 2;
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VFirst = - delta;
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VLast = delta;
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surf->D0(u,VFirst,P1);
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surf->D0(u,VLast,P2);
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} while (P1.Distance(P2) > aLimit);
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}
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else if (VfirstInf) {
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surf->D0(u,VLast,P2);
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do {
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delta /= 2;
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VFirst = VLast - delta;
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surf->D0(u,VFirst,P1);
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} while (P1.Distance(P2) > aLimit);
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}
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else if (VlastInf) {
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surf->D0(u,VFirst,P1);
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do {
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delta /= 2;
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VLast = VFirst + delta;
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surf->D0(u,VLast,P2);
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} while (P1.Distance(P2) > aLimit);
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}
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}
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}
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//=======================================================================
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//function : Add
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//purpose :
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//=======================================================================
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void StdPrs_WFDeflectionSurface::Add (
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const Handle (Prs3d_Presentation)& aPresentation,
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const Handle(Adaptor3d_HSurface)& aSurface,
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const Handle (Prs3d_Drawer)& aDrawer)
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{
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Standard_Real U1, U2, V1, V2;
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Standard_Real MaxP = aDrawer->MaximalParameterValue();
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FindLimits(aSurface, MaxP, U1, U2, V1, V2);
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Standard_Boolean UClosed = aSurface->IsUClosed();
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Standard_Boolean VClosed = aSurface->IsVClosed();
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Standard_Real TheDeflection;
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Aspect_TypeOfDeflection TOD = aDrawer->TypeOfDeflection();
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if (TOD == Aspect_TOD_RELATIVE) {
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// On calcule la fleche en fonction des min max globaux de la piece:
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Bnd_Box Total;
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BndLib_AddSurface::Add(aSurface->Surface(),U1, U2, V1, V2, 0.,Total);
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Standard_Real m = aDrawer->MaximalChordialDeviation()/
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aDrawer->DeviationCoefficient();
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Standard_Real aXmin, aYmin, aZmin, aXmax, aYmax, aZmax;
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Total.Get( aXmin, aYmin, aZmin, aXmax, aYmax, aZmax );
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if ( ! (Total.IsOpenXmin() || Total.IsOpenXmax() ))
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m = Min ( m , Abs (aXmax-aXmin));
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if ( ! (Total.IsOpenYmin() || Total.IsOpenYmax() ))
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m = Min ( m , Abs (aYmax-aYmin));
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if ( ! (Total.IsOpenZmin() || Total.IsOpenZmax() ))
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m = Min ( m , Abs (aZmax-aZmin));
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TheDeflection = m * aDrawer->DeviationCoefficient();
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}
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else
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TheDeflection = aDrawer->MaximalChordialDeviation();
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Adaptor3d_IsoCurve anIso;
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anIso.Load(aSurface);
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// Trace des frontieres.
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// *********************
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//
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if ( !(UClosed && VClosed) ) {
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(Prs3d_Root::CurrentGroup(aPresentation))->SetPrimitivesAspect
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(aDrawer->FreeBoundaryAspect()->Aspect());
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if ( !UClosed )
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{
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anIso.Load(GeomAbs_IsoU,U1,V1,V2);
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StdPrs_DeflectionCurve::Add(aPresentation,anIso,TheDeflection, MaxP);
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anIso.Load(GeomAbs_IsoU,U2,V1,V2);
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StdPrs_DeflectionCurve::Add(aPresentation,anIso,TheDeflection, MaxP);
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}
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if ( !VClosed )
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{
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anIso.Load(GeomAbs_IsoV,V1,U1,U2);
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StdPrs_DeflectionCurve::Add(aPresentation,anIso,TheDeflection, MaxP);
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anIso.Load(GeomAbs_IsoV,V2,U1,U2);
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StdPrs_DeflectionCurve::Add(aPresentation,anIso,TheDeflection, MaxP);
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}
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}
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//
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// Trace des isoparametriques.
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// ***************************
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//
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Standard_Integer fin = aDrawer->UIsoAspect()->Number();
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if ( fin != 0) {
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(Prs3d_Root::CurrentGroup(aPresentation))->SetPrimitivesAspect
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(aDrawer->UIsoAspect()->Aspect());
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Standard_Real du= UClosed ? (U2-U1)/fin : (U2-U1)/(1+fin);
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for (Standard_Integer i=1; i<=fin;i++){
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anIso.Load(GeomAbs_IsoU,U1+du*i,V1,V2);
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StdPrs_DeflectionCurve::Add(aPresentation,anIso,TheDeflection, MaxP);
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}
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}
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fin = aDrawer->VIsoAspect()->Number();
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if ( fin != 0) {
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(Prs3d_Root::CurrentGroup(aPresentation))->SetPrimitivesAspect
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(aDrawer->VIsoAspect()->Aspect());
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Standard_Real dv= VClosed ?(V2-V1)/fin : (V2-V1)/(1+fin);
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for (Standard_Integer i=1; i<=fin;i++){
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anIso.Load(GeomAbs_IsoV,V1+dv*i,U1,U2);
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StdPrs_DeflectionCurve::Add(aPresentation,anIso,TheDeflection, MaxP);
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}
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}
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}
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