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Automatic upgrade of OCCT code by command "occt_upgrade . -nocdl": - WOK-generated header files from inc and sources from drv are moved to src - CDL files removed - All packages are converted to nocdlpack
129 lines
3.8 KiB
C++
129 lines
3.8 KiB
C++
// Copyright (c) 1995-1999 Matra Datavision
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// Copyright (c) 1999-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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// JCV 30/08/90 Modif passage version C++ 2.0 sur Sun
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// JCV 1/10/90 Changement de nom du package vgeom -> gp
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// JCV 07/12/90 Modifs suite a l'introduction des classes XYZ et Mat dans gp
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#define No_Standard_OutOfRange
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#include <gp.hxx>
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#include <gp_Ax1.hxx>
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#include <gp_Ax2.hxx>
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#include <gp_Dir.hxx>
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#include <gp_Pnt.hxx>
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#include <gp_Trsf.hxx>
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#include <gp_Vec.hxx>
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#include <gp_VectorWithNullMagnitude.hxx>
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#include <gp_XYZ.hxx>
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#include <Standard_ConstructionError.hxx>
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#include <Standard_DomainError.hxx>
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#include <Standard_OutOfRange.hxx>
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Standard_Boolean gp_Vec::IsEqual
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(const gp_Vec& Other,
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const Standard_Real LinearTolerance,
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const Standard_Real AngularTolerance) const
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{
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if (Magnitude () <= LinearTolerance ||
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Other.Magnitude () <= LinearTolerance) {
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Standard_Real val = Magnitude() - Other.Magnitude();
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if (val < 0) val = - val;
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return val <= LinearTolerance;
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}
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else {
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Standard_Real val = Magnitude() - Other.Magnitude();
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if (val < 0) val = - val;
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return val <= LinearTolerance && Angle(Other) <= AngularTolerance;
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}
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}
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void gp_Vec::Mirror (const gp_Vec& V)
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{
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Standard_Real D = V.coord.Modulus();
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if (D > gp::Resolution()) {
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const gp_XYZ& XYZ = V.coord;
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Standard_Real A = XYZ.X() / D;
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Standard_Real B = XYZ.Y() / D;
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Standard_Real C = XYZ.Z() / D;
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Standard_Real M1 = 2.0 * A * B;
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Standard_Real M2 = 2.0 * A * C;
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Standard_Real M3 = 2.0 * B * C;
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Standard_Real X = coord.X();
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Standard_Real Y = coord.Y();
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Standard_Real Z = coord.Z();
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coord.SetX(((2.0 * A * A) - 1.0) * X + M1 * Y + M2 * Z);
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coord.SetY(M1 * X + ((2.0 * B * B) - 1.0) * Y + M3 * Z);
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coord.SetZ(M2 * X + M3 * Y + ((2.0 * C * C) - 1.0) * Z);
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}
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}
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void gp_Vec::Mirror (const gp_Ax1& A1)
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{
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const gp_XYZ& V = A1.Direction().XYZ();
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Standard_Real A = V.X();
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Standard_Real B = V.Y();
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Standard_Real C = V.Z();
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Standard_Real X = coord.X();
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Standard_Real Y = coord.Y();
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Standard_Real Z = coord.Z();
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Standard_Real M1 = 2.0 * A * B;
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Standard_Real M2 = 2.0 * A * C;
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Standard_Real M3 = 2.0 * B * C;
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coord.SetX(((2.0 * A * A) - 1.0) * X + M1 * Y + M2 * Z);
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coord.SetY(M1 * X + ((2.0 * B * B) - 1.0) * Y + M3 * Z);
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coord.SetZ(M2 * X + M3 * Y + ((2.0 * C * C) - 1.0) * Z);
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}
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void gp_Vec::Mirror (const gp_Ax2& A2)
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{
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gp_XYZ Z = A2.Direction().XYZ();
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gp_XYZ MirXYZ = Z.Crossed (coord);
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if (MirXYZ.Modulus() <= gp::Resolution()) { coord.Reverse(); }
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else {
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Z.Cross (MirXYZ);
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Mirror (Z);
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}
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}
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void gp_Vec::Transform(const gp_Trsf& T)
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{
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if (T.Form() == gp_Identity || T.Form() == gp_Translation) { }
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else if (T.Form() == gp_PntMirror) { coord.Reverse(); }
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else if (T.Form() == gp_Scale) { coord.Multiply (T.ScaleFactor()); }
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else { coord.Multiply (T.VectorialPart()); }
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}
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gp_Vec gp_Vec::Mirrored (const gp_Vec& V) const
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{
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gp_Vec Vres = *this;
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Vres.Mirror (V);
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return Vres;
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}
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gp_Vec gp_Vec::Mirrored (const gp_Ax1& A1) const
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{
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gp_Vec Vres = *this;
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Vres.Mirror (A1);
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return Vres;
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}
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gp_Vec gp_Vec::Mirrored (const gp_Ax2& A2) const
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{
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gp_Vec Vres = *this;
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Vres.Mirror (A2);
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return Vres;
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}
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