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83 lines
2.6 KiB
C++
Executable File
83 lines
2.6 KiB
C++
Executable File
// Created by: PCT
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// Copyright (c) 1995-1999 Matra Datavision
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// Copyright (c) 1999-2012 OPEN CASCADE SAS
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//
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// The content of this file is subject to the Open CASCADE Technology Public
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// License Version 6.5 (the "License"). You may not use the content of this file
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// except in compliance with the License. Please obtain a copy of the License
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// at http://www.opencascade.org and read it completely before using this file.
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//
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// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
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// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
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//
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// The Original Code and all software distributed under the License is
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// distributed on an "AS IS" basis, without warranty of any kind, and the
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// Initial Developer hereby disclaims all such warranties, including without
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// limitation, any warranties of merchantability, fitness for a particular
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// purpose or non-infringement. Please see the License for the specific terms
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// and conditions governing the rights and limitations under the License.
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#ifndef OPENGL_TGL_FUNCS_H
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#define OPENGL_TGL_FUNCS_H
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typedef float matrix3[4][4];
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typedef enum {
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TYPE_PARAL,
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TYPE_PERSPECT
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} projtype;
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typedef enum {
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IND_NO_CLIP,
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IND_CLIP
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} clip_ind;
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typedef struct {
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float x; /* x coordinate */
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float y; /* y coordinate */
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float z; /* z coordinate */
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} point3;
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typedef struct {
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float delta_x; /* x magnitude */
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float delta_y; /* y magnitude */
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float delta_z; /* z magnitude */
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} vec3;
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typedef struct {
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float x_min; /* x min */
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float x_max; /* x max */
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float y_min; /* y min */
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float y_max; /* y max */
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float z_min; /* z min */
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float z_max; /* z max */
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} limit3;
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typedef struct {
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float x_min; /* x min */
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float x_max; /* x max */
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float y_min; /* y min */
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float y_max; /* y max */
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} limit;
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typedef struct {
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limit win; /* window limits */
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limit3 proj_vp; /* viewport limits */
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projtype proj_type; /* projection type */
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point3 proj_ref_point; /* projection reference point */
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float view_plane; /* view plane distance */
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float back_plane; /* back plane distance */
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float front_plane; /* front plane distance */
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} view_map3;
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extern void call_func_eval_ori_matrix3 (const point3* vrp,
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const vec3* vpn,
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const vec3* vup,
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int* err_ind,
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float mout[4][4]);
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extern void call_func_eval_map_matrix3(view_map3 *Map, int *err_ind, matrix3 mat);
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#endif // OPENGL_TGL_FUNCS_H
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