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occt/src/OpenGl/OpenGl_Light.hxx
bugmaster b311480ed5 0023024: Update headers of OCCT files
Added appropriate copyright and license information in source files
2012-03-21 19:43:04 +04:00

46 lines
1.5 KiB
C++

// Created on: 2011-07-13
// Created by: Sergey ZERCHANINOV
// Copyright (c) 2011-2012 OPEN CASCADE SAS
//
// The content of this file is subject to the Open CASCADE Technology Public
// License Version 6.5 (the "License"). You may not use the content of this file
// except in compliance with the License. Please obtain a copy of the License
// at http://www.opencascade.org and read it completely before using this file.
//
// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
//
// The Original Code and all software distributed under the License is
// distributed on an "AS IS" basis, without warranty of any kind, and the
// Initial Developer hereby disclaims all such warranties, including without
// limitation, any warranties of merchantability, fitness for a particular
// purpose or non-infringement. Please see the License for the specific terms
// and conditions governing the rights and limitations under the License.
#ifndef OpenGl_Light_Header
#define OpenGl_Light_Header
#include <NCollection_List.hxx>
#include <InterfaceGraphic_telem.hxx>
#define OpenGLMaxLights 8
struct OpenGl_Light
{
TLightType type;
int HeadLight;
TEL_COLOUR col;
Tfloat pos[3];
Tfloat dir[3];
Tfloat shine;
Tfloat atten[2];
Tfloat angle;
DEFINE_STANDARD_ALLOC
};
typedef NCollection_List<OpenGl_Light> OpenGl_ListOfLight;
#endif //OpenGl_Light_Header