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occt/src/OpenGl/OpenGl_GraphicDriver_9.cxx
kgv 5e27df788d 0023226: Extend OpenGl_Context to store map of shared GPU resources
OpenGl_Resource was slightly corrected and OpenGl_Element was extended
with Release method to manage GPU resources.

OpenGl_PrimitiveArray now uses new OpenGl_VertexBuffer class (requires OpenGL 1.5+).
Strange workarounds for feedback mode were removed.

OpenGl_Context now provides access to shared GPU resources
and manages resources queue for delayed release
(replaces functionality of removed OpenGl_ResourceCleaner).
Loaded GL_ARB_texture_buffer_object and GL_ARB_draw_instanced extensions.

Global maps of views, workspaces and structures
were moved to OpenGl_GraphicDriver members.
UserDrawCallback() function moved to OpenGl_GraphicDriver methods.

Aspect_GraphicCallbackStruct now holds handle of OpenGl_Context
instead of system-dependent pointers to GL context definition.

New classes NCollection_Vec2, NCollection_Vec3 and NCollection_Vec4
implements interface to low-level data (points, vertices, colors) in GLSL-style.
Removed EnableVBO argument from vdrawparray Draw Harness command
Corrected compilation errors
Fixed wrong argument in Index VBO initialization
Fixed several cases of incorrect memory management in TKV3d

Visual3d_ViewManager::Remove()
Destroy structures before last view removed for correct GPU resources management.

Graphic3d_Structure::GraphicClear()
Remove groups to avoid usage of dead OpenGl_Group pointers.

V3d_View::Remove()
Fixed mistake in #0000280 patch.
Small correction
Fixed OCC280 test command

Replace removed view within created one in ViewerTest EventManager.
ViewerTest, do not create unused 3D view

In current design NIS_View always created and used for both - NIS objects and AIS objects.
2012-07-13 15:51:16 +04:00

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8.7 KiB
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Executable File

// Created on: 2011-10-20
// Created by: Sergey ZERCHANINOV
// Copyright (c) 2011-2012 OPEN CASCADE SAS
//
// The content of this file is subject to the Open CASCADE Technology Public
// License Version 6.5 (the "License"). You may not use the content of this file
// except in compliance with the License. Please obtain a copy of the License
// at http://www.opencascade.org and read it completely before using this file.
//
// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
//
// The Original Code and all software distributed under the License is
// distributed on an "AS IS" basis, without warranty of any kind, and the
// Initial Developer hereby disclaims all such warranties, including without
// limitation, any warranties of merchantability, fitness for a particular
// purpose or non-infringement. Please see the License for the specific terms
// and conditions governing the rights and limitations under the License.
#include <OpenGl_GraphicDriver.hxx>
#include <OpenGl_CView.hxx>
#include <OpenGl_Trihedron.hxx>
#include <OpenGl_GraduatedTrihedron.hxx>
#include <OpenGl_TextureBox.hxx>
#include <OpenGl_tgl_funcs.hxx>
#include <Quantity_NameOfColor.hxx>
#include <TColStd_HArray1OfReal.hxx>
#include <AlienImage_AlienImage.hxx>
#include <Image_Image.hxx>
void OpenGl_GraphicDriver::Environment(const Graphic3d_CView& ACView)
{
const OpenGl_CView *aCView = (const OpenGl_CView *)ACView.ptrView;
if (aCView)
{
aCView->View->SetTextureEnv(ACView.Context.TexEnvId);
aCView->View->SetSurfaceDetail((Visual3d_TypeOfSurfaceDetail)ACView.Context.SurfaceDetail);
}
}
//
// Triedron methods : the Triedron is a non-zoomable object.
//
void OpenGl_GraphicDriver::ZBufferTriedronSetup (
const Quantity_NameOfColor XColor,
const Quantity_NameOfColor YColor,
const Quantity_NameOfColor ZColor,
const Standard_Real SizeRatio,
const Standard_Real AxisDiametr,
const Standard_Integer NbFacettes)
{
OpenGl_Trihedron::Setup(XColor,YColor,ZColor,SizeRatio,AxisDiametr,NbFacettes);
}
void OpenGl_GraphicDriver::TriedronDisplay (
const Graphic3d_CView& ACView,
const Aspect_TypeOfTriedronPosition APosition,
const Quantity_NameOfColor AColor,
const Standard_Real AScale,
const Standard_Boolean AsWireframe )
{
const OpenGl_CView *aCView = (const OpenGl_CView *)ACView.ptrView;
if (aCView)
{
aCView->View->TriedronDisplay(APosition, AColor, AScale, AsWireframe);
}
}
void OpenGl_GraphicDriver::TriedronErase (const Graphic3d_CView& ACView)
{
const OpenGl_CView *aCView = (const OpenGl_CView *)ACView.ptrView;
if (aCView)
{
aCView->View->TriedronErase();
}
}
void OpenGl_GraphicDriver::TriedronEcho (const Graphic3d_CView& ACView,const Aspect_TypeOfTriedronEcho AType )
{
// Do nothing
}
void OpenGl_GraphicDriver::BackgroundImage( const Standard_CString FileName,
const Graphic3d_CView& ACView,
const Aspect_FillMethod FillStyle )
{
const OpenGl_CView *aCView = (const OpenGl_CView *)ACView.ptrView;
if (aCView)
{
aCView->View->CreateBackgroundTexture( FileName, FillStyle );
}
}
void OpenGl_GraphicDriver::SetBgImageStyle( const Graphic3d_CView& ACView,
const Aspect_FillMethod FillStyle )
{
const OpenGl_CView *aCView = (const OpenGl_CView *)ACView.ptrView;
if (aCView)
{
aCView->View->SetBackgroundTextureStyle( FillStyle );
}
}
void OpenGl_GraphicDriver::SetBgGradientStyle(const Graphic3d_CView& ACView,const Aspect_GradientFillMethod FillType)
{
const OpenGl_CView *aCView = (const OpenGl_CView *)ACView.ptrView;
if (aCView)
{
aCView->View->SetBackgroundGradientType(FillType);
}
}
void OpenGl_GraphicDriver::GraduatedTrihedronDisplay(const Graphic3d_CView& ACView, const Graphic3d_CGraduatedTrihedron& cubic)
{
const OpenGl_CView *aCView = (const OpenGl_CView *)ACView.ptrView;
if (aCView)
{
aCView->View->GraduatedTrihedronDisplay(cubic);
}
}
void OpenGl_GraphicDriver::GraduatedTrihedronErase(const Graphic3d_CView& ACView)
{
const OpenGl_CView *aCView = (const OpenGl_CView *)ACView.ptrView;
if (aCView)
{
aCView->View->GraduatedTrihedronErase();
}
}
void OpenGl_GraphicDriver::GraduatedTrihedronMinMaxValues(const Standard_ShortReal xmin,
const Standard_ShortReal ymin,
const Standard_ShortReal zmin,
const Standard_ShortReal xmax,
const Standard_ShortReal ymax,
const Standard_ShortReal zmax)
{
OpenGl_GraduatedTrihedron::SetMinMax(xmin, ymin, zmin, xmax, ymax, zmax);
}
// Helper function, returns the nearest power of two greater than the argument value
inline Standard_Integer GetNearestPow2(Standard_Integer theValue)
{
// Precaution against overflow
Standard_Integer aHalfMax = IntegerLast() >> 1, aRes = 1;
if ( theValue > aHalfMax ) theValue = aHalfMax;
while ( aRes < theValue ) aRes <<= 1;
return aRes;
}
Standard_Integer OpenGl_GraphicDriver::CreateTexture (const Graphic3d_TypeOfTexture Type,
const Handle_AlienImage_AlienImage &Image,
const Standard_CString FileName,
const Handle(TColStd_HArray1OfReal)& TexUpperBounds) const
{
Handle(Image_Image) MyPic = Image->ToImage();
Standard_Integer aGlWidth = (Type == Graphic3d_TOT_2D_MIPMAP) ? MyPic->Width() : GetNearestPow2(MyPic->Width());
Standard_Integer aGlHeight = (Type == Graphic3d_TOT_2D_MIPMAP) ? MyPic->Height() : GetNearestPow2(MyPic->Height());
TexUpperBounds->SetValue(1, ((Standard_Real) (MyPic->Width())/((Standard_Real) aGlWidth)));
TexUpperBounds->SetValue(2, ((Standard_Real) (MyPic->Height())/((Standard_Real) aGlHeight)));
unsigned char *MyImageData = new unsigned char[aGlWidth*aGlHeight*4];
unsigned char *MyData = MyImageData;
int TexId;
int i,j;
Quantity_Color MyColor;
if (MyImageData == NULL)
return -1;
static Standard_Integer textureRank=0;
char textureName[16];
Standard_PCharacter fileName = textureName;
sprintf(fileName,"Tex%d",++textureRank);
for (j = MyPic->Height() - 1; j >= 0; j--)
for (i = 0; i < aGlWidth; i++){
if (i < MyPic->Width()){
MyColor = MyPic->PixelColor(i, j);
*MyData++ = (int)(255 * MyColor.Red());
*MyData++ = (int)(255 * MyColor.Green());
*MyData++ = (int)(255 * MyColor.Blue());
}
else {
*MyData++ = (int)(0);
*MyData++ = (int)(0);
*MyData++ = (int)(0);
}
*MyData++ = 0xFF;
}
// Padding the lower part of the texture with black
for (j = aGlHeight - 1; j >= MyPic->Height(); j--)
for (i = 0; i < aGlWidth; i++){
*MyData++ = (int)(0);
*MyData++ = (int)(0);
*MyData++ = (int)(0);
*MyData++ = 0xFF;
}
switch (Type)
{
case Graphic3d_TOT_1D:
TexId = GetTextureData1D (fileName, aGlWidth, aGlHeight, MyImageData);
break;
case Graphic3d_TOT_2D:
TexId = GetTextureData2D (fileName, aGlWidth, aGlHeight, MyImageData);
break;
case Graphic3d_TOT_2D_MIPMAP:
TexId = GetTextureData2DMipMap (fileName, aGlWidth, aGlHeight, MyImageData);
break;
default:
TexId = -1;
}
delete [] MyImageData;
return TexId;
}
void OpenGl_GraphicDriver::DestroyTexture (const Standard_Integer theTexId) const
{
FreeTexture (GetSharedContext(), theTexId);
}
void OpenGl_GraphicDriver::ModifyTexture (const Standard_Integer theTexId,
const Graphic3d_CInitTexture& theInfo) const
{
if (theInfo.doModulate)
SetTextureModulate (theTexId);
else
SetTextureDecal (theTexId);
if (theInfo.doRepeat)
SetTextureRepeat (theTexId);
else
SetTextureClamp (theTexId);
switch (theInfo.Mode)
{
case 0:
SetModeObject (theTexId, theInfo.sparams, theInfo.tparams);
break;
case 1:
SetModeSphere (theTexId);
break;
case 2:
SetModeEye (theTexId, theInfo.sparams, theInfo.tparams);
break;
case 3:
SetModeManual (theTexId);
break;
}
if (theInfo.doLinear)
SetRenderLinear (theTexId);
else
SetRenderNearest (theTexId);
SetTexturePosition (theTexId,
theInfo.sx, theInfo.sy,
theInfo.tx, theInfo.ty,
theInfo.angle);
}