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occt/src/IFSelect/IFSelect_SelectFlag.cxx
bugmaster b311480ed5 0023024: Update headers of OCCT files
Added appropriate copyright and license information in source files
2012-03-21 19:43:04 +04:00

58 lines
2.1 KiB
C++
Executable File

// Copyright (c) 1999-2012 OPEN CASCADE SAS
//
// The content of this file is subject to the Open CASCADE Technology Public
// License Version 6.5 (the "License"). You may not use the content of this file
// except in compliance with the License. Please obtain a copy of the License
// at http://www.opencascade.org and read it completely before using this file.
//
// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
//
// The Original Code and all software distributed under the License is
// distributed on an "AS IS" basis, without warranty of any kind, and the
// Initial Developer hereby disclaims all such warranties, including without
// limitation, any warranties of merchantability, fitness for a particular
// purpose or non-infringement. Please see the License for the specific terms
// and conditions governing the rights and limitations under the License.
#include <IFSelect_SelectFlag.ixx>
IFSelect_SelectFlag::IFSelect_SelectFlag (const Standard_CString flagname)
: thename (flagname) { }
Standard_CString IFSelect_SelectFlag::FlagName () const
{ return thename.ToCString(); }
Interface_EntityIterator IFSelect_SelectFlag::RootResult
(const Interface_Graph& G) const
{
Standard_Boolean direct = IsDirect();
Interface_EntityIterator res;
const Interface_BitMap& bm = G.BitMap();
Standard_Integer flag = bm.FlagNumber (thename.ToCString());
if (flag == 0) return res;
Interface_EntityIterator inp = InputResult(G);
for (inp.Start(); inp.More(); inp.Next()) {
Standard_Integer num = G.EntityNumber(inp.Value());
if (num == 0) continue;
if (direct == bm.Value(num,flag)) res.AddItem (G.Entity(num));
}
return res;
}
Standard_Boolean IFSelect_SelectFlag::Sort
(const Standard_Integer ,
const Handle(Standard_Transient)&,
const Handle(Interface_InterfaceModel)& ) const
{ return Standard_False; }
TCollection_AsciiString IFSelect_SelectFlag::ExtractLabel () const
{
TCollection_AsciiString lab ("Entities Flagged by ");
lab.AssignCat (thename);
return lab;
}