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occt/src/SelectMgr/SelectMgr_TriangularFrustum.hxx
mzernova 7aaed2ce3b 0032547: Visualization, Select3D_SensitiveCylinder - implement picking of a hollow cylinder
Select3D_SensitiveCircle now inherits directly from Select3D_SensitiveEntity.
The sensitive circle sector is created using the Select3D_SensitivePoly class directly.

Added appropriate methods for selecting sensitive circles.
Added parameter myIsHollow to Select3D_SensitiveCylinder class.
It allows you to search for intersections with cylinders without covers.

The Draw vcircle command has been extended with UStart and UEnd parameters
to create a sector of a circle.

Added tests: vselect/cone_cylinder/circle_sector
             vselect/cone_cylinder/circle_wire
             vselect/cone_cylinder/filled_circle
             vselect/cone_cylinder/transformed
             vselect/cone_cylinder/hollow_cone_cyl
2022-08-26 17:38:19 +03:00

190 lines
11 KiB
C++

// Created on: 2014-05-22
// Created by: Varvara POSKONINA
// Copyright (c) 2005-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _SelectMgr_TriangularFrustum_HeaderFile
#define _SelectMgr_TriangularFrustum_HeaderFile
#include <SelectMgr_Frustum.hxx>
//! This class contains representation of triangular selecting frustum, created in case
//! of polyline selection, and algorithms for overlap detection between selecting frustum and sensitive entities.
//! Overlap detection tests are implemented according to the terms of separating axis theorem (SAT).
//! NOTE: the object of this class can be created only as part of SelectMgr_TriangularFrustumSet.
class SelectMgr_TriangularFrustum : public SelectMgr_Frustum<3>
{
public:
//! Auxiliary structure to define selection triangle
struct SelectionTriangle
{
gp_Pnt2d Points[3];
};
public:
//! Destructor.
Standard_EXPORT virtual ~SelectMgr_TriangularFrustum();
//! Initializes selection triangle by input points
Standard_EXPORT void Init (const gp_Pnt2d& theP1,
const gp_Pnt2d& theP2,
const gp_Pnt2d& theP3);
//! Creates new triangular frustum with bases of triangles with vertices theP1, theP2 and theP3
//! projections onto near and far view frustum planes (only for triangular frustums)
//! NOTE: it should be called after Init() method
Standard_EXPORT virtual void Build() Standard_OVERRIDE;
//! Returns FALSE (not applicable to this volume).
virtual Standard_Boolean IsScalable() const Standard_OVERRIDE { return false; }
//! Returns a copy of the frustum transformed according to the matrix given
Standard_EXPORT virtual Handle(SelectMgr_BaseIntersector) ScaleAndTransform (const Standard_Integer theScale,
const gp_GTrsf& theTrsf,
const Handle(SelectMgr_FrustumBuilder)& theBuilder) const Standard_OVERRIDE;
public: //! @name SAT Tests for different objects
//! SAT intersection test between defined volume and given axis-aligned box
Standard_EXPORT virtual Standard_Boolean OverlapsBox (const SelectMgr_Vec3& theMinPnt,
const SelectMgr_Vec3& theMaxPnt,
const SelectMgr_ViewClipRange& theClipRange,
SelectBasics_PickResult& thePickResult) const Standard_OVERRIDE;
//! Returns true if selecting volume is overlapped by axis-aligned bounding box
//! with minimum corner at point theMinPt and maximum at point theMaxPt
Standard_EXPORT virtual Standard_Boolean OverlapsBox (const SelectMgr_Vec3& theMinPt,
const SelectMgr_Vec3& theMaxPt,
Standard_Boolean* theInside) const Standard_OVERRIDE;
//! Intersection test between defined volume and given point
Standard_EXPORT virtual Standard_Boolean OverlapsPoint (const gp_Pnt& thePnt,
const SelectMgr_ViewClipRange& theClipRange,
SelectBasics_PickResult& thePickResult) const Standard_OVERRIDE;
//! Always returns FALSE (not applicable to this selector).
virtual Standard_Boolean OverlapsPoint (const gp_Pnt& ) const Standard_OVERRIDE
{
return Standard_False;
}
//! SAT intersection test between defined volume and given ordered set of points,
//! representing line segments. The test may be considered of interior part or
//! boundary line defined by segments depending on given sensitivity type
Standard_EXPORT virtual Standard_Boolean OverlapsPolygon (const TColgp_Array1OfPnt& theArrayOfPnts,
Select3D_TypeOfSensitivity theSensType,
const SelectMgr_ViewClipRange& theClipRange,
SelectBasics_PickResult& thePickResult) const Standard_OVERRIDE;
//! Checks if line segment overlaps selecting frustum
Standard_EXPORT virtual Standard_Boolean OverlapsSegment (const gp_Pnt& thePnt1,
const gp_Pnt& thePnt2,
const SelectMgr_ViewClipRange& theClipRange,
SelectBasics_PickResult& thePickResult) const Standard_OVERRIDE;
//! SAT intersection test between defined volume and given triangle. The test may
//! be considered of interior part or boundary line defined by triangle vertices
//! depending on given sensitivity type
Standard_EXPORT virtual Standard_Boolean OverlapsTriangle (const gp_Pnt& thePnt1,
const gp_Pnt& thePnt2,
const gp_Pnt& thePnt3,
Select3D_TypeOfSensitivity theSensType,
const SelectMgr_ViewClipRange& theClipRange,
SelectBasics_PickResult& thePickResult) const Standard_OVERRIDE;
//! Returns true if selecting volume is overlapped by sphere with center theCenter
//! and radius theRadius
Standard_EXPORT virtual Standard_Boolean OverlapsSphere (const gp_Pnt& theCenter,
const Standard_Real theRadius,
Standard_Boolean* theInside = NULL) const Standard_OVERRIDE;
//! Returns true if selecting volume is overlapped by sphere with center theCenter
//! and radius theRadius
Standard_EXPORT virtual Standard_Boolean OverlapsSphere (const gp_Pnt& theCenter,
const Standard_Real theRadius,
const SelectMgr_ViewClipRange& theClipRange,
SelectBasics_PickResult& thePickResult) const Standard_OVERRIDE;
//! Returns true if selecting volume is overlapped by cylinder (or cone) with radiuses theBottomRad
//! and theTopRad, height theHeight and transformation to apply theTrsf.
Standard_EXPORT virtual Standard_Boolean OverlapsCylinder (const Standard_Real theBottomRad,
const Standard_Real theTopRad,
const Standard_Real theHeight,
const gp_Trsf& theTrsf,
const Standard_Boolean theIsHollow,
const SelectMgr_ViewClipRange& theClipRange,
SelectBasics_PickResult& thePickResult) const Standard_OVERRIDE;
//! Returns true if selecting volume is overlapped by cylinder (or cone) with radiuses theBottomRad
//! and theTopRad, height theHeight and transformation to apply theTrsf.
Standard_EXPORT virtual Standard_Boolean OverlapsCylinder (const Standard_Real theBottomRad,
const Standard_Real theTopRad,
const Standard_Real theHeight,
const gp_Trsf& theTrsf,
const Standard_Boolean theIsHollow,
Standard_Boolean* theInside = NULL) const Standard_OVERRIDE;
//! Returns true if selecting volume is overlapped by circle with radius theRadius,
//! boolean theIsFilled and transformation to apply theTrsf.
//! The position and orientation of the circle are specified
//! via theTrsf transformation for gp::XOY() with center in gp::Origin().
Standard_EXPORT virtual Standard_Boolean OverlapsCircle (const Standard_Real theRadius,
const gp_Trsf& theTrsf,
const Standard_Boolean theIsFilled,
const SelectMgr_ViewClipRange& theClipRange,
SelectBasics_PickResult& thePickResult) const Standard_OVERRIDE;
//! Returns true if selecting volume is overlapped by circle with radius theRadius,
//! boolean theIsFilled and transformation to apply theTrsf.
//! The position and orientation of the circle are specified
//! via theTrsf transformation for gp::XOY() with center in gp::Origin().
Standard_EXPORT virtual Standard_Boolean OverlapsCircle (const Standard_Real theRadius,
const gp_Trsf& theTrsf,
const Standard_Boolean theIsFilled,
Standard_Boolean* theInside = NULL) const Standard_OVERRIDE;
public:
//! Nullifies the handle to corresponding builder instance to prevent memory leaks
Standard_EXPORT void Clear();
//! Stores plane equation coefficients (in the following form:
//! Ax + By + Cz + D = 0) to the given vector
Standard_EXPORT virtual void GetPlanes (NCollection_Vector<SelectMgr_Vec4>& thePlaneEquations) const Standard_OVERRIDE;
//! Dumps the content of me into the stream
Standard_EXPORT virtual void DumpJson (Standard_OStream& theOStream, Standard_Integer theDepth = -1) const Standard_OVERRIDE;
protected:
//! Creates an empty triangular frustum.
Standard_EXPORT SelectMgr_TriangularFrustum();
private:
void cacheVertexProjections (SelectMgr_TriangularFrustum* theFrustum) const;
protected:
SelectionTriangle mySelTriangle; //!< parameters of selection triangle (it is used to build triangle frustum)
public:
DEFINE_STANDARD_RTTIEXT(SelectMgr_TriangularFrustum, SelectMgr_Frustum<3>)
friend class SelectMgr_TriangularFrustumSet;
};
#endif // _SelectMgr_TriangularFrustum_HeaderFile