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occt/src/DrawDim/DrawDim_Angle.cxx
abv 92efcf78a6 0026936: Drawbacks of inlining in new type system in OCCT 7.0 -- automatic
Automatic restore of IMPLEMENT_STANDARD_RTTIEXT macro (upgrade -rtti)
2015-12-04 14:15:06 +03:00

203 lines
5.7 KiB
C++

// Created on: 1996-05-28
// Created by: Denis PASCAL
// Copyright (c) 1996-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <BRep_Tool.hxx>
#include <BRepAdaptor_Surface.hxx>
#include <Draw_Display.hxx>
#include <DrawDim.hxx>
#include <DrawDim_Angle.hxx>
#include <ElCLib.hxx>
#include <ElSLib.hxx>
#include <gp_Ax1.hxx>
#include <gp_Dir.hxx>
#include <gp_Lin.hxx>
#include <gp_Pln.hxx>
#include <gp_Pnt.hxx>
#include <IntAna_QuadQuadGeo.hxx>
#include <Precision.hxx>
#include <Standard_Type.hxx>
#include <TopExp_Explorer.hxx>
#include <TopoDS.hxx>
#include <TopoDS_Face.hxx>
#include <TopoDS_Vertex.hxx>
IMPLEMENT_STANDARD_RTTIEXT(DrawDim_Angle,DrawDim_Dimension)
//=======================================================================
//function : DrawDim_Angle
//purpose :
//=======================================================================
DrawDim_Angle::DrawDim_Angle(const TopoDS_Face& plane1, const TopoDS_Face& plane2)
{
myPlane1 = plane1;
myPlane2 = plane2;
}
//=======================================================================
//function : Plane1
//purpose :
//=======================================================================
const TopoDS_Face& DrawDim_Angle::Plane1() const
{
return myPlane1;
}
//=======================================================================
//function : Plane1
//purpose :
//=======================================================================
void DrawDim_Angle::Plane1(const TopoDS_Face& plane)
{
myPlane1 = plane;
}
//=======================================================================
//function : Plane2
//purpose :
//=======================================================================
const TopoDS_Face& DrawDim_Angle::Plane2() const
{
return myPlane2;
}
//=======================================================================
//function : Plane2
//purpose :
//=======================================================================
void DrawDim_Angle::Plane2(const TopoDS_Face& plane)
{
myPlane2 = plane;
}
//=======================================================================
//function : DrawOn
//purpose :
//=======================================================================
void DrawDim_Angle::DrawOn(Draw_Display& ) const
{
// input
TopoDS_Shape myFShape = myPlane1;
TopoDS_Shape mySShape = myPlane2;
Standard_Real myVal = GetValue();
gp_Ax1 myAxis;
// output
gp_Pnt myFAttach;
gp_Pnt mySAttach;
gp_Pnt myPosition(0.,0.,0.);
gp_Pnt myCenter;
gp_Dir myFDir;
gp_Dir mySDir;
Standard_Boolean myAutomaticPosition = Standard_True;
// calculation of myAxis
gp_Pln pln1, pln2;
if (!DrawDim::Pln(myPlane1,pln1)) return;
if (!DrawDim::Pln(myPlane2,pln2)) return;
IntAna_QuadQuadGeo ip (pln1,pln2,Precision::Confusion(), Precision::Angular());
if (!ip.IsDone()) return;
gp_Pnt curpos;
gp_Ax1 AxePos = myAxis;
gp_Dir theAxisDir = AxePos.Direction();
gp_Lin theaxis= gp_Lin (myAxis);
if (myAutomaticPosition) {
TopExp_Explorer explo1(myFShape,TopAbs_VERTEX);
Standard_Real curdist = 0;
while (explo1.More()) {
TopoDS_Vertex vertref = TopoDS::Vertex(explo1.Current());
gp_Pnt curpt = BRep_Tool::Pnt(vertref);
if (theaxis.Distance(curpt) > curdist) {
curdist = theaxis.Distance(curpt);
myFAttach = BRep_Tool::Pnt(vertref);
}
explo1.Next();
}
curpos = myFAttach.Rotated(AxePos,myVal/2.);
myCenter = ElCLib::Value(ElCLib::Parameter(theaxis,curpos),theaxis);
Standard_Real thedista = myCenter.Distance(myFAttach);
if (thedista > Precision::Confusion()) {
curpos.Scale(myCenter,1.05);
}
myPosition = curpos;
myAutomaticPosition = Standard_True;
}
else {
curpos = myPosition;
//myFAttach = the point of myFShape closest to curpos (except for the case when this is a point on the axis)
Standard_Real dist = RealLast();
TopExp_Explorer explo1(myFShape,TopAbs_VERTEX);
gp_Pnt AxePosition = AxePos.Location();
gp_Vec AxeVector (theAxisDir);
gp_XYZ AxeXYZ = AxeVector.XYZ();
while (explo1.More()) {
gp_Pnt curpt = BRep_Tool::Pnt(TopoDS::Vertex(explo1.Current()));
gp_Vec curvec (AxePosition, curpt);
gp_XYZ curXYZ = curvec.XYZ();
gp_XYZ Norm (curXYZ.Crossed(AxeXYZ));
if (Norm.Modulus() > gp::Resolution()) {
Standard_Real curdist = curpos.Distance (curpt);
if (curdist < dist) {
myFAttach = curpt;
dist = curdist;
}
}
explo1.Next();
}
myCenter = ElCLib::Value(ElCLib::Parameter(theaxis,myFAttach),theaxis);
}
mySAttach = myFAttach.Rotated(AxePos,myVal);
gp_Vec FVec (myCenter, myFAttach);
myFDir.SetXYZ (FVec.XYZ());
gp_Vec SVec (myCenter, mySAttach);
mySDir.SetXYZ (SVec.XYZ());
if (!myAutomaticPosition) {
//Projection of the position on the plane defined by myFDir mySDir and normal theAxisDir
gp_Pln aPln (myCenter, theAxisDir);
Standard_Real U,V;
ElSLib::Parameters (aPln, curpos, U, V);
curpos = ElSLib::Value (U, V, aPln);
}
// DISPLAY
// Add (myVal, myText,myCenter,myFAttach,mySAttach,myFDir,mySDir,theAxisDir,curpos)
}