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70 lines
2.2 KiB
C++
70 lines
2.2 KiB
C++
// Created on: 1992-04-29
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// Created by: Remi LEQUETTE
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// Copyright (c) 1992-1999 Matra Datavision
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// Copyright (c) 1999-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#include <Draw_Color.hxx>
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#include <Draw_Display.hxx>
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#include <Draw_Text3D.hxx>
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#include <gp_Pnt.hxx>
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#include <Standard_Type.hxx>
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IMPLEMENT_STANDARD_RTTIEXT(Draw_Text3D,Draw_Drawable3D)
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//=======================================================================
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//function : Draw_Text3D
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//purpose :
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//=======================================================================
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Draw_Text3D::Draw_Text3D(const gp_Pnt& p, const Standard_CString T,
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const Draw_Color& col) :
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myPoint(p), myColor(col), myText(T), mymoveX(0.0), mymoveY(0.0)
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{
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}
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//=======================================================================
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//function : Draw_Text3D
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//purpose :
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//=======================================================================
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Draw_Text3D::Draw_Text3D(const gp_Pnt& p, const Standard_CString T,
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const Draw_Color& col,
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const Standard_Real moveX, const Standard_Real moveY) :
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myPoint(p), myColor(col), myText(T), mymoveX(moveX), mymoveY(moveY)
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{
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}
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//=======================================================================
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//function : SetPnt
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//purpose :
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//=======================================================================
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void Draw_Text3D::SetPnt(const gp_Pnt& p)
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{
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myPoint = p;
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}
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//=======================================================================
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//function : DrawOn
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//purpose :
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//=======================================================================
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void Draw_Text3D::DrawOn(Draw_Display& dis) const
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{
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dis.SetColor(myColor);
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dis.DrawString(myPoint,myText.ToCString(),
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mymoveX, mymoveY);
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}
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