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Update empty method guards to new style with regex (see PR). Used clang-format 18.1.8. New actions to validate code formatting is added. Update .clang-format with disabling of include sorting. It is temporary changes, then include will be sorted. Apply formatting for /src and /tools folder. The files with .hxx,.cxx,.lxx,.h,.pxx,.hpp,*.cpp extensions.
117 lines
4.3 KiB
C++
117 lines
4.3 KiB
C++
// Created on: 2002-12-12
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// Created by: data exchange team
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// Copyright (c) 2002-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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// Generator: ExpToCas (EXPRESS -> CASCADE/XSTEP Translator) V1.2
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#include <StepElement_Curve3dElementDescriptor.hxx>
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#include <StepElement_ElementMaterial.hxx>
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#include <StepFEA_Curve3dElementProperty.hxx>
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#include <StepFEA_Curve3dElementRepresentation.hxx>
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#include <StepFEA_FeaModel3d.hxx>
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#include <StepRepr_RepresentationContext.hxx>
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#include <TCollection_HAsciiString.hxx>
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IMPLEMENT_STANDARD_RTTIEXT(StepFEA_Curve3dElementRepresentation, StepFEA_ElementRepresentation)
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//=================================================================================================
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StepFEA_Curve3dElementRepresentation::StepFEA_Curve3dElementRepresentation() {}
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//=================================================================================================
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void StepFEA_Curve3dElementRepresentation::Init(
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const Handle(TCollection_HAsciiString)& aRepresentation_Name,
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const Handle(StepRepr_HArray1OfRepresentationItem)& aRepresentation_Items,
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const Handle(StepRepr_RepresentationContext)& aRepresentation_ContextOfItems,
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const Handle(StepFEA_HArray1OfNodeRepresentation)& aElementRepresentation_NodeList,
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const Handle(StepFEA_FeaModel3d)& aModelRef,
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const Handle(StepElement_Curve3dElementDescriptor)& aElementDescriptor,
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const Handle(StepFEA_Curve3dElementProperty)& aProperty,
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const Handle(StepElement_ElementMaterial)& aMaterial)
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{
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StepFEA_ElementRepresentation::Init(aRepresentation_Name,
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aRepresentation_Items,
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aRepresentation_ContextOfItems,
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aElementRepresentation_NodeList);
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theModelRef = aModelRef;
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theElementDescriptor = aElementDescriptor;
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theProperty = aProperty;
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theMaterial = aMaterial;
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}
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//=================================================================================================
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Handle(StepFEA_FeaModel3d) StepFEA_Curve3dElementRepresentation::ModelRef() const
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{
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return theModelRef;
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}
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//=================================================================================================
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void StepFEA_Curve3dElementRepresentation::SetModelRef(const Handle(StepFEA_FeaModel3d)& aModelRef)
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{
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theModelRef = aModelRef;
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}
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//=================================================================================================
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Handle(StepElement_Curve3dElementDescriptor) StepFEA_Curve3dElementRepresentation::
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ElementDescriptor() const
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{
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return theElementDescriptor;
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}
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//=================================================================================================
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void StepFEA_Curve3dElementRepresentation::SetElementDescriptor(
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const Handle(StepElement_Curve3dElementDescriptor)& aElementDescriptor)
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{
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theElementDescriptor = aElementDescriptor;
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}
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//=================================================================================================
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Handle(StepFEA_Curve3dElementProperty) StepFEA_Curve3dElementRepresentation::Property() const
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{
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return theProperty;
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}
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//=================================================================================================
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void StepFEA_Curve3dElementRepresentation::SetProperty(
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const Handle(StepFEA_Curve3dElementProperty)& aProperty)
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{
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theProperty = aProperty;
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}
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//=================================================================================================
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Handle(StepElement_ElementMaterial) StepFEA_Curve3dElementRepresentation::Material() const
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{
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return theMaterial;
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}
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//=================================================================================================
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void StepFEA_Curve3dElementRepresentation::SetMaterial(
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const Handle(StepElement_ElementMaterial)& aMaterial)
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{
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theMaterial = aMaterial;
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}
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