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occt/src/RWStepFEA/RWStepFEA_RWSurface3dElementRepresentation.cxx
dpasukhi a5a7b3185b Coding - Apply .clang-format formatting #286
Update empty method guards to new style with regex (see PR).
Used clang-format 18.1.8.
New actions to validate code formatting is added.
Update .clang-format with disabling of include sorting.
  It is temporary changes, then include will be sorted.
Apply formatting for /src and /tools folder.
The files with .hxx,.cxx,.lxx,.h,.pxx,.hpp,*.cpp extensions.
2025-01-26 00:43:57 +00:00

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7.5 KiB
C++

// Created on: 2002-12-12
// Created by: data exchange team
// Copyright (c) 2002-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
// Generator: ExpToCas (EXPRESS -> CASCADE/XSTEP Translator) V1.2
#include <Interface_Check.hxx>
#include <Interface_EntityIterator.hxx>
#include "RWStepFEA_RWSurface3dElementRepresentation.pxx"
#include <StepData_StepReaderData.hxx>
#include <StepData_StepWriter.hxx>
#include <StepElement_ElementMaterial.hxx>
#include <StepElement_Surface3dElementDescriptor.hxx>
#include <StepElement_SurfaceElementProperty.hxx>
#include <StepFEA_FeaModel3d.hxx>
#include <StepFEA_NodeRepresentation.hxx>
#include <StepFEA_Surface3dElementRepresentation.hxx>
#include <StepRepr_HArray1OfRepresentationItem.hxx>
#include <StepRepr_RepresentationContext.hxx>
#include <StepRepr_RepresentationItem.hxx>
//=================================================================================================
RWStepFEA_RWSurface3dElementRepresentation::RWStepFEA_RWSurface3dElementRepresentation() {}
//=================================================================================================
void RWStepFEA_RWSurface3dElementRepresentation::ReadStep(
const Handle(StepData_StepReaderData)& data,
const Standard_Integer num,
Handle(Interface_Check)& ach,
const Handle(StepFEA_Surface3dElementRepresentation)& ent) const
{
// Check number of parameters
if (!data->CheckNbParams(num, 8, ach, "surface3d_element_representation"))
return;
// Inherited fields of Representation
Handle(TCollection_HAsciiString) aRepresentation_Name;
data->ReadString(num, 1, "representation.name", ach, aRepresentation_Name);
Handle(StepRepr_HArray1OfRepresentationItem) aRepresentation_Items;
Standard_Integer sub2 = 0;
if (data->ReadSubList(num, 2, "representation.items", ach, sub2))
{
Standard_Integer nb0 = data->NbParams(sub2);
aRepresentation_Items = new StepRepr_HArray1OfRepresentationItem(1, nb0);
Standard_Integer num2 = sub2;
for (Standard_Integer i0 = 1; i0 <= nb0; i0++)
{
Handle(StepRepr_RepresentationItem) anIt0;
data->ReadEntity(num2,
i0,
"representation_item",
ach,
STANDARD_TYPE(StepRepr_RepresentationItem),
anIt0);
aRepresentation_Items->SetValue(i0, anIt0);
}
}
Handle(StepRepr_RepresentationContext) aRepresentation_ContextOfItems;
data->ReadEntity(num,
3,
"representation.context_of_items",
ach,
STANDARD_TYPE(StepRepr_RepresentationContext),
aRepresentation_ContextOfItems);
// Inherited fields of ElementRepresentation
Handle(StepFEA_HArray1OfNodeRepresentation) aElementRepresentation_NodeList;
Standard_Integer sub4 = 0;
if (data->ReadSubList(num, 4, "element_representation.node_list", ach, sub4))
{
Standard_Integer nb0 = data->NbParams(sub4);
aElementRepresentation_NodeList = new StepFEA_HArray1OfNodeRepresentation(1, nb0);
Standard_Integer num2 = sub4;
for (Standard_Integer i0 = 1; i0 <= nb0; i0++)
{
Handle(StepFEA_NodeRepresentation) anIt0;
data->ReadEntity(num2,
i0,
"node_representation",
ach,
STANDARD_TYPE(StepFEA_NodeRepresentation),
anIt0);
aElementRepresentation_NodeList->SetValue(i0, anIt0);
}
}
// Own fields of Surface3dElementRepresentation
Handle(StepFEA_FeaModel3d) aModelRef;
data->ReadEntity(num, 5, "model_ref", ach, STANDARD_TYPE(StepFEA_FeaModel3d), aModelRef);
Handle(StepElement_Surface3dElementDescriptor) aElementDescriptor;
data->ReadEntity(num,
6,
"element_descriptor",
ach,
STANDARD_TYPE(StepElement_Surface3dElementDescriptor),
aElementDescriptor);
Handle(StepElement_SurfaceElementProperty) aProperty;
data->ReadEntity(num,
7,
"property",
ach,
STANDARD_TYPE(StepElement_SurfaceElementProperty),
aProperty);
Handle(StepElement_ElementMaterial) aMaterial;
data->ReadEntity(num, 8, "material", ach, STANDARD_TYPE(StepElement_ElementMaterial), aMaterial);
// Initialize entity
ent->Init(aRepresentation_Name,
aRepresentation_Items,
aRepresentation_ContextOfItems,
aElementRepresentation_NodeList,
aModelRef,
aElementDescriptor,
aProperty,
aMaterial);
}
//=================================================================================================
void RWStepFEA_RWSurface3dElementRepresentation::WriteStep(
StepData_StepWriter& SW,
const Handle(StepFEA_Surface3dElementRepresentation)& ent) const
{
// Inherited fields of Representation
SW.Send(ent->StepRepr_Representation::Name());
SW.OpenSub();
for (Standard_Integer i1 = 1; i1 <= ent->StepRepr_Representation::NbItems(); i1++)
{
Handle(StepRepr_RepresentationItem) Var0 = ent->StepRepr_Representation::Items()->Value(i1);
SW.Send(Var0);
}
SW.CloseSub();
SW.Send(ent->StepRepr_Representation::ContextOfItems());
// Inherited fields of ElementRepresentation
SW.OpenSub();
for (Standard_Integer i3 = 1; i3 <= ent->StepFEA_ElementRepresentation::NodeList()->Length();
i3++)
{
Handle(StepFEA_NodeRepresentation) Var0 =
ent->StepFEA_ElementRepresentation::NodeList()->Value(i3);
SW.Send(Var0);
}
SW.CloseSub();
// Own fields of Surface3dElementRepresentation
SW.Send(ent->ModelRef());
SW.Send(ent->ElementDescriptor());
SW.Send(ent->Property());
SW.Send(ent->Material());
}
//=================================================================================================
void RWStepFEA_RWSurface3dElementRepresentation::Share(
const Handle(StepFEA_Surface3dElementRepresentation)& ent,
Interface_EntityIterator& iter) const
{
// Inherited fields of Representation
for (Standard_Integer i1 = 1; i1 <= ent->StepRepr_Representation::NbItems(); i1++)
{
Handle(StepRepr_RepresentationItem) Var0 = ent->StepRepr_Representation::Items()->Value(i1);
iter.AddItem(Var0);
}
iter.AddItem(ent->StepRepr_Representation::ContextOfItems());
// Inherited fields of ElementRepresentation
for (Standard_Integer i3 = 1; i3 <= ent->StepFEA_ElementRepresentation::NodeList()->Length();
i3++)
{
Handle(StepFEA_NodeRepresentation) Var0 =
ent->StepFEA_ElementRepresentation::NodeList()->Value(i3);
iter.AddItem(Var0);
}
// Own fields of Surface3dElementRepresentation
iter.AddItem(ent->ModelRef());
iter.AddItem(ent->ElementDescriptor());
iter.AddItem(ent->Property());
iter.AddItem(ent->Material());
}