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Update empty method guards to new style with regex (see PR). Used clang-format 18.1.8. New actions to validate code formatting is added. Update .clang-format with disabling of include sorting. It is temporary changes, then include will be sorted. Apply formatting for /src and /tools folder. The files with .hxx,.cxx,.lxx,.h,.pxx,.hpp,*.cpp extensions.
220 lines
7.5 KiB
C++
220 lines
7.5 KiB
C++
// Created on: 2002-12-12
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// Created by: data exchange team
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// Copyright (c) 2002-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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// Generator: ExpToCas (EXPRESS -> CASCADE/XSTEP Translator) V1.2
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#include <Interface_Check.hxx>
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#include <Interface_EntityIterator.hxx>
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#include "RWStepFEA_RWSurface3dElementRepresentation.pxx"
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#include <StepData_StepReaderData.hxx>
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#include <StepData_StepWriter.hxx>
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#include <StepElement_ElementMaterial.hxx>
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#include <StepElement_Surface3dElementDescriptor.hxx>
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#include <StepElement_SurfaceElementProperty.hxx>
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#include <StepFEA_FeaModel3d.hxx>
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#include <StepFEA_NodeRepresentation.hxx>
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#include <StepFEA_Surface3dElementRepresentation.hxx>
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#include <StepRepr_HArray1OfRepresentationItem.hxx>
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#include <StepRepr_RepresentationContext.hxx>
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#include <StepRepr_RepresentationItem.hxx>
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//=================================================================================================
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RWStepFEA_RWSurface3dElementRepresentation::RWStepFEA_RWSurface3dElementRepresentation() {}
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//=================================================================================================
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void RWStepFEA_RWSurface3dElementRepresentation::ReadStep(
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const Handle(StepData_StepReaderData)& data,
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const Standard_Integer num,
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Handle(Interface_Check)& ach,
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const Handle(StepFEA_Surface3dElementRepresentation)& ent) const
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{
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// Check number of parameters
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if (!data->CheckNbParams(num, 8, ach, "surface3d_element_representation"))
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return;
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// Inherited fields of Representation
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Handle(TCollection_HAsciiString) aRepresentation_Name;
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data->ReadString(num, 1, "representation.name", ach, aRepresentation_Name);
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Handle(StepRepr_HArray1OfRepresentationItem) aRepresentation_Items;
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Standard_Integer sub2 = 0;
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if (data->ReadSubList(num, 2, "representation.items", ach, sub2))
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{
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Standard_Integer nb0 = data->NbParams(sub2);
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aRepresentation_Items = new StepRepr_HArray1OfRepresentationItem(1, nb0);
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Standard_Integer num2 = sub2;
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for (Standard_Integer i0 = 1; i0 <= nb0; i0++)
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{
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Handle(StepRepr_RepresentationItem) anIt0;
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data->ReadEntity(num2,
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i0,
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"representation_item",
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ach,
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STANDARD_TYPE(StepRepr_RepresentationItem),
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anIt0);
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aRepresentation_Items->SetValue(i0, anIt0);
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}
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}
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Handle(StepRepr_RepresentationContext) aRepresentation_ContextOfItems;
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data->ReadEntity(num,
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3,
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"representation.context_of_items",
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ach,
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STANDARD_TYPE(StepRepr_RepresentationContext),
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aRepresentation_ContextOfItems);
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// Inherited fields of ElementRepresentation
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Handle(StepFEA_HArray1OfNodeRepresentation) aElementRepresentation_NodeList;
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Standard_Integer sub4 = 0;
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if (data->ReadSubList(num, 4, "element_representation.node_list", ach, sub4))
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{
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Standard_Integer nb0 = data->NbParams(sub4);
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aElementRepresentation_NodeList = new StepFEA_HArray1OfNodeRepresentation(1, nb0);
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Standard_Integer num2 = sub4;
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for (Standard_Integer i0 = 1; i0 <= nb0; i0++)
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{
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Handle(StepFEA_NodeRepresentation) anIt0;
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data->ReadEntity(num2,
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i0,
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"node_representation",
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ach,
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STANDARD_TYPE(StepFEA_NodeRepresentation),
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anIt0);
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aElementRepresentation_NodeList->SetValue(i0, anIt0);
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}
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}
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// Own fields of Surface3dElementRepresentation
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Handle(StepFEA_FeaModel3d) aModelRef;
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data->ReadEntity(num, 5, "model_ref", ach, STANDARD_TYPE(StepFEA_FeaModel3d), aModelRef);
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Handle(StepElement_Surface3dElementDescriptor) aElementDescriptor;
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data->ReadEntity(num,
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6,
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"element_descriptor",
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ach,
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STANDARD_TYPE(StepElement_Surface3dElementDescriptor),
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aElementDescriptor);
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Handle(StepElement_SurfaceElementProperty) aProperty;
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data->ReadEntity(num,
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7,
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"property",
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ach,
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STANDARD_TYPE(StepElement_SurfaceElementProperty),
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aProperty);
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Handle(StepElement_ElementMaterial) aMaterial;
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data->ReadEntity(num, 8, "material", ach, STANDARD_TYPE(StepElement_ElementMaterial), aMaterial);
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// Initialize entity
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ent->Init(aRepresentation_Name,
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aRepresentation_Items,
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aRepresentation_ContextOfItems,
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aElementRepresentation_NodeList,
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aModelRef,
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aElementDescriptor,
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aProperty,
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aMaterial);
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}
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//=================================================================================================
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void RWStepFEA_RWSurface3dElementRepresentation::WriteStep(
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StepData_StepWriter& SW,
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const Handle(StepFEA_Surface3dElementRepresentation)& ent) const
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{
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// Inherited fields of Representation
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SW.Send(ent->StepRepr_Representation::Name());
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SW.OpenSub();
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for (Standard_Integer i1 = 1; i1 <= ent->StepRepr_Representation::NbItems(); i1++)
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{
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Handle(StepRepr_RepresentationItem) Var0 = ent->StepRepr_Representation::Items()->Value(i1);
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SW.Send(Var0);
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}
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SW.CloseSub();
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SW.Send(ent->StepRepr_Representation::ContextOfItems());
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// Inherited fields of ElementRepresentation
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SW.OpenSub();
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for (Standard_Integer i3 = 1; i3 <= ent->StepFEA_ElementRepresentation::NodeList()->Length();
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i3++)
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{
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Handle(StepFEA_NodeRepresentation) Var0 =
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ent->StepFEA_ElementRepresentation::NodeList()->Value(i3);
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SW.Send(Var0);
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}
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SW.CloseSub();
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// Own fields of Surface3dElementRepresentation
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SW.Send(ent->ModelRef());
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SW.Send(ent->ElementDescriptor());
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SW.Send(ent->Property());
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SW.Send(ent->Material());
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}
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//=================================================================================================
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void RWStepFEA_RWSurface3dElementRepresentation::Share(
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const Handle(StepFEA_Surface3dElementRepresentation)& ent,
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Interface_EntityIterator& iter) const
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{
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// Inherited fields of Representation
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for (Standard_Integer i1 = 1; i1 <= ent->StepRepr_Representation::NbItems(); i1++)
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{
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Handle(StepRepr_RepresentationItem) Var0 = ent->StepRepr_Representation::Items()->Value(i1);
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iter.AddItem(Var0);
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}
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iter.AddItem(ent->StepRepr_Representation::ContextOfItems());
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// Inherited fields of ElementRepresentation
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for (Standard_Integer i3 = 1; i3 <= ent->StepFEA_ElementRepresentation::NodeList()->Length();
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i3++)
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{
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Handle(StepFEA_NodeRepresentation) Var0 =
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ent->StepFEA_ElementRepresentation::NodeList()->Value(i3);
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iter.AddItem(Var0);
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}
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// Own fields of Surface3dElementRepresentation
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iter.AddItem(ent->ModelRef());
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iter.AddItem(ent->ElementDescriptor());
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iter.AddItem(ent->Property());
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iter.AddItem(ent->Material());
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}
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