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Update empty method guards to new style with regex (see PR). Used clang-format 18.1.8. New actions to validate code formatting is added. Update .clang-format with disabling of include sorting. It is temporary changes, then include will be sorted. Apply formatting for /src and /tools folder. The files with .hxx,.cxx,.lxx,.h,.pxx,.hpp,*.cpp extensions.
513 lines
17 KiB
C++
513 lines
17 KiB
C++
// Created on: 2016-06-23
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// Copyright (c) 2016 OPEN CASCADE SAS
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// Created by: Oleg AGASHIN
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#include <BRepMesh_ModelHealer.hxx>
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#include <BRepMesh_Deflection.hxx>
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#include <BRepMesh_FaceChecker.hxx>
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#include <BRepMesh_EdgeDiscret.hxx>
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#include <IMeshData_Face.hxx>
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#include <IMeshData_Wire.hxx>
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#include <IMeshData_Edge.hxx>
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#include <IMeshData_PCurve.hxx>
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#include <OSD_Parallel.hxx>
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#include <TopExp.hxx>
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#include <TopoDS_Vertex.hxx>
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#ifdef DEBUG_HEALER
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#include <BRepBuilderAPI_MakePolygon.hxx>
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#include <BRepTools.hxx>
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#include <BRep_Builder.hxx>
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#include <TopoDS_Compound.hxx>
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#endif
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IMPLEMENT_STANDARD_RTTIEXT(BRepMesh_ModelHealer, IMeshTools_ModelAlgo)
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namespace
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{
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//! Decreases deflection of the given edge and tries to update discretization.
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class EdgeAmplifier
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{
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public:
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//! Constructor.
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EdgeAmplifier(const IMeshTools_Parameters& theParameters)
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: myParameters(theParameters)
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{
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}
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//! Main operator.
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void operator()(const IMeshData::IEdgePtr& theDEdge) const
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{
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const IMeshData::IEdgeHandle aDEdge = theDEdge;
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Standard_Integer aPointsNb = aDEdge->GetCurve()->ParametersNb();
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aDEdge->Clear(Standard_True);
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aDEdge->SetDeflection(Max(aDEdge->GetDeflection() / 3., Precision::Confusion()));
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for (Standard_Integer aPCurveIt = 0; aPCurveIt < aDEdge->PCurvesNb(); ++aPCurveIt)
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{
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const IMeshData::IPCurveHandle& aPCurve = aDEdge->GetPCurve(aPCurveIt);
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const IMeshData::IFaceHandle aDFace = aPCurve->GetFace();
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// Check that outer wire contains 2 edges or less and add an additional point.
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const IMeshData::IWireHandle& aDWire = aDFace->GetWire(0);
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if (aDWire->EdgesNb() <= 2)
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{
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++aPointsNb;
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break;
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}
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}
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const IMeshData::IPCurveHandle& aPCurve = aDEdge->GetPCurve(0);
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const IMeshData::IFaceHandle aDFace = aPCurve->GetFace();
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Handle(IMeshTools_CurveTessellator) aTessellator =
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BRepMesh_EdgeDiscret::CreateEdgeTessellator(aDEdge,
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aPCurve->GetOrientation(),
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aDFace,
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myParameters,
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aPointsNb);
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BRepMesh_EdgeDiscret::Tessellate3d(aDEdge, aTessellator, Standard_False);
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BRepMesh_EdgeDiscret::Tessellate2d(aDEdge, Standard_False);
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}
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private:
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EdgeAmplifier(const EdgeAmplifier& theOther);
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void operator=(const EdgeAmplifier& theOther);
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private:
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const IMeshTools_Parameters& myParameters;
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};
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//! Returns True if some of two vertcies is same with reference one.
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Standard_Boolean isSameWithSomeOf(const TopoDS_Vertex& theRefVertex,
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const TopoDS_Vertex& theVertex1,
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const TopoDS_Vertex& theVertex2)
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{
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return (theRefVertex.IsSame(theVertex1) || theRefVertex.IsSame(theVertex2));
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}
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//! Returns True if some of two vertcies is within tolerance of reference one.
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Standard_Boolean isInToleranceWithSomeOf(const gp_Pnt& theRefPoint,
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const gp_Pnt& thePoint1,
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const gp_Pnt& thePoint2,
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const Standard_Real theTol)
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{
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const Standard_Real aSqTol = theTol * theTol;
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return (theRefPoint.SquareDistance(thePoint1) < aSqTol
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|| theRefPoint.SquareDistance(thePoint2) < aSqTol);
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}
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} // namespace
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//=================================================================================================
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BRepMesh_ModelHealer::BRepMesh_ModelHealer() {}
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//=================================================================================================
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BRepMesh_ModelHealer::~BRepMesh_ModelHealer() {}
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//=================================================================================================
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Standard_Boolean BRepMesh_ModelHealer::performInternal(const Handle(IMeshData_Model)& theModel,
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const IMeshTools_Parameters& theParameters,
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const Message_ProgressRange& theRange)
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{
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(void)theRange;
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myModel = theModel;
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myParameters = theParameters;
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if (myModel.IsNull())
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{
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return Standard_False;
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}
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// MinSize is made as a constant. It is connected with
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// the fact that too rude discretisation can lead to
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// self-intersecting polygon, which cannot be fixed.
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// As result the face will not be triangulated at all.
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// E.g. see "Test mesh standard_mesh C7", the face #17.
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myParameters.MinSize = Precision::Confusion();
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myFaceIntersectingEdges = new IMeshData::DMapOfIFacePtrsMapOfIEdgePtrs;
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for (Standard_Integer aFaceIt = 0; aFaceIt < myModel->FacesNb(); ++aFaceIt)
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{
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myFaceIntersectingEdges->Bind(myModel->GetFace(aFaceIt).get(),
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Handle(IMeshData::MapOfIEdgePtr)());
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}
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// TODO: Here we can process edges in order to remove close discrete points.
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OSD_Parallel::For(0, myModel->FacesNb(), *this, !isParallel());
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amplifyEdges();
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IMeshData::DMapOfIFacePtrsMapOfIEdgePtrs::Iterator aFaceIt(*myFaceIntersectingEdges);
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for (; aFaceIt.More(); aFaceIt.Next())
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{
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if (!aFaceIt.Value().IsNull())
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{
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const IMeshData::IFaceHandle aDFace = aFaceIt.Key();
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aDFace->SetStatus(IMeshData_SelfIntersectingWire);
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aDFace->SetStatus(IMeshData_Failure);
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}
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}
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myFaceIntersectingEdges.Nullify();
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myModel.Nullify(); // Do not hold link to model.
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return Standard_True;
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}
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//=================================================================================================
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void BRepMesh_ModelHealer::amplifyEdges()
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{
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Handle(NCollection_IncAllocator) aTmpAlloc =
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new NCollection_IncAllocator(IMeshData::MEMORY_BLOCK_SIZE_HUGE);
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Standard_Integer aAmpIt = 0;
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const Standard_Real aIterNb = 5;
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IMeshData::MapOfIEdgePtr aEdgesToUpdate(1, aTmpAlloc);
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EdgeAmplifier anEdgeAmplifier(myParameters);
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while (aAmpIt++ < aIterNb && popEdgesToUpdate(aEdgesToUpdate))
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{
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// Try to update discretization by decreasing deflection of problematic edges.
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OSD_Parallel::ForEach(aEdgesToUpdate.cbegin(),
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aEdgesToUpdate.cend(),
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anEdgeAmplifier,
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!(myParameters.InParallel && aEdgesToUpdate.Size() > 1),
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aEdgesToUpdate.Size());
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IMeshData::MapOfIFacePtr aFacesToCheck(1, aTmpAlloc);
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IMeshData::MapOfIEdgePtr::Iterator aEdgeIt(aEdgesToUpdate);
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for (; aEdgeIt.More(); aEdgeIt.Next())
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{
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const IMeshData::IEdgeHandle aDEdge = aEdgeIt.Value();
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for (Standard_Integer aPCurveIt = 0; aPCurveIt < aDEdge->PCurvesNb(); ++aPCurveIt)
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{
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aFacesToCheck.Add(aDEdge->GetPCurve(aPCurveIt)->GetFace());
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}
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}
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OSD_Parallel::ForEach(aFacesToCheck.cbegin(),
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aFacesToCheck.cend(),
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*this,
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!(myParameters.InParallel && aFacesToCheck.Size() > 1),
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aFacesToCheck.Size());
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aEdgesToUpdate.Clear();
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aTmpAlloc->Reset(Standard_False);
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}
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}
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//=================================================================================================
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Standard_Boolean BRepMesh_ModelHealer::popEdgesToUpdate(IMeshData::MapOfIEdgePtr& theEdgesToUpdate)
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{
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IMeshData::DMapOfIFacePtrsMapOfIEdgePtrs::Iterator aFaceIt(*myFaceIntersectingEdges);
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for (; aFaceIt.More(); aFaceIt.Next())
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{
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Handle(IMeshData::MapOfIEdgePtr)& aIntersections = aFaceIt.ChangeValue();
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if (!aIntersections.IsNull())
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{
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NCollection_MapAlgo::Unite(theEdgesToUpdate, *aIntersections);
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aIntersections.Nullify();
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}
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}
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return !theEdgesToUpdate.IsEmpty();
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}
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//=================================================================================================
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void BRepMesh_ModelHealer::process(const IMeshData::IFaceHandle& theDFace) const
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{
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try
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{
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OCC_CATCH_SIGNALS
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Handle(IMeshData::MapOfIEdgePtr)& aIntersections =
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myFaceIntersectingEdges->ChangeFind(theDFace.get());
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aIntersections.Nullify();
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fixFaceBoundaries(theDFace);
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if (!theDFace->IsSet(IMeshData_Failure))
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{
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BRepMesh_FaceChecker aChecker(theDFace, myParameters);
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if (!aChecker.Perform())
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{
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#ifdef DEBUG_HEALER
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std::cout << "Failed : #" << aChecker.GetIntersectingEdges()->Size() << std::endl;
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#endif
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aIntersections = aChecker.GetIntersectingEdges();
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}
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else
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{
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if (theDFace->WiresNb() == 1)
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{
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const IMeshData::IWireHandle& aDWire = theDFace->GetWire(0);
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if (aDWire->EdgesNb() == 2)
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{
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const IMeshData::IEdgePtr& aDEdge0 = aDWire->GetEdge(0);
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const IMeshData::IEdgePtr& aDEdge1 = aDWire->GetEdge(1);
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const IMeshData::IPCurveHandle& aPCurve0 =
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aDEdge0->GetPCurve(theDFace.get(), aDWire->GetEdgeOrientation(0));
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const IMeshData::IPCurveHandle& aPCurve1 =
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aDEdge1->GetPCurve(theDFace.get(), aDWire->GetEdgeOrientation(1));
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if (aPCurve0->ParametersNb() == 2 && aPCurve1->ParametersNb() == 2)
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{
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aIntersections = new IMeshData::MapOfIEdgePtr;
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// a kind of degenerated face - 1 wire, 2 edges and both edges are very small
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aIntersections->Add(aDEdge0);
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aIntersections->Add(aDEdge1);
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}
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}
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}
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}
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}
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}
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catch (Standard_Failure const&)
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{
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theDFace->SetStatus(IMeshData_Failure);
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}
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}
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//=================================================================================================
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void BRepMesh_ModelHealer::fixFaceBoundaries(const IMeshData::IFaceHandle& theDFace) const
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{
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#ifdef DEBUG_HEALER
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TopoDS_Compound aComp;
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BRep_Builder aBuilder;
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aBuilder.MakeCompound(aComp);
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#endif
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for (int aWireIt = 0; aWireIt < theDFace->WiresNb(); ++aWireIt)
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{
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const IMeshData::IWireHandle& aDWire = theDFace->GetWire(aWireIt);
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BRepMesh_Deflection::ComputeDeflection(aDWire, myParameters);
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for (int aEdgeIt = 0; aEdgeIt < aDWire->EdgesNb(); ++aEdgeIt)
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{
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const int aPrevEdgeIt = (aEdgeIt + aDWire->EdgesNb() - 1) % aDWire->EdgesNb();
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const int aNextEdgeIt = (aEdgeIt + 1) % aDWire->EdgesNb();
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const IMeshData::IEdgeHandle aPrevEdge = aDWire->GetEdge(aPrevEdgeIt);
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const IMeshData::IEdgeHandle aCurrEdge = aDWire->GetEdge(aEdgeIt);
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const IMeshData::IEdgeHandle aNextEdge = aDWire->GetEdge(aNextEdgeIt);
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Standard_Boolean isConnected = !getCommonVertex(aCurrEdge, aNextEdge).IsNull()
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&& !getCommonVertex(aPrevEdge, aCurrEdge).IsNull();
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if (isConnected)
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{
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const IMeshData::IPCurveHandle& aPrevPCurve =
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aPrevEdge->GetPCurve(theDFace.get(), aDWire->GetEdgeOrientation(aPrevEdgeIt));
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const IMeshData::IPCurveHandle& aCurrPCurve =
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aCurrEdge->GetPCurve(theDFace.get(), aDWire->GetEdgeOrientation(aEdgeIt));
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const IMeshData::IPCurveHandle& aNextPCurve =
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aNextEdge->GetPCurve(theDFace.get(), aDWire->GetEdgeOrientation(aNextEdgeIt));
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isConnected = connectClosestPoints(aPrevPCurve, aCurrPCurve, aNextPCurve);
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#ifdef DEBUG_HEALER
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BRepBuilderAPI_MakePolygon aPoly;
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for (int i = 0; i < aCurrPCurve->ParametersNb(); ++i)
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{
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const gp_Pnt2d& aPnt = aCurrPCurve->GetPoint(i);
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aPoly.Add(gp_Pnt(aPnt.X(), aPnt.Y(), 0.));
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}
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if (aPoly.IsDone())
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{
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aBuilder.Add(aComp, aPoly.Shape());
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}
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TCollection_AsciiString aName("face_discr.brep");
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BRepTools::Write(aComp, aName.ToCString());
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#endif
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}
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if (!isConnected || aCurrEdge->IsSet(IMeshData_Outdated))
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{
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// We have to clean face from triangulation.
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theDFace->SetStatus(IMeshData_Outdated);
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if (!isConnected)
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{
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// Just mark wire as open, but continue fixing other inconsistencies
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// in hope that this data could be suitable to build mesh somehow.
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aDWire->SetStatus(IMeshData_OpenWire);
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}
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}
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}
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}
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#ifdef DEBUG_HEALER
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TCollection_AsciiString aName("face_discr.brep");
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TCollection_AsciiString aFaceName("face_geom.brep");
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BRepTools::Write(aComp, aName.ToCString());
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BRepTools::Write(theDFace->GetFace(), aFaceName.ToCString());
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#endif
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BRepMesh_Deflection::ComputeDeflection(theDFace, myParameters);
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}
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//=================================================================================================
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TopoDS_Vertex BRepMesh_ModelHealer::getCommonVertex(const IMeshData::IEdgeHandle& theEdge1,
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const IMeshData::IEdgeHandle& theEdge2) const
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{
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TopoDS_Vertex aVertex1_1, aVertex1_2;
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TopExp::Vertices(theEdge1->GetEdge(), aVertex1_1, aVertex1_2);
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// Test bugs moddata_2 bug428.
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// restore [locate_data_file OCC428.brep] rr
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// explode rr f
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// explode rr_91 w
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// explode rr_91_2 e
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// nbshapes rr_91_2_2
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// # 0 vertices; 1 edge
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// This shape is invalid and can lead to exception in this code.
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if (aVertex1_1.IsNull() || aVertex1_2.IsNull())
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return TopoDS_Vertex();
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if (theEdge1->GetEdge().IsSame(theEdge2->GetEdge()))
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{
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return aVertex1_1.IsSame(aVertex1_2) ? aVertex1_1 : TopoDS_Vertex();
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}
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TopoDS_Vertex aVertex2_1, aVertex2_2;
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TopExp::Vertices(theEdge2->GetEdge(), aVertex2_1, aVertex2_2);
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if (aVertex2_1.IsNull() || aVertex2_2.IsNull())
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return TopoDS_Vertex();
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if (isSameWithSomeOf(aVertex1_1, aVertex2_1, aVertex2_2))
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{
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return aVertex1_1;
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}
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else if (isSameWithSomeOf(aVertex1_2, aVertex2_1, aVertex2_2))
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{
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return aVertex1_2;
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}
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const gp_Pnt aPnt1_1 = BRep_Tool::Pnt(aVertex1_1);
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const gp_Pnt aPnt1_2 = BRep_Tool::Pnt(aVertex1_2);
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const Standard_Real aTol1_1 = BRep_Tool::Tolerance(aVertex1_1);
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const Standard_Real aTol1_2 = BRep_Tool::Tolerance(aVertex1_2);
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const gp_Pnt aPnt2_1 = BRep_Tool::Pnt(aVertex2_1);
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const gp_Pnt aPnt2_2 = BRep_Tool::Pnt(aVertex2_2);
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const Standard_Real aTol2_1 = BRep_Tool::Tolerance(aVertex2_1);
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const Standard_Real aTol2_2 = BRep_Tool::Tolerance(aVertex2_2);
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if (isInToleranceWithSomeOf(aPnt1_1, aPnt2_1, aPnt2_2, aTol1_1 + Max(aTol2_1, aTol2_2)))
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{
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return aVertex1_1;
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}
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else if (isInToleranceWithSomeOf(aPnt1_2, aPnt2_1, aPnt2_2, aTol1_2 + Max(aTol2_1, aTol2_2)))
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{
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return aVertex1_2;
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}
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return TopoDS_Vertex();
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}
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//=================================================================================================
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Standard_Boolean BRepMesh_ModelHealer::connectClosestPoints(
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const IMeshData::IPCurveHandle& thePrevDEdge,
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const IMeshData::IPCurveHandle& theCurrDEdge,
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const IMeshData::IPCurveHandle& theNextDEdge) const
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{
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if (thePrevDEdge->IsInternal() || theCurrDEdge->IsInternal() || theNextDEdge->IsInternal())
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{
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return Standard_True;
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}
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gp_Pnt2d& aPrevFirstUV = thePrevDEdge->GetPoint(0);
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gp_Pnt2d& aPrevLastUV = thePrevDEdge->GetPoint(thePrevDEdge->ParametersNb() - 1);
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if (thePrevDEdge == theCurrDEdge)
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{
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// Wire consists of a single edge.
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aPrevFirstUV = aPrevLastUV;
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return Standard_True;
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}
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gp_Pnt2d& aCurrFirstUV = theCurrDEdge->GetPoint(0);
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gp_Pnt2d& aCurrLastUV = theCurrDEdge->GetPoint(theCurrDEdge->ParametersNb() - 1);
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gp_Pnt2d * aPrevUV = NULL, *aCurrPrevUV = NULL;
|
|
const Standard_Real aPrevSqDist =
|
|
closestPoints(aPrevFirstUV, aPrevLastUV, aCurrFirstUV, aCurrLastUV, aPrevUV, aCurrPrevUV);
|
|
|
|
gp_Pnt2d *aNextUV = NULL, *aCurrNextUV = NULL;
|
|
if (thePrevDEdge == theNextDEdge)
|
|
{
|
|
// Wire consists of two edges. Connect both ends.
|
|
aNextUV = (aPrevUV == &aPrevFirstUV) ? &aPrevLastUV : &aPrevFirstUV;
|
|
aCurrNextUV = (aCurrPrevUV == &aCurrFirstUV) ? &aCurrLastUV : &aCurrFirstUV;
|
|
|
|
*aNextUV = *aCurrNextUV;
|
|
*aPrevUV = *aCurrPrevUV;
|
|
return Standard_True;
|
|
}
|
|
|
|
gp_Pnt2d& aNextFirstUV = theNextDEdge->GetPoint(0);
|
|
gp_Pnt2d& aNextLastUV = theNextDEdge->GetPoint(theNextDEdge->ParametersNb() - 1);
|
|
|
|
const Standard_Real aNextSqDist =
|
|
closestPoints(aNextFirstUV, aNextLastUV, aCurrFirstUV, aCurrLastUV, aNextUV, aCurrNextUV);
|
|
|
|
#ifdef DEBUG_HEALER
|
|
std::cout << "PrevSqDist = " << aPrevSqDist << std::endl;
|
|
std::cout << "NextSqDist = " << aNextSqDist << std::endl;
|
|
#endif
|
|
|
|
// Connect closest points first. This can help to identify
|
|
// which ends should be connected in case of gap.
|
|
if (aPrevSqDist - aNextSqDist > gp::Resolution())
|
|
{
|
|
adjustSamePoints(aCurrNextUV,
|
|
aNextUV,
|
|
aCurrPrevUV,
|
|
aPrevUV,
|
|
aCurrFirstUV,
|
|
aCurrLastUV,
|
|
aPrevFirstUV,
|
|
aPrevLastUV);
|
|
}
|
|
else
|
|
{
|
|
adjustSamePoints(aCurrPrevUV,
|
|
aPrevUV,
|
|
aCurrNextUV,
|
|
aNextUV,
|
|
aCurrFirstUV,
|
|
aCurrLastUV,
|
|
aNextFirstUV,
|
|
aNextLastUV);
|
|
}
|
|
|
|
return Standard_True;
|
|
}
|