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occt/src/AIS/AIS_AnimationTimer.hxx
Benjamin Bihler 0e9fe060f3 0028355: Stating wrong parent class in DEFINE_STANDARD_RTTIEXT is not recognized during compilation
Added compile-time checks (static_assert) in DEFINE_STANDARD_RTTI*(A,B) macros to check that A is actually the class being defined, and B is its base class.
For GCC compiler version 4.7 and later on, check ensures that B is direct base class of A.

Fixed dubious RTTI definitions.
2017-01-19 17:25:56 +03:00

75 lines
2.1 KiB
C++

// Created by: Kirill Gavrilov
// Copyright (c) 2016 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _AIS_AnimationTimer_HeaderFile
#define _AIS_AnimationTimer_HeaderFile
#include <OSD_Timer.hxx>
#include <Standard_Transient.hxx>
#include <Standard_Type.hxx>
//! Auxiliary class defining the animation timer.
class AIS_AnimationTimer : public Standard_Transient
{
DEFINE_STANDARD_RTTIEXT(AIS_AnimationTimer, Standard_Transient)
public:
//! Empty constructor.
AIS_AnimationTimer() : myTimerFrom (0.0), myTimerSpeed (1.0) {}
//! Return elapsed time in seconds.
Standard_Real ElapsedTime() const
{
return myTimerFrom + myTimer.ElapsedTime() * myTimerSpeed;
}
//! Return playback speed coefficient (1.0 means normal speed).
Standard_Real PlaybackSpeed() const { return myTimerSpeed; }
//! Setup playback speed coefficient.
Standard_EXPORT void SetPlaybackSpeed (const Standard_Real theSpeed);
//! Return true if timer has been started.
Standard_Boolean IsStarted() const
{
return myTimer.IsStarted();
}
//! Start the timer.
void Start()
{
myTimer.Start();
}
//! Pause the timer.
Standard_EXPORT void Pause();
//! Stop the timer.
Standard_EXPORT void Stop();
//! Seek the timer to specified position.
Standard_EXPORT void Seek (const Standard_Real theTime);
protected:
OSD_Timer myTimer;
Standard_Real myTimerFrom;
Standard_Real myTimerSpeed;
};
DEFINE_STANDARD_HANDLE(AIS_AnimationTimer, Standard_Transient)
#endif // _AIS_AnimationTimer_HeaderFile