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occt/src/Vrml/Vrml_Transform.hxx
abv 42cf5bc1ca 0024002: Overall code and build procedure refactoring -- automatic
Automatic upgrade of OCCT code by command "occt_upgrade . -nocdl":
- WOK-generated header files from inc and sources from drv are moved to src
- CDL files removed
- All packages are converted to nocdlpack
2015-07-12 07:42:38 +03:00

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2.6 KiB
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// Created on: 1997-02-12
// Created by: Alexander BRIVIN
// Copyright (c) 1997-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _Vrml_Transform_HeaderFile
#define _Vrml_Transform_HeaderFile
#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Handle.hxx>
#include <gp_Vec.hxx>
#include <Vrml_SFRotation.hxx>
#include <Standard_OStream.hxx>
class gp_Vec;
class Vrml_SFRotation;
//! defines a Transform of VRML specifying transform
//! properties.
//! This node defines a geometric 3D transformation consisting of (in order)
//! a (possibly) non-uniform scale about an arbitrary point, a rotation about
//! an arbitrary point and axis and translation.
//! By default :
//! myTranslation (0,0,0)
//! myRotation (0,0,1,0)
//! myScaleFactor (1,1,1)
//! myScaleOrientation (0,0,1,0)
//! myCenter (0,0,0)
class Vrml_Transform
{
public:
DEFINE_STANDARD_ALLOC
Standard_EXPORT Vrml_Transform();
Standard_EXPORT Vrml_Transform(const gp_Vec& aTranslation, const Vrml_SFRotation& aRotation, const gp_Vec& aScaleFactor, const Vrml_SFRotation& aScaleOrientation, const gp_Vec& aCenter);
Standard_EXPORT void SetTranslation (const gp_Vec& aTranslation);
Standard_EXPORT gp_Vec Translation() const;
Standard_EXPORT void SetRotation (const Vrml_SFRotation& aRotation);
Standard_EXPORT Vrml_SFRotation Rotation() const;
Standard_EXPORT void SetScaleFactor (const gp_Vec& aScaleFactor);
Standard_EXPORT gp_Vec ScaleFactor() const;
Standard_EXPORT void SetScaleOrientation (const Vrml_SFRotation& aScaleOrientation);
Standard_EXPORT Vrml_SFRotation ScaleOrientation() const;
Standard_EXPORT void SetCenter (const gp_Vec& aCenter);
Standard_EXPORT gp_Vec Center() const;
Standard_EXPORT Standard_OStream& Print (Standard_OStream& anOStream) const;
protected:
private:
gp_Vec myTranslation;
Vrml_SFRotation myRotation;
gp_Vec myScaleFactor;
Vrml_SFRotation myScaleOrientation;
gp_Vec myCenter;
};
#endif // _Vrml_Transform_HeaderFile