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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-06-30 12:14:08 +03:00
occt/src/Units/Units_ShiftedUnit.cxx
tiv 0423218095 0030895: Coding Rules - specify std namespace explicitly for std::cout and streams
"endl" manipulator for Message_Messenger is renamed to "Message_EndLine".

The following entities from std namespace are now used
with std:: explicitly specified (from Standard_Stream.hxx):
std::istream,std::ostream,std::ofstream,std::ifstream,std::fstream,
std::filebuf,std::streambuf,std::streampos,std::ios,std::cout,std::cerr,
std::cin,std::endl,std::ends,std::flush,std::setw,std::setprecision,
std::hex,std::dec.
2019-08-16 12:16:38 +03:00

116 lines
3.8 KiB
C++

// Created on: 1992-11-04
// Created by: Gilles DEBARBOUILLE
// Copyright (c) 1992-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <Standard_Type.hxx>
#include <TCollection_AsciiString.hxx>
#include <TColStd_HSequenceOfHAsciiString.hxx>
#include <Units_Quantity.hxx>
#include <Units_ShiftedToken.hxx>
#include <Units_ShiftedUnit.hxx>
#include <Units_Token.hxx>
IMPLEMENT_STANDARD_RTTIEXT(Units_ShiftedUnit,Units_Unit)
//=======================================================================
//function : Units_ShiftedUnit
//purpose :
//=======================================================================
Units_ShiftedUnit::Units_ShiftedUnit(const Standard_CString aname,
const Standard_CString asymbol,
const Standard_Real avalue,
const Standard_Real amove,
const Handle(Units_Quantity)& aquantity)
: Units_Unit(aname,asymbol,avalue,aquantity)
{
themove = amove;
}
//=======================================================================
//function : Units_ShiftedUnit
//purpose :
//=======================================================================
Units_ShiftedUnit::Units_ShiftedUnit(const Standard_CString aname,
const Standard_CString asymbol)
: Units_Unit(aname,asymbol)
{}
//=======================================================================
//function : Units_ShiftedUnit
//purpose :
//=======================================================================
Units_ShiftedUnit::Units_ShiftedUnit(const Standard_CString aname)
: Units_Unit(aname)
{}
//=======================================================================
//function : Move
//purpose :
//=======================================================================
void Units_ShiftedUnit::Move(const Standard_Real amove)
{
themove = amove;
}
//=======================================================================
//function : Move
//purpose :
//=======================================================================
Standard_Real Units_ShiftedUnit::Move() const
{
return themove;
}
//=======================================================================
//function : Token
//purpose :
//=======================================================================
Handle(Units_Token) Units_ShiftedUnit::Token() const
{
TCollection_AsciiString string = SymbolsSequence()->Value(1)->String();
return new Units_ShiftedToken(string.ToCString()," ",Value(),themove,Quantity()->Dimensions());
}
//=======================================================================
//function : Dump
//purpose :
//=======================================================================
//void Units_ShiftedUnit::Dump(const Standard_Integer ashift,
// const Standard_Integer alevel) const
void Units_ShiftedUnit::Dump(const Standard_Integer ,
const Standard_Integer ) const
{
Standard_Integer index;
TCollection_AsciiString string;
// int i;
// for(i=0; i<ashift; i++)std::cout<<" ";
for(index=1;index<=thesymbolssequence->Length();index++)
{
string = thesymbolssequence->Value(index)->String();
if(index != 1) std::cout << " or " ;
std::cout<<"\""<<string.ToCString()<<"\"";
}
std::cout<< " Name: " <<Name().ToCString()<<" (= *" << thevalue << " SI + " << themove << ")"<<std::endl;
}