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occt/src/NCollection/NCollection_BaseVector.hxx
msv e1c1b6b9f4 0027490: BRepMesh: Reduce number of memory allocations
1) Reduce the number of calls to malloc by grouping requests to larger blocks. To achieve this goal, the following ways are used:

- Containers of types sequence, list and map are initialized with an instance of NCollection_IncAllocator, at this taking care of the time of life of allocated objects, so that not to occupy huge amount of memory.

- Allocation of several arrays having the same and short life time is changed so that to allocate a buffer array of necessary size and to place arrays in this buffer.

2) In BRepMesh_FastDiscretFace, optimize the function filterParameters so that to avoid excess memory allocations.

3) In NCollection_CellFilter, change declaration of the method Reset to accept array by reference rather than by value.

4) Add Allocator() method in map, sequence and vector collection classes by analogy with list collection.

5) Correct the size of block for IncAllocator for x64 platform. In order free-ed block to be returned to the system its size should be at least 1024K on x64 and 512K on x86. This allows to retain free virtual space almost to the state before algorithm run.

6) Decrease amount of memory zeroed by calloc. For that, reduce theIncrement parameter of the embedded vectors of the classes NCollection_UBTreeFiller and BRepMesh_VertexInspector to default value 256.

7) Avoid computing bounding box when not necessary (if no relative deflection is used)

8) Cycles by wires of face using TopExp_Explorer are converted to use TopoDS_Iterator instead.

9) BRepMesh_FastDiscret::Add optimized to avoid storing sequences of faces and edges

10) The tests "mesh standard_* W7" are corrected to accept the new behavior. Earlier the following error took place:
Not connected mesh inside face 9
{12 13}
Now this error was replaced with another one:
free nodes (in pairs: face / node):
{9 12}
Actually it is not a regression, rather improvement, if we look at the snapshot.

11) Change other test cases to their actual state.
2016-05-13 19:04:34 +03:00

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// Created on: 2002-04-24
// Created by: Alexander GRIGORIEV
// Copyright (c) 2002-2013 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef NCollection_BaseVector_HeaderFile
#define NCollection_BaseVector_HeaderFile
#include <Standard_TypeDef.hxx>
#include <Standard_OutOfRange.hxx>
#include <NCollection_BaseAllocator.hxx>
#include <NCollection_DefineAlloc.hxx>
#include <stddef.h>
// this value defines the number of blocks that are reserved
// when the capacity of vector is increased
inline Standard_Integer GetCapacity (const Standard_Integer theIncrement)
{
return Max(theIncrement/8, 1);
}
//! Class NCollection_BaseVector - base for NCollection_Vector template
class NCollection_BaseVector
{
public:
//! Memory allocation
DEFINE_STANDARD_ALLOC
DEFINE_NCOLLECTION_ALLOC
protected:
// Auxiliary structure for memory blocks
struct MemBlock
{
public:
//! @param theIndex Item index in the block
//! @param theItemSize Element size in bytes
//! @return the address of specified item in this memory block
void* findV (const Standard_Integer theIndex,
const size_t theItemSize) const
{
return (char* )DataPtr + size_t(theIndex) * theItemSize;
}
public:
void* DataPtr; //!< block of elements
Standard_Integer FirstIndex; //!< index of the first element (among all memory blocks in collection)
Standard_Integer Length;
Standard_Integer Size;
};
//! Base class for Iterator implementation
class Iterator
{
protected:
Iterator()
: myICurBlock (0),
myIEndBlock (0),
myCurIndex (0),
myEndIndex (0) {}
Iterator (const NCollection_BaseVector& theVector, Standard_Boolean theToEnd = Standard_False)
{
initV (theVector, theToEnd);
}
Iterator (const Iterator& theVector)
{
copyV (theVector);
}
Standard_EXPORT void initV (const NCollection_BaseVector& theVector, Standard_Boolean theToEnd = Standard_False);
Standard_EXPORT void copyV (const Iterator&);
Standard_Boolean moreV() const
{
return (myICurBlock < myIEndBlock || myCurIndex < myEndIndex);
}
void nextV()
{
if (++myCurIndex >= myVector->myData[myICurBlock].Length
&& myICurBlock < myIEndBlock)
{
++myICurBlock;
myCurIndex = 0;
}
}
void prevV()
{
if (--myCurIndex < 0 && myICurBlock > 0)
{
--myICurBlock;
myCurIndex = myVector->myData[myICurBlock].Length - 1;
}
}
void offsetV (Standard_Integer theOffset)
{
const Standard_Integer anIndex = myCurIndex + myICurBlock * myVector->myIncrement + theOffset;
myICurBlock = anIndex / myVector->myIncrement;
myCurIndex = anIndex % myVector->myIncrement;
}
Standard_Integer differV (const Iterator& theOther) const
{
return (myCurIndex - theOther.myCurIndex) + (myICurBlock - theOther.myICurBlock) * myVector->myIncrement;
}
const MemBlock* curBlockV() const
{
return &myVector->myData[myICurBlock];
}
const NCollection_BaseVector* myVector; //!< the Master vector
Standard_Integer myICurBlock; //!< # of the current block
Standard_Integer myIEndBlock;
Standard_Integer myCurIndex; //!< Index in the current block
Standard_Integer myEndIndex;
};
protected: //! @name Block initializer
typedef void (*initMemBlocks_t) (NCollection_BaseVector& theVector,
MemBlock& theBlock,
const Standard_Integer theFirst,
const Standard_Integer theSize);
//! Allocate memory for array of memory blocks.
//! @param theCapacity Number of memory blocks in array
//! @param theSource Original array of memory blocks, will be automatically deallocated
//! @param theSourceSize Number of memory blocks in original array
Standard_EXPORT MemBlock* allocMemBlocks (const Standard_Integer theCapacity,
MemBlock* theSource = NULL,
const Standard_Integer theSourceSize = 0);
protected: //! @name protected methods
//! Empty constructor
NCollection_BaseVector (const Handle(NCollection_BaseAllocator)& theAllocator,
initMemBlocks_t theInitBlocks,
const size_t theSize,
const Standard_Integer theInc)
: myItemSize (theSize),
myIncrement (theInc),
myLength (0),
myCapacity (GetCapacity (myIncrement)),
myNBlocks (0),
myInitBlocks (theInitBlocks)
{
myAllocator = (theAllocator.IsNull() ? NCollection_BaseAllocator::CommonBaseAllocator() : theAllocator);
myData = allocMemBlocks (myCapacity);
}
//! Copy constructor
NCollection_BaseVector (const Handle(NCollection_BaseAllocator)& theAllocator,
initMemBlocks_t theInitBlocks,
const NCollection_BaseVector& theOther)
: myItemSize (theOther.myItemSize),
myIncrement (theOther.myIncrement),
myLength (theOther.myLength),
myCapacity (GetCapacity(myIncrement) + theOther.myLength / theOther.myIncrement),
myNBlocks (theOther.myLength == 0 ? 0 : 1 + (theOther.myLength - 1)/theOther.myIncrement),
myInitBlocks (theInitBlocks)
{
myAllocator = (theAllocator.IsNull() ? NCollection_BaseAllocator::CommonBaseAllocator() : theAllocator);
myData = allocMemBlocks (myCapacity);
}
//! Destructor
virtual ~NCollection_BaseVector() {}
//! @return pointer to memory where to put the new item
Standard_EXPORT void* expandV (const Standard_Integer theIndex);
//! Locate the memory holding the desired value
inline void* findV (const Standard_Integer theIndex) const
{
Standard_OutOfRange_Raise_if (theIndex < 0 || theIndex >= myLength,
"NCollection_BaseVector::findV");
const Standard_Integer aBlock = theIndex / myIncrement;
return myData[aBlock].findV (theIndex - aBlock * myIncrement, myItemSize);
}
public: //! @name public API
//! Empty the vector of its objects
Standard_EXPORT void Clear();
// to set the size of increment dynamically
void SetIncrement(const Standard_Integer aIncrement) {
if (aIncrement > 0) {
if (!myIncrement) {
myIncrement=aIncrement;
}
}
}
//! Returns attached allocator
const Handle(NCollection_BaseAllocator)& Allocator() const
{
return myAllocator;
}
protected: //! @name Protected fields
Handle(NCollection_BaseAllocator) myAllocator;
size_t myItemSize;
Standard_Integer myIncrement;
Standard_Integer myLength;
Standard_Integer myCapacity;
Standard_Integer myNBlocks;
MemBlock* myData;
initMemBlocks_t myInitBlocks;
protected:
friend class Iterator;
};
#endif // NCollection_BaseVector_HeaderFile