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85 lines
3.2 KiB
C++
85 lines
3.2 KiB
C++
// Created on: 2014-03-17
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// Created by: Kirill GAVRILOV
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// Copyright (c) 2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#ifndef _OpenGl_GlCore43_Header
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#define _OpenGl_GlCore43_Header
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#include <OpenGl_GlCore42.hxx>
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//! OpenGL 4.3 definition.
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template<typename theBaseClass_t>
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struct OpenGl_TmplCore43 : public theBaseClass_t
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{
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public: //! @name OpenGL 4.3 additives to 4.2
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#if !defined(GL_ES_VERSION_2_0)
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using theBaseClass_t::glClearBufferData;
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using theBaseClass_t::glClearBufferSubData;
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using theBaseClass_t::glDispatchCompute;
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using theBaseClass_t::glDispatchComputeIndirect;
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using theBaseClass_t::glCopyImageSubData;
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using theBaseClass_t::glFramebufferParameteri;
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using theBaseClass_t::glGetFramebufferParameteriv;
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using theBaseClass_t::glGetInternalformati64v;
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using theBaseClass_t::glInvalidateTexSubImage;
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using theBaseClass_t::glInvalidateTexImage;
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using theBaseClass_t::glInvalidateBufferSubData;
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using theBaseClass_t::glInvalidateBufferData;
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using theBaseClass_t::glInvalidateFramebuffer;
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using theBaseClass_t::glInvalidateSubFramebuffer;
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using theBaseClass_t::glMultiDrawArraysIndirect;
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using theBaseClass_t::glMultiDrawElementsIndirect;
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using theBaseClass_t::glGetProgramInterfaceiv;
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using theBaseClass_t::glGetProgramResourceIndex;
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using theBaseClass_t::glGetProgramResourceName;
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using theBaseClass_t::glGetProgramResourceiv;
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using theBaseClass_t::glGetProgramResourceLocation;
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using theBaseClass_t::glGetProgramResourceLocationIndex;
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using theBaseClass_t::glShaderStorageBlockBinding;
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using theBaseClass_t::glTexBufferRange;
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using theBaseClass_t::glTexStorage2DMultisample;
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using theBaseClass_t::glTexStorage3DMultisample;
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using theBaseClass_t::glTextureView;
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using theBaseClass_t::glBindVertexBuffer;
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using theBaseClass_t::glVertexAttribFormat;
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using theBaseClass_t::glVertexAttribIFormat;
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using theBaseClass_t::glVertexAttribLFormat;
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using theBaseClass_t::glVertexAttribBinding;
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using theBaseClass_t::glVertexBindingDivisor;
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using theBaseClass_t::glDebugMessageControl;
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using theBaseClass_t::glDebugMessageInsert;
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using theBaseClass_t::glDebugMessageCallback;
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using theBaseClass_t::glGetDebugMessageLog;
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using theBaseClass_t::glPushDebugGroup;
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using theBaseClass_t::glPopDebugGroup;
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using theBaseClass_t::glObjectLabel;
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using theBaseClass_t::glGetObjectLabel;
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using theBaseClass_t::glObjectPtrLabel;
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using theBaseClass_t::glGetObjectPtrLabel;
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#endif
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};
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//! OpenGL 4.3 compatibility profile.
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typedef OpenGl_TmplCore43<OpenGl_GlCore42Back> OpenGl_GlCore43Back;
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//! OpenGL 4.3 core profile.
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typedef OpenGl_TmplCore43<OpenGl_GlCore42> OpenGl_GlCore43;
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#endif // _OpenGl_GlCore43_Header
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