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occt/src/VrmlData/VrmlData_UnknownNode.hxx
abv d5f74e42d6 0024624: Lost word in license statement in source files
License statement text corrected; compiler warnings caused by Bison 2.41 disabled for MSVC; a few other compiler warnings on 54-bit Windows eliminated by appropriate type cast
Wrong license statements corrected in several files.
Copyright and license statements added in XSD and GLSL files.
Copyright year updated in some files.
Obsolete documentation files removed from DrawResources.
2014-02-20 16:15:17 +04:00

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// Created on: 2006-10-08
// Created by: Alexander GRIGORIEV
// Copyright (c) 2006-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef VrmlData_UnknownNode_HeaderFile
#define VrmlData_UnknownNode_HeaderFile
#include <VrmlData_Node.hxx>
#include <TCollection_AsciiString.hxx>
/**
* Definition of UnknownNode -- placeholder for node types that
* are not processed now.
*/
class VrmlData_UnknownNode : public VrmlData_Node
{
public:
// ---------- PUBLIC METHODS ----------
/**
* Empty Constructor.
*/
inline VrmlData_UnknownNode () {}
/**
* Constructor.
*/
inline VrmlData_UnknownNode (const VrmlData_Scene& theScene,
const char * theName = 0L,
const char * theTitle= 0L)
: VrmlData_Node (theScene, theName)
{ if (theTitle) myTitle = (Standard_CString)theTitle; }
/**
* Read the unknown node, till the last closing brace of it.
*/
Standard_EXPORT virtual VrmlData_ErrorStatus
Read (VrmlData_InBuffer& theBuffer);
/**
* Query the title of the unknown node.
*/
inline const TCollection_AsciiString&
GetTitle () const
{ return myTitle; }
/**
* Check if the Node is non-writeable -- always returns true.
*/
Standard_EXPORT virtual Standard_Boolean
IsDefault () const;
private:
// ---------- PRIVATE FIELDS ----------
TCollection_AsciiString myTitle;
public:
// Declaration of CASCADE RTTI
DEFINE_STANDARD_RTTI (VrmlData_UnknownNode)
};
// Definition of HANDLE object using Standard_DefineHandle.hxx
DEFINE_STANDARD_HANDLE (VrmlData_UnknownNode, VrmlData_Node)
#endif