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Graphic3d_TextureRoot - added methods Revision() and UpdateRevision() for marking updates in texture data source. OpenGl_AspectFace handles Graphic3d_TextureRoot::Revision() changes. OpenGl_Texture::Init() now patches already allocated texture image when possible. Graphic3d_Texture2D - added methods HasMipMaps()/SetMipMaps() for configuring MipMap usage (as alternative to sub-classing).
59 lines
2.4 KiB
C++
59 lines
2.4 KiB
C++
// Created on: 1997-07-28
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// Created by: Pierre CHALAMET
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// Copyright (c) 1997-1999 Matra Datavision
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// Copyright (c) 1999-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#include <Graphic3d_Texture2Dmanual.hxx>
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#include <Graphic3d_TextureParams.hxx>
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#include <Graphic3d_TypeOfTextureMode.hxx>
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IMPLEMENT_STANDARD_RTTIEXT(Graphic3d_Texture2Dmanual,Graphic3d_Texture2D)
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// =======================================================================
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// function : Graphic3d_Texture2Dmanual
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// purpose :
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// =======================================================================
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Graphic3d_Texture2Dmanual::Graphic3d_Texture2Dmanual (const TCollection_AsciiString& theFileName)
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: Graphic3d_Texture2D (theFileName, Graphic3d_TOT_2D_MIPMAP)
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{
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myParams->SetModulate (Standard_True);
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myParams->SetRepeat (Standard_True);
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myParams->SetFilter (Graphic3d_TOTF_TRILINEAR);
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}
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// =======================================================================
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// function : Graphic3d_Texture2Dmanual
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// purpose :
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// =======================================================================
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Graphic3d_Texture2Dmanual::Graphic3d_Texture2Dmanual (const Graphic3d_NameOfTexture2D theNOT)
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: Graphic3d_Texture2D (theNOT, Graphic3d_TOT_2D_MIPMAP)
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{
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myParams->SetModulate (Standard_True);
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myParams->SetRepeat (Standard_True);
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myParams->SetFilter (Graphic3d_TOTF_TRILINEAR);
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}
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// =======================================================================
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// function : Graphic3d_Texture2Dmanual
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// purpose :
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// =======================================================================
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Graphic3d_Texture2Dmanual::Graphic3d_Texture2Dmanual (const Handle(Image_PixMap)& thePixMap)
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: Graphic3d_Texture2D (thePixMap, Graphic3d_TOT_2D_MIPMAP)
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{
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myParams->SetModulate (Standard_True);
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myParams->SetRepeat (Standard_True);
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myParams->SetFilter (Graphic3d_TOTF_TRILINEAR);
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}
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