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39 lines
1.3 KiB
C++
39 lines
1.3 KiB
C++
// Created on: 2015-10-29
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// Created by: Varvara POSKONINA
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// Copyright (c) 2005-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#ifndef _OpenGl_LOD_Header
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#define _OpenGl_LOD_Header
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#include <Graphic3d_LOD.hxx>
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#include <OpenGl_AspectFace.hxx>
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#include <OpenGl_AspectLine.hxx>
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#include <OpenGl_Structure.hxx>
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class OpenGl_LOD : public Graphic3d_LOD
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{
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public:
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Standard_EXPORT OpenGl_LOD() : Graphic3d_LOD () {};
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Standard_EXPORT ~OpenGl_LOD() {};
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Standard_EXPORT virtual Handle(Graphic3d_Group) NewGroup (const Handle(Graphic3d_Structure)& theParentStruct) Standard_OVERRIDE;
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DEFINE_STANDARD_RTTI (OpenGl_LOD, Graphic3d_LOD)
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};
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DEFINE_STANDARD_HANDLE (OpenGl_LOD, Graphic3d_LOD)
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#endif // _OpenGl_LOD_Header
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