mirror of
https://git.dev.opencascade.org/repos/occt.git
synced 2025-08-09 13:22:24 +03:00
- added LOD managers at Graphic3d and OpenGl levels; - the LODs are connected to structure via unique managers; - the metric could be redefined using custom LOD selectors; - LODs are now added to MeshVS_Mesh in Compute method and are listed as its data sources.
28 lines
1.1 KiB
C++
28 lines
1.1 KiB
C++
// Created on: 2015-10-29
|
|
// Created by: Varvara POSKONINA
|
|
// Copyright (c) 2005-2014 OPEN CASCADE SAS
|
|
//
|
|
// This file is part of Open CASCADE Technology software library.
|
|
//
|
|
// This library is free software; you can redistribute it and/or modify it under
|
|
// the terms of the GNU Lesser General Public License version 2.1 as published
|
|
// by the Free Software Foundation, with special exception defined in the file
|
|
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
|
|
// distribution for complete text of the license and disclaimer of any warranty.
|
|
//
|
|
// Alternatively, this file may be used under the terms of Open CASCADE
|
|
// commercial license or contractual agreement.
|
|
|
|
#include <OpenGl_LOD.hxx>
|
|
|
|
//=======================================================================
|
|
// function : NewGroup
|
|
// purpose :
|
|
//=======================================================================
|
|
Handle(Graphic3d_Group) OpenGl_LOD::NewGroup (const Handle(Graphic3d_Structure)& theParentStruct)
|
|
{
|
|
Handle(OpenGl_Group) aGroup = new OpenGl_Group (theParentStruct);
|
|
myGroups.Append (aGroup);
|
|
return aGroup;
|
|
}
|