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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-05-31 11:15:31 +03:00
occt/src/Poly/Poly_Triangle.hxx
abv 42cf5bc1ca 0024002: Overall code and build procedure refactoring -- automatic
Automatic upgrade of OCCT code by command "occt_upgrade . -nocdl":
- WOK-generated header files from inc and sources from drv are moved to src
- CDL files removed
- All packages are converted to nocdlpack
2015-07-12 07:42:38 +03:00

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2.9 KiB
C++

// Created on: 1995-03-06
// Created by: Laurent PAINNOT
// Copyright (c) 1995-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _Poly_Triangle_HeaderFile
#define _Poly_Triangle_HeaderFile
#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Handle.hxx>
#include <Standard_Integer.hxx>
class Standard_OutOfRange;
//! Describes a component triangle of a triangulation
//! (Poly_Triangulation object).
//! A Triangle is defined by a triplet of nodes. Each node is an
//! index in the table of nodes specific to an existing
//! triangulation of a shape, and represents a point on the surface.
class Poly_Triangle
{
public:
DEFINE_STANDARD_ALLOC
//! Constructs a triangle and sets all indices to zero.
Standard_EXPORT Poly_Triangle();
//! Constructs a triangle and sets its three indices
//! to N1, N2 and N3 respectively, where these node values
//! are indices in the table of nodes specific to an existing
//! triangulation of a shape.
Standard_EXPORT Poly_Triangle(const Standard_Integer N1, const Standard_Integer N2, const Standard_Integer N3);
//! Sets the value of the three nodes of this triangle to N1, N2 and N3 respectively.
Standard_EXPORT void Set (const Standard_Integer N1, const Standard_Integer N2, const Standard_Integer N3);
//! Sets the value of the Indexth node of this triangle to Node.
//! Raises OutOfRange if Index is not in 1,2,3
void Set (const Standard_Integer Index, const Standard_Integer Node);
//! Returns the node indices of this triangle in N1, N2 and N3.
Standard_EXPORT void Get (Standard_Integer& N1, Standard_Integer& N2, Standard_Integer& N3) const;
//! Get the node of given Index.
//! Raises OutOfRange from Standard if Index is not in 1,2,3
Standard_Integer Value (const Standard_Integer Index) const;
Standard_Integer operator() (const Standard_Integer Index) const
{
return Value(Index);
}
//! Get the node of given Index.
//! Raises OutOfRange if Index is not in 1,2,3
Standard_Integer& ChangeValue (const Standard_Integer Index);
Standard_Integer& operator() (const Standard_Integer Index)
{
return ChangeValue(Index);
}
protected:
private:
Standard_Integer myNodes[3];
};
#include <Poly_Triangle.lxx>
#endif // _Poly_Triangle_HeaderFile