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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-04-04 18:06:22 +03:00
occt/adm/cmake/occt_csf.cmake
kgv b69e576af0 0032308: Configuration - make Xlib dependency optional
MACOSX_USE_GLX has been renamed to HAVE_XLIB and now configurable on Linux target.

Xw_Window.hxx now export class on non-Linux platforms.
OpenGl_Window now creates an off-screen EGL surface also in case of
window-less desktop setup (e.g. with disabled Xlib on Linux).

Draw_Window - code has been cleaned up.
Class definition has been unified across platforms when possible.
Unusued constructors have been removed.
Internal header files (MainWindow.h, init.h, etc.) have been renamed to .pxx
to avoid their unexpected distribution in "inc".
2021-04-22 14:50:46 +03:00

140 lines
2.8 KiB
CMake

# CSF variables definition
if(CSFS_ALREADY_INCLUDED)
return()
endif()
set(CSFS_ALREADY_INCLUDED 1)
if (NOT DEFINED USE_TCL)
OCCT_IS_PRODUCT_REQUIRED (CSF_TclLibs USE_TCL)
endif()
# TBB
if (USE_TBB)
set (CSF_TBB "tbb tbbmalloc")
else()
set (CSF_TBB)
endif()
# FREETYPE
if (USE_FREETYPE)
set (CSF_FREETYPE "freetype")
else()
set (CSF_FREETYPE)
endif()
# FFmpeg
if (USE_FFMPEG)
set (CSF_FFmpeg "avcodec avformat swscale avutil")
else()
set (CSF_FFmpeg)
endif()
# FREEIMAGE
if (USE_FREEIMAGE)
set (CSF_FreeImagePlus "freeimage")
else()
if (WIN32)
set (CSF_FreeImagePlus "windowscodecs")
else()
set (CSF_FreeImagePlus)
endif()
endif()
# OpenVR
if (USE_OPENVR)
set (CSF_OpenVR "openvr_api")
else()
set (CSF_OpenVR)
endif()
# TCL
if (USE_TCL)
if (WIN32)
set (CSF_TclLibs "tcl86")
else()
if(APPLE)
set (CSF_TclLibs Tcl)
elseif(UNIX)
set (CSF_TclLibs "tcl8.6")
endif()
endif()
endif()
# TK
if (USE_TK)
if (WIN32)
set (CSF_TclTkLibs "tk86")
else()
if(APPLE)
set (CSF_TclTkLibs Tk)
elseif(UNIX)
set (CSF_TclTkLibs "tk8.6")
endif()
endif()
endif()
if (WIN32)
set (CSF_advapi32 "advapi32.lib")
set (CSF_gdi32 "gdi32.lib")
set (CSF_user32 "user32.lib")
set (CSF_shell32 "shell32.lib")
set (CSF_wsock32 "wsock32.lib")
set (CSF_psapi "psapi.lib")
set (CSF_winmm "winmm.lib")
set (CSF_d3d9 "D3D9.lib")
set (CSF_OpenGlLibs "opengl32.lib")
set (CSF_OpenGlesLibs "libEGL libGLESv2")
else()
if (APPLE)
set (CSF_objc "objc")
# frameworks
if (IOS)
find_library (Appkit_LIB NAMES UIKit)
set (CSF_Appkit ${Appkit_LIB})
else()
find_library (Appkit_LIB NAMES AppKit)
set (CSF_Appkit ${Appkit_LIB})
endif()
OCCT_CHECK_AND_UNSET (Appkit_LIB)
find_library (IOKit_LIB NAMES IOKit)
set (CSF_IOKit ${IOKit_LIB})
OCCT_CHECK_AND_UNSET (IOKit_LIB)
if (IOS)
find_library (OpenGlesLibs_LIB NAMES OpenGLES)
set (CSF_OpenGlesLibs ${OpenGlesLibs_LIB})
OCCT_CHECK_AND_UNSET (OpenGlesLibs_LIB)
elseif (USE_XLIB)
set (CSF_OpenGlLibs GL)
set (CSF_XwLibs "X11 Xext Xmu Xi")
else()
find_library (OpenGlLibs_LIB NAMES OpenGL)
set (CSF_OpenGlLibs ${OpenGlLibs_LIB})
OCCT_CHECK_AND_UNSET (OpenGlLibs_LIB)
endif()
elseif (ANDROID)
set (CSF_ThreadLibs "c")
set (CSF_OpenGlesLibs "EGL GLESv2")
set (CSF_androidlog "log")
elseif (UNIX)
set (CSF_ThreadLibs "pthread rt stdc++")
if (USE_XLIB)
set (CSF_OpenGlLibs "GL")
set (CSF_XwLibs "X11 Xext Xmu Xi")
else()
set (CSF_OpenGlLibs "GL EGL")
endif()
set (CSF_OpenGlesLibs "EGL GLESv2")
set (CSF_dl "dl")
if (USE_FREETYPE)
set (CSF_fontconfig "fontconfig")
endif()
endif()
endif()