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-Create a new package BRepPreviewAPI, inherited from BRepPrimAPI to create both, valid and degenerative shapes -Create a new class BRepPreviewAPI_MakeBox for working with a box Preview can be vertex, edge, rectangle or box -BRepPrim_GWedge: in the case of non-valid data, the exception does not happen in the constructor, but at the moment of access to the shape -BRepPrimAPI_MakeBox: myWedge is now not private, but protected, because used in BRepPreviewAPI_MakeBox which inherits from BRepPrimAPI_MakeBox -Add tests for checking of a creation a preview in tests/geometry/preview (vertex, edge, rectangle, box) -Update a command "box": add new parameters
154 lines
4.8 KiB
C++
154 lines
4.8 KiB
C++
// Created on: 1993-07-21
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// Created by: Remi LEQUETTE
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// Copyright (c) 1993-1999 Matra Datavision
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// Copyright (c) 1999-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#ifndef _BRepPrimAPI_MakeBox_HeaderFile
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#define _BRepPrimAPI_MakeBox_HeaderFile
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#include <Standard.hxx>
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#include <Standard_DefineAlloc.hxx>
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#include <Standard_Handle.hxx>
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#include <BRepPrim_Wedge.hxx>
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#include <BRepBuilderAPI_MakeShape.hxx>
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#include <Standard_Real.hxx>
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class Standard_DomainError;
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class Standard_OutOfRange;
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class StdFail_NotDone;
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class gp_Pnt;
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class gp_Ax2;
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class BRepPrim_Wedge;
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class TopoDS_Shell;
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class TopoDS_Solid;
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class TopoDS_Face;
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//! Describes functions to build parallelepiped boxes.
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//! A MakeBox object provides a framework for:
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//! - defining the construction of a box,
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//! - implementing the construction algorithm, and
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//! - consulting the result.
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//! Constructs a box such that its sides are parallel to the axes of
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//! - the global coordinate system, or
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//! - the local coordinate system Axis. and
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//! - with a corner at (0, 0, 0) and of size (dx, dy, dz), or
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//! - with a corner at point P and of size (dx, dy, dz), or
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//! - with corners at points P1 and P2.
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//! Exceptions
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//! Standard_DomainError if: dx, dy, dz are less than or equal to
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//! Precision::Confusion(), or
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//! - the vector joining the points P1 and P2 has a
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//! component projected onto the global coordinate
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//! system less than or equal to Precision::Confusion().
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//! In these cases, the box would be flat.
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class BRepPrimAPI_MakeBox : public BRepBuilderAPI_MakeShape
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{
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public:
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DEFINE_STANDARD_ALLOC
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//! Default constructor
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BRepPrimAPI_MakeBox() {}
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//! Make a box with a corner at 0,0,0 and the other dx,dy,dz
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Standard_EXPORT BRepPrimAPI_MakeBox(const Standard_Real dx, const Standard_Real dy, const Standard_Real dz);
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//! Make a box with a corner at P and size dx, dy, dz.
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Standard_EXPORT BRepPrimAPI_MakeBox(const gp_Pnt& P, const Standard_Real dx, const Standard_Real dy, const Standard_Real dz);
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//! Make a box with corners P1,P2.
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Standard_EXPORT BRepPrimAPI_MakeBox(const gp_Pnt& P1, const gp_Pnt& P2);
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//! Make a box with Ax2 (the left corner and the axis) and size dx, dy, dz.
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Standard_EXPORT BRepPrimAPI_MakeBox(const gp_Ax2& Axes, const Standard_Real dx, const Standard_Real dy, const Standard_Real dz);
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//! Init a box with a corner at 0,0,0 and the other theDX, theDY, theDZ
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Standard_EXPORT void Init (const Standard_Real theDX, const Standard_Real theDY, const Standard_Real theDZ);
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//! Init a box with a corner at thePnt and size theDX, theDY, theDZ.
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Standard_EXPORT void Init (const gp_Pnt& thePnt,
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const Standard_Real theDX,
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const Standard_Real theDY,
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const Standard_Real theDZ);
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//! Init a box with corners thePnt1, thePnt2.
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Standard_EXPORT void Init (const gp_Pnt& thePnt1, const gp_Pnt& thePnt2);
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//! Init a box with Ax2 (the left corner and the theAxes) and size theDX, theDY, theDZ.
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Standard_EXPORT void Init (const gp_Ax2& theAxes,
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const Standard_Real theDX,
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const Standard_Real theDY,
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const Standard_Real theDZ);
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//! Returns the internal algorithm.
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Standard_EXPORT BRepPrim_Wedge& Wedge();
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//! Stores the solid in myShape.
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Standard_EXPORT virtual void Build() Standard_OVERRIDE;
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//! Returns the constructed box as a shell.
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Standard_EXPORT const TopoDS_Shell& Shell();
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Standard_EXPORT operator TopoDS_Shell();
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//! Returns the constructed box as a solid.
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Standard_EXPORT const TopoDS_Solid& Solid();
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Standard_EXPORT operator TopoDS_Solid();
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//! Returns ZMin face
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Standard_EXPORT const TopoDS_Face& BottomFace();
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//! Returns XMin face
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Standard_EXPORT const TopoDS_Face& BackFace();
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//! Returns XMax face
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Standard_EXPORT const TopoDS_Face& FrontFace();
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//! Returns YMin face
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Standard_EXPORT const TopoDS_Face& LeftFace();
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//! Returns YMax face
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Standard_EXPORT const TopoDS_Face& RightFace();
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//! Returns ZMax face
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Standard_EXPORT const TopoDS_Face& TopFace();
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protected:
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BRepPrim_Wedge myWedge;
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private:
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};
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#endif // _BRepPrimAPI_MakeBox_HeaderFile
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